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BLACK STIGMA Update 1.2.8 – Oct 30

[p][/p][h3]- Maintenance Schedule -[/h3]
  • [p]OCT 30 (Thu) 07:00 ~ 08:30 UTC[/p]
[p]※ Maintenance time may be shortened or extended depending on the progress. Any changes will be announced separately.[/p][hr][/hr][p][/p][h3]- Patch Notes -[/h3][p][/p][h3]\[Content Improvements][/h3][p]■ Added a popup in the lobby to check all currently applied “Item Effects.”[/p][p]■ Improved so that invincibility status at the start of a round or right after respawn is also visible in first-person view.[/p][p][/p][h3]\[Content Adjustments][/h3][p]■ Changes to Action combat logic[/p][p] ㆍ The activation logic of Action skills and the criteria for kill counts have been updated.[/p]
[p]Type[/p]
[p]Combat Situation[/p]
[p]Changes[/p]
[p]Unchanged Elements[/p]
[p]Notes[/p]
[p]When attacking an enemy who is under a Duo Action[/p]
[p]When A is grabbing (or restraining) B, and a third party C attacks the restrained B[/p]
[p]11. When C attacks, only damage is applied without animation.[/p][p]- HP decreases without a hit reaction motion.[/p][p]- Skills with connected actions (combo-type skills) will not apply follow-up hits.[/p][p]- Example: Grasper’s Body Throw (E) → only the first hit is applied, subsequent hits are not applied.[/p][p]2. The kill count is attributed to the player who initiated the Duo Action (A).[/p][p]- This attribution remains for 2 seconds after the Duo Action ends.[/p]
[p]- Thrown weapon damage is applied (Axe, Knife, Bow, Bomb)[/p][p]- Firearm damage is applied[/p]
[p]Previously applied only to certain characters (e.g., Ten / Paper) → Now expanded to all characters[/p]
[p]When attacking an enemy performing a Duo Action[/p]
[p]When A is holding B, and a third party C attacks A who is holding B[/p]
[p]1. C’s attack skills function normally (animation and damage are applied).[/p][p]- Action skills with connected sequences are also applied.[/p][p]- In this case, the target (B) who was under the Duo Action will be released by the skill effect.[/p]
[p]- Thrown weapon damage is applied (Axe, Knife, Bow, Bomb)[/p][p]- Firearm damage is applied[/p][p]- Kill count rules remain the same[/p]
[p]Previously applied only to certain characters (e.g., Ten / Paper) → Now expanded to all characters[/p]
[p]■ Smile Sim: Adjusted the knockdown distance of the Shield Bash (Q) skill from 7m → 6m (movement distance adjusted to allow linkage with Heavy Smash (E)).[/p][p]■ Adjusted so that no delay occurs when using Roll or Dodge (Shift) skills and transitioning into movement.[/p][p] ㆍ Affected Characters: Nano, Kaira, Hand, Crush, Twin, Grasper[/p][p][/p][h3]\[Optimization][/h3][p]■ Optimized graphic resources for certain characters[/p][p][/p][h3]\[Bug Fixes][/h3][p]■ Fixed an issue where players crouching behind low cover could still be hit by skills used from outside the cover.[/p][p]■ Fixed an issue in Versus Mode where the “Stock Increase” effect disappeared after death when purchased in the Battle Shop.[/p][p]■ Fixed an issue where the reset timer in the Lobby > Mission Info window did not update immediately after switching tabs.[/p][p]■ Fixed an issue where Parabellum’s face was not displayed properly when aiming at close range while wearing the \[Old Brown] costume.[/p][p]■ Fixed an issue where part of Zero’s tie was not displayed correctly in the introduction video when wearing the \[Master Black] costume.[/p][p]■ Fixed an issue where Smile Sim’s “Shield” and Crush’s “Gear” did not take damage when hit by Hollowpoint’s “Electronic Needle(E)”[/p][p]■ Fixed an issue where leaving the area of One’s “Poison Gas” or Hand’s “White Phosphorus Grenade” caused continuous damage ticks even after being safe behind cover.[/p][p]■ Fixed an issue where firearm firing positions remained the same regardless of whether a Compensator or Suppressor was equipped.[/p][hr][/hr][p][/p][p]Thank you.[/p][p]BLACK STIGMA Team[/p]

🔥[Weekend HOT TIME] October 24th - October 27th Bonus!

