To opt into the beta:
1) Right click War on the Sea in your Steam library, go to properties/betas and you should have new tabs listing other available versions.
2) Password to access the beta is: warontheseabeta
Use the pulldown to select the beta version.
It should then begin to download.
3) When you run the game the version number should read this latest version.
Version 1.08e6
29 Jun 2021 (Beta)
Ship Model Fixesbrooklyn, cleveland, baltimore and wichita - corrected main guns turret scale
new_orleans replaced main gun turret model
south_dakota - added bow bulge
south_dakota - corrected orientation of last 2 secondaries to face aft
south_dakota_model.txt corrected secondary gun rear values
north_carolina - corrected rudder pivots
north_carolina - corrected orientation of last 2 secondaries to face aft
north_carolina_model.txt corrected secondary gun rear values
furutaka - fixed Imperial Seal on bow
mogami - fixed Imperial Seal on bow
shokaku - setup starboard aft guns
shokaku_model.txt - added data for starboard aft guns
shokaku_data.txt added deckCellPositions value an UpperCell line for new secondary guns
yamato42 - fixed Imperial Seal on bow
yamato42_data.txt - corrected TDS values
yamato42 - enabled additional secondary guns
yamato42_model.txt - added mesh & material references for enabled guns
yamato42_model.txt - added data for enabled secondary guns
yamato42_data.txt - rearranged deckCellPositions and added UpperCell lines for enabled secondary guns
yamato_data.txt - corrected TDS values
yamato - enabled additional secondary guns
yamato_model.txt - added mesh & material references for enabled guns
yamato_model.txt - added data for enabled secondary guns
yamato_data.txt - added UpperCell lines for enabled secondary guns
Torpedo Warhead Valuesdefault/ammunition corrected torpedo damageAmount to be TNT equivalent for the models in use at the time
torpedo_mark13
torpedo_mark14
torpedo_mark15
torpedo_mark18
torpedo_mark24
GENERALSunk icons correctly applied to sunk ships on loading a battle
Torpedo Room selection remembers last choice (per submarine) and no longer allows multiple selected torpedo rooms
default/language/english/dictionary/general.txt changed CMobileOrders1 "Release Ships" to "Release / Repair"
default/language/english/dictionary/general.txt changed CMobileOrders2 "Replenish Ships" to "Rearm Ships"
default/language/english/missions/tutorial updated campaign_6, _7 to clarify repairing of ships
Updated PDF manual to clarify repairing of ships in campaign
CAMPAIGNconfig.txt added new variable "autoMoveCloseTaskForces":true
"autoMoveCloseTaskForces":true - task forces that occupy the same (or very close) position on the strategic map are placed farther apart in TACTICAL based on current conditions
Using NEW SEA button now automatically switches Unit Viewer to sea units
Unit Viewer names in class list now defaults to first available ship in that class
Shore bombard and campaign message audio now respect Options volume slider values