1. Darkest Hour: Europe '44-'45
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  3. Update v12.1.8

Update v12.1.8

We're back today with a small patch of map updates and the addition of Simplified Chinese localization!

Bug Fixes
  • Fixed bug where neutral constructions (e.g. sandbags) could be refunded to nearby enemy supply caches when deconstructed.
Gameplay
  • SRCM blast radius reduced from 12m to 10m.
Vehicles


[h2]Marder 3M[/h2]
  • Added traverse and optics hitpoints.
  • Fixed positioning and sizing of ammunition hitpoints.
  • Added 30mm of armor to the cannon as it previously had none and could be penetrated by anything.
Maps


[h2]Chambois[/h2]
  • Changed Scaleglow settings on several static meshes to improve visuals.

[h2]Konigplatz[/h2]
  • Reworked vehicle spawn/final infantry spawn to allow players two exit routes on either the left or right side of the Reichstag instead of being bottlenecked into one.
  • Added some additional spawn protection minefields for Axis.
  • Slowed down base capture rate for all objectives, but increased max capture rate, so that more players in the objective = faster capture speed, while only one player should be rather slow.
  • Gave Axis team a Hetzer with the new Berlin camo.

[h2]Olkhovatka[/h2]
  • Fixed ceiling being too low for mortars to function.
  • Increased Max Spawns for Soviet AT gun constructions.
  • Added some micro terrain along the road behind the village objectives to give more cover for the Soviet team to place rally points.

[h2]San Valentino[/h2]
  • Swapped several myLevel assets for package versions.
  • Fixed missing objective volume for Monastery objective.
  • Added additional detail and cover to the left side of the Monastery approach from Italian main spawn (hopefully will provide more protection from tanks for the spawn and new rally/HQ placement opportunities).
  • Reduced Allied reinforcements slightly.
  • Increased respawn timers for all tanks by 30-60 seconds.
  • Increased unlock timer for the Monastary objective from 20 to 60 seconds.

[h2]Stoumont[/h2]
  • Removed US halftracks from the vehicle list (ahistorical anyways as the unit defending Stoumont did not have any).
  • Added a Jeep with a 5 minute respawn timer to compensate and give some mode of light transport for the infantry.
Localization
  • Simplified Chinese localization has been added! This was actually done a few weeks ago but we forgot to announce it!