[h3]🎉 A cool October weekend with the HOT TIME event![/h3][h3]Enjoy an even richer BLACK STIGMA![/h3][p][/p][p]🔥 \[HOT TIME Benefits][/p][h3]- Weapon EXP +50%[/h3][h3]- +2 Magazine Capacity[/h3][h3]- Custom Mode OPEN[/h3][p][/p][p]⏰ \[HOT TIME Duration][/p][p]PDT : 10/24 08:00 - 10/27 00:00[/p][p]UTC : 10/24 15:00 - 10/27 07:00[/p][p][/p][p]Have a great weekend![/p][p]Thank you. 💥[/p]

BLACK STIGMA Update 1.2.7 – Oct 23

[p][/p][h3]- Maintenance Schedule -[/h3]
  • [p]OCT 23 (Thu) 07:00 ~ 08:30 UTC[/p]
[p]※ Maintenance time may be shortened or extended depending on the progress. Any changes will be announced separately.[/p][hr][/hr][p][/p][h3]- Patch Notes -[/h3][p][/p][h3]\[Event][/h3][p]■ Spooky Halloween 2025 Event Begins![/p][p]・Complete event missions to collect “Halloween Candies” and exchange them in the Pop-up Store for various Halloween items.[/p][p]・Main Rewards: Halloween Mask, Pumpkin Band, Halloween Profile Card[/p][p]・Event Period: 2025/10/23 (After maintenance) ~ 2025/12/04 (before maintenance)[/p][carousel][/carousel][h3]\[Content Improvements][/h3][p]■ \[UI] Increased the size of the Master > Booster selection popup window to improve readability.[/p][p]■ Money Swagger: Added a sparkling animation effect to the profile card (applies as well if you already own it).[/p][p][/p][h3]\[Content Adjustments][/h3][p]■ Mileage Currency Service Termination Notice[/p][p]ㆍMileage currency in the wallet will no longer be provided.[/p][p]ㆍRemaining mileage will be converted to BS Cash at a 1:1 ratio (applied during update 1.2.7 maintenance).[/p][p]ㆍMileage rewards previously obtained from store purchases will no longer be provided.[/p][p]ㆍExisting mileage-exclusive items will now be purchasable with BS Cash.[/p][p]■ Weapon (Snap Double): Control Power adjusted from 160 → 165.[/p][p]■ Legendary-grade costumes and weapon sets obtainable from Advanced Recruitment have been added to the Shop > Exchange, exchangeable with Gold Master Coins.[/p][p]ㆍIf you already own some items, the exchange cost will be reduced by the value of the owned items.[/p][p][/p][h3]\[Optimization][/h3][p]■ Optimized first-person character mesh/animations[/p][p]■ Optimized shadow performance[/p][p]■ Improved performance for smoother gameplay when using UI[/p][p]■ Optimized character animation processing to enhance performance[/p][p]■ Kill ’em All : Optimized Sewer map[/p][p][/p][h3]\[Bug Fixes][/h3][p]■ Fixed an issue where the same Master could be duplicated on one team in Kill Them All and Get Them All modes.[/p][p]■ Fixed an issue where, when playing in first-person as Smile Sim Master, the shield appeared broken while shooting.[/p][p]■ Fixed an issue where, if entering a game mode without selecting a character, players could not respawn after death.[/p][p]■ Fixed an issue in Training Mode where Twin’s “Burst Fire (Space)” skill continued firing animations even during reload.[/p][p]■ Fixed an issue in Training Mode where using Twin’s “Burst Fire (Space)” skill would incorrectly consume additional ammo.[/p][p]■ Fixed an issue where Hand’s E. Bash skill sometimes failed to attach a bomb to the target.[/p][p]■ Fixed an issue where, in the Battle Waiting Room costume popup, selecting a costume reverted to the previous one and closed the popup.[/p][p]■ Fixed an issue where, after changing costumes in the Master menu and completing a match, the updated appearance was not reflected upon returning to the lobby.[/p][p]■ Fixed an issue where the final reward of the 12th Weekly Mission was sometimes not granted.[/p][p]■ Fixed an issue where Coordinator R’s front hair was not displayed correctly.[/p][p]■ Fixed an issue where Grasper’s “Battle Camo” costume could be duplicated and shown in the inventory.[/p][p] ㆍIf the costume is duplicated, one will be deleted and replaced with the equivalent amount of Gold Master Coins from Advanced Recruitment (applied in 1.2.7 maintenance).[/p][p][/p][h3]\[Others][/h3][p]■ Smile Sim Battle Pass ends (until 10/23 maintenance)[/p][p]ㆍ Updated so that Smile Sim (Original) Master and individual Battle Pass items can now be purchased in the Shop.[/p][p]■ Fixed an issue where some Steam achievements were displayed as unachieved despite meeting the required conditions.[/p][p][/p][hr][/hr][p][/p][p]Thank you.[/p][p]BLACK STIGMA Team[/p]

🔥[Weekend HOT TIME] October 17th - October 20th Bonus!

