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V3.0.9 Issues Fixed

[h2]Fix[/h2]
  1. [p]Fixed some UI localization issues.[/p]
[p] [/p][h2]Gameplay Adjustments And Optimizations[/h2][p] [/p]
  1. [p]Added a custom modifier feature to Rogue mode (allows players to add personalized options alongside difficulty selection to adjust the gameplay experience).[/p]
  2. [p]Adjusted hero \[Quinn] to always hit while in \[Hearts] state.[/p]
  3. [p]Tuned AI's BP logic in Rogue mode.[/p]
  4. [p]New option added in settings to enable quick battles in the sandbox.[/p]
[p] [/p][h2]Issues to Be Fixed And Pending Optimizations[/h2][p] [/p]
  1. [p]Multiple hero skills that increase levels did not level up correctly when activated simultaneously.[/p]
  2. [p]In battle, \[kid] could revive abnormally due to passive healing if dying at the same time as other units.[/p]
  3. [p]Rename feature for players in Rogue Mode is yet to be added.[/p]
  4. [p]Some English localization content is pending implementation.[/p]