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Jumpala News

v0.6 - New Maps, Private Lobbies, Solo Rankings, and more

It's time for another Jumpala update! This is a pretty big one, and probably one of the last as Jumpala gets closer to its release. Here's what's new:

Solo Rankings
You can now see how well you did in Solo Mode! Once you beat all your opponents, stay tuned after the credits to get your ranking.


The full version of the game will record your best stats for each difficulty.


Three New Maps
Baron Industries - Be careful, there are a lot of dangerous lasers in this one.


Crystal Cavern - Watch out for falling icicles!


Arata City - This stage is narrower and a little higher than the others.


Introducing Jenny
These stages can be a bit tougher than other stages like Proving Grounds or Twilight Canyon. One bit of feedback I've received is that some of the harder stages can be overwhelming and a little discouraging for new players (looking at you, Onclave Labs). To alleviate this, harder stages now have to be purchased with Jenny. You earn Jenny by completing matches, either in solo mode, local versus, or online. Beating solo mode rewards bonus Jenny, as does winning an online match.

Jenny is only available in the full version.

Private Lobbies
The full version of the game now supports private matches! You can invite your Steam friends or send them a lobby code.

Bug Fixes and Balance Changes
  • Stages will now be shuffled in online matches
  • In online matches, the local player will now always appear as P1 on their screen
  • Training mode no longer ends after death
  • Training mode no longer stops after 200 points
  • Decreased shift jump lag
  • Reduced freeze duration of Frore's Ice Blast by 30%

v0.5.3 - Practice Mode and Stage Banning

I've been hard at work on getting Jumpala ready for release, but it's been a while since I've pushed a new version. In addition to a ton of bug fixes and some balance changes, two new features have been added!


Practice mode
You can now practice on stages without any other players or CPUs! Pressing pause in Practice Mode will let you change the stage speed and your current meter.

Stage Banning
On the Stage Selection screen, you can now ban stages to prevent them from being chosen via Random.

Balance changes
- Reese no longer builds meter while in Hyperspeed
- Some platforms on Space Station have been adjusted
- Increased land stun while shift jumping

There's a lot more in store, so stay tuned!

Jump and fight your way to victory!



Jumpala's a fierce action puzzler that's heavily influenced by fighting games. It's about quick thinking, good positioning, and mind games. Jump on platforms to turn them your color and collect points before reaching the top. Build your Special Meter to activate your character's special moves and gain the advantage. And whatever you do, don't fall off the stage!



Interested? Why not give it a try? The demo version lets you play as the initial four characters and stages in 1v1 mode, either with a friend or against a CPU. Both online and local multiplayer are supported.

🔴 Steam Game Festival Livestream!

We're taking part in the Steam Game Festival again! Join us on October 7th at 3pm EST as we play some of the new characters and answer your questions.

See you there!

v0.5.2 - New Character: Ribbon

[previewyoutube][/previewyoutube]
It's time for a new character: Introducing Ribbon!

Ribbon's normal special will steal points from other players on hit. (Cid mains hate her!)

Her ultimate grants her invisibility for a short time. While invisible, she'll be invulnerable to all damage and steal double the points!


Bug fixes and balance changes:
  • Reduce Reese's ultimate duration by 20%
  • Slightly increased hitbox for Lola's ultimate
  • Fixed a bug where players would occasionally not fall when Bommer detonated their platform
  • Cid's ultimate now travels through portals and laser triggers
  • Games will no longer end in a tie; instead, additional rounds will be played until one player wins