Version 1.08d4 now in BETA
Version 1.08d4
13 Apr 2021
GENERAL
Clicking on Action Report ship icons no longer displays a white sprite over the icon
CAMPAIGN
Dive bomber start altitude no longer lowered in encounters involving no opposing ships (or submarines only); they should now always dive
AI scouts now report player position and leave the area
Removed date threshold check for victory/loss condition as not communicated to player
Campaign setup.txt files removed variable; "dateThreshold":[1,9,1942]
Reworked campaign victory/defeat to check for neutral locations and detect correct ending of campaigns
Campaign victory/defeat check moved from daily to hourly
AUTOMATIC SCOUTING
Launch Scout button only appears on campaign Sea Group panel after ships recruited
AutoScout path updates relative to ship position at every waypoint reached
Search Range Slider added; use to set distance of scout waypoints from task force (removed inner ring of waypoint buttons)
Circular search toggle (clockwise and anti-clockwise) added to Air Group Panel, plots circular path based on search range slider, direction based on toggle
References added to UI image folder and styles.txt along with new image files for:
ScoutClock
ScoutAntiClock
config.txt modified variables;
Deleted: campAutoScoutPointRange:60
Added: "campAutoScoutPointRanges":[15,30,60,90,120,150,180,240,300] to set Scout Range Slider values