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Redmatch 2 News

Update 1.11.0

Changes
  • Added Japanese
  • Added full Unicode support for usernames and chat
  • Added an invite friends button
  • Improved performance of match list in main menu
  • Improved visibility at long range with the damage number indicators
  • Destroyed walls will now correctly be destroyed for late joiners
Bugfixes
  • Actually fixed the bug where progress achievements would revert to 0 on game restart
  • Fixed a bug where all barrels would say killed by the host
  • Fixed a bug where you would not return to the lobby, and the game would just instantly restart on the same map

Update 1.10.0

Changes
  • Re-added Barrelpocalypse
  • Re-added StickyGoGos
  • Added the Traffic Cone hat to the Fashionable Attire DLC
  • Improved support for non-english usernames
  • You can now put spaces in match names
  • You can now see full matches in the lobby list
  • You can now join your friends' matches from your steam friends list
  • Added a timeout for when joining a match fails, so that instead of getting stuck in an endless loading screen you are returned to the menu
Bugfixes
  • Achievements that require a win will no longer be unlocked even if you didn't win
  • Damage popups now work correctly with the damage multiplier
  • Fixed error where achievement completion progress would not save for World Trip, Workplace Catastrophe, and Learning the ABCs after restarting the game
  • Fixed the bug where matches would have insanely long times (135838756718358 or whatever)
  • The photosensitive warning will no longer sometimes display after leaving a match

Update 1.9.1

Changes
  • Added damage indicators
  • Added a long-overdue custom healthbar for the Pixel death effect
  • Added steam friends list grouping so you can see which of your friends are playing Redmatch 2 together
Bugfixes
  • Fixed gun audio not playing for other players

Update 1.9.0

Changes
  • Added the Fashionable Attire DLC which contains 5 hats, including a Propeller hat, Top hat, Halo, Googly eyes, and Horns. The Horns hat grows whenever you get a kill!
  • Added language support for Italian, Swedish, Danish, Greek, Portuguese, Bulgarian, and more
  • Redesigned find match menu
  • Animations will now sync (reloading, aiming down sights)
  • Added flags to the languages cuz it looks pretty
  • Instead of figuring out how to fix the infinite match bug, it now just says "Infinite" when the match goes infinite. Whatever, at least it's not ugly now
  • Increased the maximum player count for matches from 20 to 50
Bugfixes
  • Fixed some issues with missing characters in localized languages
  • Fixed bug where the screen would turn black when respawning
  • Fixed the orientation of the Determination death effect in the main menu

Update 1.8.4

Changes
  • Removed the AFK timer
  • Redesigned the scoreboard UI
  • Added more spawnpoints
  • Completely removed the old account system. Everything is now dependent on Steam, and your in-game username is just your Steam username.
  • Finished switching networking solutions, which means reduced latency across the board.
  • Added pings to matches so you can see the latency to the host before joining
Bugfixes
  • Custom skins will now save between rounds and game restarts
  • Fixed an issue where you could not leave the computer terminal


Since it's a new networking solution, you can expect quite a few bugs. Please tell me if you find any so I can fix them ASAP.

Also, hats are in the works! You can check out the progress so far on the Redmatch 2 discord server.