V3.0.10 Issues Fixed
[h2]Vital gameplay changes[/h2][p]The schedule for the Master Tier has been adjusted to 4 matches, and the World Championship now consists of 6 matches. (Note: The Roguelike mode in V3.0.10 is not compatible with previous versions and requires starting a new save.)[/p][p] [/p]
- [p]Based on player feedback, we found that Master Tier players struggled to manage 3-round cooldowns effectively, so the number of matches has been reduced to 4.[/p]
- [p]Some players felt that in the later stages of the World Championship, they couldn’t enjoy their well-built lineups long enough. To address this, we’ve extended the number of matches in the World Championship to provide a more satisfying and challenging experience. (Note: This extension slightly increases late-game difficulty.)[/p]
- [p]Fixed an issue where some damage UI was not displaying correctly during battles.[/p]
- [p]Fixed the issue where \[Bernoulli Effect] was not functioning properly.[/p]
- [p]Fixed a bug where the hero skill \[Elite Card] could receive the gold reward multiple times.[/p]
- [p]The experience gained from the hero card \[Card Training] has been adjusted from 25% to 20%.[/p]
- [p]Difficulty curve in Rogue mode has been adjusted.[/p]
- [p]Rename function for contestants in Rogue mode has been added.[/p]
- [p]Multiple hero skills that increase levels did not level up correctly when activated simultaneously.[/p]
- [p]In battle, \[kid] could revive abnormally due to passive healing if dying at the same time as other units.[/p]
- [p]In certain specific cases, Hero Pool Expansion Training only offers fixed items.[/p]