Check out our swanky new steam page! š
[h2]Hello fellow co-conspirators![/h2]
As the game gets a bit of more glitz and polish, it is important for it's steam page to look snazzy! It's a bit of a secret outside of indie game dev circles, but for us the most important metric if a game is going to be a success is wishlists. The more wishlists you have before launching your game the more chance of it being a success! Because of this it's important to have a steam page up and running asap....even as the game is still developping!
I launched this bad boy in the middle of my first kickstarter campaign; so about a year ago:

I think we can all agree it could use a facelift... I mean the screenshots still said pre-alpha for crying out loud! Well without further ado, here's the new version:

It's still an open question how the wishlist count will change with the update, but I'll be keeping a close eye on it for the next several weeks and to continuously iterate on it. Next week is more bug fixing and I'm considering perhaps another version of the tutorial š¤ We'll see how it pans out!
[h2]Beta Change Log[/h2]
v0.2.17 Is live on steam; it includes:
š¹ Russian has been added to the game (Italian almost made it, but we found some last minute issues)
š¹ Game should no longer randomly start in spanish
š¹ Camera saves location after ending a turn and returns to it
š¹ Currency tooltips now show the correct value of resources
š¹ Fixed issue with zooming over tutorial panels
š¹ Added new VFX for units when under attack
š¹ A brick ton of smaller tutorial bug fixes
Happy conspiring!
Rafa

As the game gets a bit of more glitz and polish, it is important for it's steam page to look snazzy! It's a bit of a secret outside of indie game dev circles, but for us the most important metric if a game is going to be a success is wishlists. The more wishlists you have before launching your game the more chance of it being a success! Because of this it's important to have a steam page up and running asap....even as the game is still developping!
I launched this bad boy in the middle of my first kickstarter campaign; so about a year ago:

I think we can all agree it could use a facelift... I mean the screenshots still said pre-alpha for crying out loud! Well without further ado, here's the new version:

It's still an open question how the wishlist count will change with the update, but I'll be keeping a close eye on it for the next several weeks and to continuously iterate on it. Next week is more bug fixing and I'm considering perhaps another version of the tutorial š¤ We'll see how it pans out!
[h2]Beta Change Log[/h2]
v0.2.17 Is live on steam; it includes:
š¹ Russian has been added to the game (Italian almost made it, but we found some last minute issues)
š¹ Game should no longer randomly start in spanish
š¹ Camera saves location after ending a turn and returns to it
š¹ Currency tooltips now show the correct value of resources
š¹ Fixed issue with zooming over tutorial panels
š¹ Added new VFX for units when under attack
š¹ A brick ton of smaller tutorial bug fixes
Happy conspiring!
Rafa
