[RELEASE] v8.4.0 - Squad Merge, Chat Changes, Balance, Oh My!
We're back at it again! This update's a bit of a hodge-podge, but the tl;dr is that we've added a new squad merging functionality, a couple new work-in-progress maps, and made some balance changes, including a change that should make light vehicles much more fragile.
Need to consolidate a bunch of itty bitty squads? Well, we're here to help! You can now offer other squad leaders to merge their squads into yours!
See you on the battlefield,
Darklight Games
New Stuff
- Added DH-WIP_MyshkovaRiver_Advance
- Added DH-WIP_Klin1941_Advance
- Added a new control for placing a Rally Point (default key is: “J”)
- Added a new splash screen
Squad Merge
Need to consolidate a bunch of itty bitty squads? Well, we're here to help! You can now offer other squad leaders to merge their squads into yours!
- As a squad leader, right-click another squad leader on the squad menu and select “Request to Merge”
- The squad leader that sent the merge request will become the new squad leader
Miscellaneous Changes
- Changes to soft vehicles (cars, trucks, halftracks):
- Increased damage from small arms fire
- Vehicles are now more easily disabled
- Reduced engine health on cars and trucks
- Halftracks now climb up slopes more effectively
- Increased damage from small arms fire
- Updated DH-WIP_Cholm_Advance
- Axis now have a new approach for the final objective
- Second to last capture (Stronghold) can be captured from the ground level.
- Added a couple weapon pickups
- Axis now have a new approach for the final objective
- Changes to several constructions:
- Panzerfaust Crate:
- Raised cost from 750 to 850
- Lowered Panzerfaust count from 4 to 2
- Raised cost from 750 to 850
- Increased cost of Grenade Crate from 300 to 400
- Increased cost of Supply Cache from 250 to 500
- Increased cost of Watchtower from 750 to 900
- Platoon HQs can no longer be crushed by vehicles
- Platoon HQs now take more damage from grenades and satchels
- Panzerfaust Crate:
- All vehicles have had their reinforcement cost reduced
- Levels’ weapon pickups no longer respawn by default
- Reduced the high player count requirements for voting larger Advance levels
Bug Fixes
- Fixed a bug where most functionality was broken in the Admin mutator.
See you on the battlefield,
Darklight Games