[p][/p][h3]
- Maintenance Schedule -[/h3]
- [p]Jan 8 (Thu) 07:00 ~ 09:00 UTC[/p]
[p]※ Maintenance time may be shortened or extended depending on the progress. Any changes will be announced separately.[/p][hr][/hr][p][/p][h3]
- Patch Notes - [/h3][p][/p][h3]
\[Event][/h3][p]■ Updated the Login Retention Mission and Attendance Check Event, where you can obtain the "Team MAID" profile card and various in-game currencies.[/p][p][/p][h3]
\[Content Additions][/h3][p][/p][h3]■ Start of PVP Ranking Season 2[/h3]
- [p]Ranking Season 2 will begin after the maintenance on 1/8.[/p]
- [p]New Season 2 rewards have been added.[/p]
- [p]Depending on your tier, you can obtain exclusive seasonal rewards such as the legendary Sim Master Hair, as well as emblems, profile cards, and weapon charms.[/p]
[p]
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[/p]
- [p]Season 2 Ranking Point Adjustment[/p]
- [p]Ranking Points for each mode will be reset to 0.[/p]
- [p]Overall rankings and mode-specific rankings will display only the TOP 100.[/p]
- [p]Adjustment of overall Ranking Points will be determined based on the final tier.[/p]
- [p]For tiers below Silver 5, overall Ranking Points will remain unchanged.[/p]
- [p]For tiers Silver 5 and above, 30% of the overall Ranking Points will be deducted; however, the minimum tier will remain at Silver 5.[/p]
- [p]Ranking Point Deduction Rules for Long-Term Inactivity[/p]
- [p](Existing Rule) If inactive for 7 days or more, 200 overall Ranking Points will be deducted per day. [/p]
- [p](Additional Rule) No Ranking Point deduction will occur for tiers below Silver 5 due to inactivity.[/p]
[p][/p][h3]
\[Content Adjustments][/h3][p]■ Improved the UI so that when a weapon level effect is activated during battle, a notification is now displayed.[/p][p]■ Even if the team loses, users with the highest contribution on the losing team will now receive ‘ACE’, and this will be counted and displayed together with Record MVP.[/p][p][/p][h3]
\[Optimization][/h3][p]■ Improved overall gameplay stability and responsiveness by enhancing network message processing.[/p][p][/p][h3]
\[Bug Fixes][/h3][p]■ Fixed an issue where switching to windowed mode via Alt + Enter did not correctly reflect settings in the options menu, and returning to fullscreen restored the previous resolution properly.[/p][p]■ Fixed an issue where, during skill use, active animations would occasionally not play, and all stocks were consumed instantly.[/p][p]■ Fixed an issue where skill usage under certain conditions caused stock synchronization errors, resulting in delayed stock switching.[/p][p]■ Fixed an issue where the TWIN’s weapon would occasionally remain visible on-screen from the start to the end of a battle.[/p][p]■ Fixed an issue where the neck connection between hair and outfit appeared unnatural on certain characters.[/p][p]■ Fixed an issue where Grasper’s Soccer Kick (Space bar) would occasionally fail to hit targets lying against a wall, depending on position and angle.[/p][p][/p][p][/p][hr][/hr][p][/p][p]Thank you.[/p][p]BLACK STIGMA Team[/p]