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Astral Ascent News

Absolutely beautiful 2D platformer rogue-lite Astral Ascent confirmed for Linux

Hibernian Workshop are currently developing Astral Ascent, a 2D platformer rogue-lite set in a modern fantasy world and it looks simply marvellous.

Read the full article here: https://www.gamingonlinux.com/2021/04/absolutely-beautiful-2d-platformer-rogue-lite-astral-ascent-confirmed-for-linux

The Capricorn Update is live!



Changes inspired by our community!

[h2]Major Features[/h2]

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  • Capricorn boss fight: Capricorn joins Taurus as Zodiacs you can fight right now!
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  • community inspired ⭐ Kiran & Ayla can now use normal attacks targeting up or down
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  • community inspired ⭐ Player can now cancel auto-attacks with spells
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  • New NPC: A new member has arrived in the Garden, be sure to welcome him

[h2]Small Features[/h2]

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  • Game is now saved after completing hub events or closing menu from garden NPC’s
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  • When player is teleported, he is aiming above the ground to be correctly teleported and not have “fall” animation
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  • community inspired ⭐ It’s now possible to use spells mid basic animation attack
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  • Gamepad used for players are detected in a smarter way now, this should make setuping multiplayer mode (and Steam Remote Play Together) easier
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  • Light effects are a bit more optimized now
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  • Improved feedbacks on Yalee unlocking new colors for Stylist

[h2]Balancing[/h2]

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  • Spell 36 (Ravaging sphere): now deals damage a bit less frequently
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  • Spell 32 (Spirit Sword): attacks more often and costs 2 instead of 3 mana points
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  • “Avoid damage” challenge, from intro tutorial, is easier (less enemy spawned)

[h2]Bug Fixes[/h2]

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  • It was possible to get stuck on Death Recap screen if there were experience points in the screen that was not collected by players
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  • Player skins could end up distorted if moving during player respawn
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  • Capricorn trap not removing buff effect on enemies when out of range
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  • It was possible to get stuck with inventory open if damaged by enemies while equipping a new gambit
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  • Enemies sometimes could be spawned inside walls
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  • “Player” showed instead of character name on end of demo dialog
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  • Button “Keep Playing”, from options menu, did not work as intended
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  • Astral Trail particles used to have a messy behavior if lagging or too long distance between points
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  • Spell 36 (Ravaging sphere) skill was not affected by pauses
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  • Stunning Wave does not affect Zodiacs anymore
    - hotfix 🔥 0.17.2
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  • Taurus could not release his ultimate when his ultimate bar was full
    - hotfix 🔥 0.17.2
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  • Player could jump out of border in the Garden
    - hotfix 🔥 0.17.2


- The Hibernian Workshop Team


















































Astral Ascent - Erfolgreicher Start auf Kickstarter und Demo auf Steam verfügbar



Das französische Entwicklerstudio Hibernian Workshop hat seine Kickstarter-Kampagne zu Astral Ascent gestartet und dabei bereits in weniger als zwei Tagen das erste Finanzierungsziel erreicht. Das Plattform- und Rogue-Lite-Fantasy-Abenteuer im Pixelart-Stil soll im kommenden Jahr für PC und Konsolen erscheinen und aufregende [...]

» Komplette News auf pressakey.com lesen

Event Trailer + Free Demo!

Hello everyone,

Time has come, we can finally share with you the Event Trailer for Astral Ascent!

[previewyoutube][/previewyoutube]

Click here to know more about Astral Ascent's Big Event!✨

To celebrate the event, we released an exclusive FREE DEMO for you to try the game including co-op mode (PC / MAC) on Steam.


Thanks for being part of this journey and have a great day 😊

Louis

Astral Update - February 2021

Hello everyone,

We hope you are all well and safe, we have so many things to show you this month!


10 days

That is the time that separates us from the release of Astral Ascent demo.
You will be able to play solo or co-op for a few hours to discover its amazing fluid gameplay and beautiful art!
Don't miss it by wishlisting the game:

https://store.steampowered.com/app/1280930/Astral_Ascent/

Exclusive physical rewards

You will be able very soon to grab exclusive physical elements of the game for a limited period of time.
This is by far our biggest event yet, please learn about the event 🌠


Zodiac reveal

You already know Taurus ♉, who is waiting to fight you in the demo ⚔️



It is time to reveal you another of the 12 Zodiacs of Astral Ascent : Virgo ♍



She is as dangerous as she looks, she is very quick and will be a though challenge in the game! Oh and you will be able to meet her in the demo!


Gambits

As developers this is one of the most challenging mechanic we made, as players we think it is awesome!
Gambits are elements you place in your spells to add new elements to them.


For example here we equipped a fire effect modificator to a basic shuriken spell which adds explosions to enemies.


With several gambits any spell can become deadly!

We worked hard so every spell having a gambit will display particles showing what gambit is attached 🔥
As you can imagine there is plenty of combinations to try to find powerful combos and to fit your playstyle.


Support us



If you want to talk about these news with community, you are more than welcomed to join our kind community on our Discord server.

If you have not already, you can wishlist & follow the game on our Steam page.
  • Wishlists give us more visibility and help the game get known
  • Follow notifies you when we release updates and news for the game
As a small indie team that wants to self-publish, this help is very appreciated, thanks a lot!

Thanks for being part of this journey and have a great day 😊

Louis