[h3]🎉 A cool October weekend with the HOT TIME event![/h3][h3]Enjoy an even richer BLACK STIGMA![/h3][p][/p][p]🔥 \[HOT TIME Benefits][/p][h3]- Diamond gain +50%[/h3][h3]- Pass EXP +50%[/h3][h3]- Custom Mode OPEN[/h3][p][/p][p]⏰ \[HOT TIME Duration][/p][p]PDT : 10/17 08:00 - 10/20 00:00[/p][p]UTC : 10/17 15:00 - 10/20 07:00[/p][p][/p][p]Have a great weekend![/p][p]Thank you. 💥[/p]

BLACK STIGMA Update 1.2.6 – Oct 16

[p][/p][h3]- Maintenance Schedule -[/h3]
  • [p]OCT 16 (Thu) 08:00 ~ 09:00 UTC [/p]
[p]※ Maintenance time may be shortened or extended depending on the progress. Any changes will be announced separately.[/p][hr][/hr][p][/p][h3]- Patch Notes -[/h3][p][/p][h3]\[Recruitment][/h3][p]■ Recruitment Item Update[/p][p]ㆍChanges to Master & Weapon Sets for “Rare” grade in Normal Recruitment and “Legendary” grade in Advanced Recruitment[/p][p]ㆍFrom 2025.10.16 after maintenance ~ until 2025.11.27 before maintenance[/p][carousel][/carousel]
[p][/p]
[p]Advanced Recruitment[/p]
[p]Normal Recruitment[/p]
[p]Added[/p]
[p]Deleted[/p]
[p]Added[/p]
[p]Deleted[/p]
[p]Master[/p]
[p]\[Hardworker Crush] Leeds Day's Set[/p]
[p] \[Gray Heavy] Leeds Day's Set[/p]
[p]\[Mr. Hollowpoint] Mad Clown[/p]
[p]\[Mr. Parabellum] Silver Fox of the Battlefield[/p]
[p]\[Hardworker Zero] Leeds Day's Set[/p]
[p] \[Gray Hand] Leeds Day's Set[/p]
[p][/p]
[p][/p]
[p]\[Hardworker Grasper] Leeds Day's Set[/p]
[p] \[Gray Paper] Leeds Day's Set[/p]
[p][/p]
[p][/p]
[p]Gun[/p]
[p]\[Walther PPQ] Vintage Factory Set[/p][p][/p]
[p] \[Mossberg MC1sc] Night Goddess Set[/p]
[p]\[Walther PPK] Clown Purple[/p]
[p]\[H&K P30L] Old-Camo Set[/p]
[p]\[Kimber 1911 Rapid] Jade Dragon Set[/p]
[p] \[CZ2075Rami] Crimson Skull Set[/p]
[p][/p]
[p][/p]
[p]\[CZ 2075 RAMI] Red Thread Skull set[/p]
[p] \[Glock 26] Graffiti Set[/p]
[p][/p]
[p][/p]
[p]Charm[/p]
[p]Sim's Police Badge (Aurora)[/p]
[p][/p]
[p]Sim's Police Badge[/p]
[p][/p]
[p]Sticker[/p]
[p]Stigma Sim (Blood)[/p]
[p][/p]
[p]Stigma Sim (Silver)[/p]
[p][/p]
[p]Go to Advanced Recruitment Probability Table [/p][p]Go to Normal Recruitment Probability Table[/p][p][/p][h3]\[Content Improvements][/h3][p]■ Improved character turning so that in third-person view, rotation now reflects the same speed and natural motion as in first-person view[/p][p]■ Added exclusive speech bubble effects when using skills while wearing Kaira’s “Moonlight Rabbit” costume[/p][p]■ Added a “View Rewards” feature in Recruitment[/p][p]■ Simplified the store > product category structure[/p][p][/p][h3]\[Content Adjustments][/h3][p]■ ONE: Removed the smog effect triggered at the final stage of “Poison Kiss (Q)” when successfully executed[/p][p]■ Paper: Reduced the range of “Flesh Slicing (SpaceBar)” and “Bone Taking (E)” by about 15%[/p][p]■ Ten: Increased the sound volume of the “Ducking Dash (L Shift)” movement skill by about 30%[/p][p][/p][h3]\[Optimization][/h3][p]■ Get ’em All: Optimized Museum map[/p][p]■ Get ’em All: Optimized Underground Facility map[/p][p]■ Optimized graphic resources for certain characters[/p][p][/p][h3]\[Bug Fixes][/h3][p]■ Fixed an issue where some owned items were still displayed when using the “Hide Owned Items” option in the Store[/p][p][/p][h3]\[Others][/h3][p]■ Added 6 emblems and 3 profile cards—previously visible in profiles but unobtainable—for sale in the Store[/p][h3]
\[Known Issues][/h3][p]*The following bug has been identified and will be fixed in the next patch.[/p][p]■ The Legendary-grade Masters and Weapons (6 types) from the Advanced Recruitment were missing from the Gold Master Coin Shop list.  They will be included in next week’s update.[/p][hr][/hr][p][/p][p]Thank you.[/p][p]BLACK STIGMA Team[/p]