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Redmatch 2 News

New Game Mode: Infection

[h3]Update 1.31[/h3]

This update features a brand new game mode: Infection! After 20 seconds, 12% of players in the match will get infected. The Infected players get a instakill knife and grapple gear. When a Survivor gets killed, they become Infected. Infect everyone to win as an Infected, or survive until the time runs out to win as a Survivor!



Changes
  • Added the Infection gamemode.


Bugfixes
  • Hopefully reduced main menu load time by caching GetComponent references for LocalizedText components in the editor instead of at runtime
  • The "Only the Host can change Match Settings" text will no longer show for the host after the match ends and everyone returns to the main menu
  • Fixed a bug where after a One in the Chamber match every gamemode would give you one bullet back per kill
  • The match settings UI will now load the current match settings when you return to the main menu after a match ends (I'm not sure how I missed this for so long...)

Update 1.30 Patch Notes

1.30.14 (February 10)
  • Fixed a bug where any time you tried to join a friend's match through the Steam friends list you would get a "Failed to join match. Incompatible match version" error


1.30.13 (February 8)
  • I reordered the patch notes so the newer patches are first. I think it will make it easier to see the newest changes.
  • Tweaked a secret area on Ruins
  • Added a setting for using mouse input on upgrade cabinets, so you don't have to use the mouse if you liked the old system
  • You can no longer join matches with an incompatible version through the Join Lobby feature on the Steam friends list
  • Fixed text clipping issues with matches on the match list that had an incompatible version
  • Added basic censorship for match names
  • Matches in the match list will now update the gamemode property when it's changed in the match
  • Fixed a bug I introduced in the last patch where you could use Upgrade Cabinets when they were disabled


1.30.12 (February 5)
  • Added team spawns to Arena
  • Added team spawns to Outskirts
  • Added an Italian translation for the "Hide Private" toggle
  • Fixed a bug with the Speed Demon achievement where if you hadn't played any of the time trials yet, it would give you the achievement on your first gold.
  • Increased the maximum amount of concurrent matches.
  • Fixed a bug where the saw hat would be visible in first person view
  • Fixed a bug where you could move around while using an Upgrade Cabinet
  • Improved the UI for Upgrade Cabinets
  • If you are aiming and interact with an Upgrade Cabinet, you will now stop aiming
  • The crosshair will now hide when interacting with Upgrade Cabinets
  • You can now click options to upgrade in Upgrade Cabinets instead of having to use the keyboard
  • Gravity will now respond to dynamic match setting updates


1.30.11 (January 30)
  • Votes now require 60% match participation to pass
  • Added reasons to vote bans: Hacking, Toxicity, and Being Too Good. We'll see if I keep that last one in or not.
  • Fixed a bug where interacting with an upgrade cabinet would send every single player to the world origin on your screen (this was especially visible at one upgrade cabinet by the world origin on the map Sticks)
  • Fixed a bug where closing the chat window while in the Team Deathmatch team select menu would hide your cursor and make you unable to join a team
  • Fixed a bug where if you were typing in chat when the map loaded then it would deselect the chat input and you would have to click it again to continue typing
  • Adjusted the positions of some upgrade cabinets on Orbit which were sunken into the ground
  • Changed the loading screen


1.30.10 (January 28)
  • Added localization for the "Join Team" button
  • Reworked the language selection menu UI
  • Reworked the private match password menu
  • Added a popup notice when you try to join a full match
  • Added requirements to RPC execution
  • Fixed some internal issues with animation layers


1.30.9 (January 23)
  • Reworked Find Match and Match Settings menus
  • Renamed Room Settings to Match Settings
  • Fixed missing characters in the Japanese translation
  • Votes now require 55% match participation to pass


1.30.8 (January 20)
  • Votes now require 75% match participation to pass
  • Votes now require a 80% yes to pass


1.30.7 (January 19)
  • Improved vote ban chat responses to clarify why a ban failed


1.30.6 (January 19)
  • Increased the cooldown between starting a vote from 60 seconds to 240 seconds
  • Increased the time you have to wait after joining a match to start a vote from 15 seconds to 120 seconds.
  • Votes now require a 75% yes to pass
  • Votes now require 60% match participation to pass
  • You can no longer start a vote to ban moderators
  • You can no longer start a vote while another vote is in progress
  • Votes are no longer anonymous


1.30.5 (January 18)
  • Fixed a bug with the Slice death effect not having its physics simulate correctly when it was being previewed at a specific rotation in the customization menu
  • Removed the restriction that custom skins must first be uploaded to ibb.co or imgur.com. You can now use any image URL, depending on the permissions of the website.
  • Custom skins can now be rotated in-game so that you don't have to keep uploading a skin to get the front of the image aligned to the front of the player
  • Changed the way host bans work. Hosts no longer get complete ban control. You can now only have complete ban control if you're the host and creator of the match. Anyone can vote to ban anyone else. there's a 15 second vote, and if 50% of players in the match vote with a 50% vote yes to ban, the player will be banned. There's a 60 second time limit between when players can start a vote.


