1. Esports Godfather
  2. News

Esports Godfather News

V1.0.7 update

- Fixed potential errors during scrims.
- Fixed a error related to hero performance.

V1.0.6 update

We apologize for the incorrect version uploaded in the recent update, which contained a bug. The issue has now been fixed. The following problems were resolved in this update:

- Fixed potential errors during scrims.
- Fixed the equipment "Energy Storage Chamber," now it correctly stacks attack power.
- Fixed the issue where unlocking a new hero would happen repeatedly.

V1.0.5 update

Thank you all for your support of "Esports Godfather". We have now addressed the following issues in this update:

- Fixed an error that may occur during the transfer window.
- Fixed potential errors during scrims.
- Rectified issues with the settlement of certain monthly objectives.
- Fixed some unresolved monthly objectives.
- Rectified issues with certain daily training activities.
- Adjusted the participation logic for cards "Overwatch" and "Bound".
- Fixed an issue with the "Mutual Aid Medal" equipment, now providing bonus to summons.
- Fixed the problem with the card "Resourceful" not correctly drawing cards.
- Resolved errors during interview segments.
- Fixed the issue where the hand may get stuck.
- Fixed the error when inputting custom team names using Tab.
- Fixed switching problems with the module above the custom options.
- Optimized the prompt for repeated heroes in scrims.
- Adjusted the appearance probability during interview segments.

v1.0.4 bugfix

fix: a bug releated to post match review

"Esports Godfather" official version is now available!

Hello everyone, I'm 1000water, the producer of "Esports Godfather."


Before we start discussing our update plans and other topics, please allow me to ramble a bit.


From the game design document to the demo, from "Esports Godfather: origin" to "Legends begins" it has been four and a half years. To be honest, I feel sorry for those who have been following us from the beginning. Since 2021, we've kept delaying the release date, and it changes as often as the calendar. But to be fair, I've never been satisfied with the state of the game. I want to create a great work, expand boundaries, redefine genres, let everyone hear the creator's voice, and allow players to experience something never seen before. So, I must apologize here. Please forgive our stubbornness for making you wait so long.


I've imagined this day countless times before, the day the official version meets everyone. I thought I would be anxious, excited, and overwhelmed, but now that it's here, I feel an inexplicable calm. Throughout the creation of "Esports Godfather," I never shortchanged myself; I did almost everything I wanted to do. For example, the MVP animation isn't cost-effective or economical, but I just like it. Looking back, this might be the reason for establishing Asteroid. In short, I have few creative regrets with "Esports Godfather." So, for future updates, we'll focus more on what you, the players, want and how to enrich the game. I know it's nearly impossible, but I want to create something that satisfies everyone.


Before discussing the update plans, I need to clarify something. This is a real issue we can't avoid. Currently, we can only reserve six months of funding for updates for "Esports Godfather." Therefore, all our plans are limited to six months, but we will ensure updates for those six months regardless.


After the release, I will reorganize the list to prioritize updates. So, what I'm about to say are the updates we will definitely roll out in the next six months. If you have any desired systems or features, you can leave comments, and we will evaluate them and add them to the list. We expect to finalize the subsequent update plans in early June.


[h2]1. Four New Heroes[/h2]
We plan to release a new hero each month starting in June until September.





[h2]2. More Equipment & Version Rules[/h2]
We'll update 5-10 pieces of equipment each month until we reach the designed changes in version evolution. We will also add minor updates to version rules to remove custom options for equipment, making version rule changes more significant.
We need some time to reconstruct the version rules to support more updates, starting in late June.





[h2]3. Smarter AI[/h2]
The current high-difficulty AI isn't smart enough. We want to give players seeking challenges a better experience. We expect to complete this by August.





[h2]4. World Championship[/h2]
We've already completed a version of the World Championship, but I'm not satisfied with the current situation. So, we plan to reconstruct this part. Based on the current progress, it will take us about 2-3 months to complete.





[h2]5. Achievements[/h2]
After launch, we'll finally have time to connect with the Steam achievements system. We expect to complete the achievements for "Esports Godfather" in early June.



Lastly, thank you all again for your support. We hope you enjoy the game.