1.30.4 (January 15)
  • Fixed a text clipping issue in the Resource Packs menu for Resource Packs with long names
  • Moderators can now change the names of matches if they are inappropriate
  • Fixed an issue with the mouse scroll not looping around through items
  • Matches created on the beta branch will now have a [Beta] tag to make it more clear why they are a newer version


1.30.3 (January 13)
  • Fixed the Jack-O'-Lantern hat not being available to players who owned it
  • Added a fancy new loading spinner
  • Changed the default name of a match from "Username's Room" to "Username's Match"
  • Changed how ownership verification of DLC works


1.30.2 (December 26)
  • Ended the daily present event
  • Updated new achievement translations


1.30.1 (December 25)
  • Made the achievements menu look a lot nicer
  • Stats will now sync to Steam every 3 minutes as well as when the game is closed (could have potentially fixed the weird cloud save not matching issues)
  • Added a locked icon for the achievement Good Sport
  • Unlocking an achievement while in the menu will now update the achievement menu UI

New Achievements + Achievements Rework

[h2]Happy Holidays everyone![/h2]
[h3] If you haven't claimed your daily free cosmetic yet, make sure to do that in the main menu before December 26th.[/h3]

Update 1.30

A lot of the achievements had requirements which were almost impossible to get in Redmatch 2 today, like winning a match without getting hit. In this update I reworked some old achievements to make them possible, and added some new ones to earn. If you have any issues earning achievements please send a message to the #bug-reports channel on our Discord server!

Changes
  • Reduced the required distance for the 1 in 7.5 Trillion achievement from 75 to 50
  • Changed the Camper achievement from "Win a match without moving" to "Kill a player without moving for 10 seconds"
  • Changed the Jack of All Trades achievement from "Get a kill with the sniper, rifle, and shotgun in one match" to "Get a kill with all weapons in one match"
  • Changed the World Trip achievement from "Win on each map" to "Get a kill on each map"
  • Changed the Untouchable achievement from "Win a match without getting hit" to "Get 5 kills without getting hit"
  • Completing a time trial will now send a chat message to all players


Bugfixes
  • You can no longer grapple around and have the Camper achievement still count
  • Potentially fixed a long-standing issue where time trial ghosts would not appear (Players will need to get a new highscore on the time trail to update their ghost. I'm thinking about reworking time trial ghosts in the future)


New Achievements
  • The Beginning: Reach level 10
  • Dedication: Reach level 50
  • Death Wish: Equip a death
  • Never Dig Straight Down: Die to the void with the Pixel death equipped
  • Shake it Up a Little: Use a Resource Pack
  • Speed Demon: Get gold rank on all time trials
  • Better than Rugbug: Get platinum rank on a time trial
  • Take Me With You: Grapple onto another player
  • It Takes Two To Tango: Get a kill while standing on a teammate's head
  • Uppercut: Get 50 melee kills
  • Fighting Blind: Get 50 noscopes
  • Combined Effort: Win a match of Team Deathmatch
  • The Real Me: Create a custom skin
  • Sharpshooter: Hit 6 sniper shots in a row without dying

Deja Vu Bundle

A brand new cosmetic bundle! I feel like I've seen this before...



[h2]Bundle Content:[/h2]
  • Chainsaw (Hat)
  • Bows (Hat) (Black, Red, Pink and Blue)
  • Cat Ears (Hat) (Gray and Pink)
  • Bunny Ears (Hat)
  • Chainsaw (Death)
  • Menacing (Trail)
  • Impact (Trail)
The Chainsaw death splits you in half!



Grind up your foes with the Chainsaw hat!



[h2]View the bundle here![/h2]

Update 1.29 Patch Notes

1.29.0 (December 14)
  • Fixed the "buy" text on the upgrade cabinets not being translated (broken in a previous update)
  • You can no longer create custom skins while muted (even though you couldn't use them)
  • Removed the waistband from the grapple gear since it just covered skins
  • Fixed a bug where you could use rich text tags in your steam name to change the color of text
  • Fixed an exploit on Metro where you could glitch inside a wall
  • Fixed the googly eyes not spinning around when you rotated the character in the main menu
  • Fixed the Game Over death rotating 90 degrees when viewed through a sniper scope
  • Typing "/" in the main menu no longer opens the chat (this was very annoying when typing skin URLs)


1.29.1 (December 15)
  • Added a "Sell on Community Market" button to items received from presents to make the process more clear.


1.29.2 (December 15)
  • Added a blue variant to the Horns hat (reunited at last!) and a black variant to the Shuriken hat


1.29.3 (December 15)
  • Reduced the present timer from 24 hours to 20 hours.