1. The Shadow Government Simulator
  2. News
  3. Check out our swanky new steam page! šŸ˜Ž

Check out our swanky new steam page! šŸ˜Ž

[h2]Hello fellow co-conspirators![/h2]

As the game gets a bit of more glitz and polish, it is important for it's steam page to look snazzy! It's a bit of a secret outside of indie game dev circles, but for us the most important metric if a game is going to be a success is wishlists. The more wishlists you have before launching your game the more chance of it being a success! Because of this it's important to have a steam page up and running asap....even as the game is still developping!

I launched this bad boy in the middle of my first kickstarter campaign; so about a year ago:



I think we can all agree it could use a facelift... I mean the screenshots still said pre-alpha for crying out loud! Well without further ado, here's the new version:



It's still an open question how the wishlist count will change with the update, but I'll be keeping a close eye on it for the next several weeks and to continuously iterate on it. Next week is more bug fixing and I'm considering perhaps another version of the tutorial šŸ¤” We'll see how it pans out!

[h2]Beta Change Log[/h2]
v0.2.17 Is live on steam; it includes:

šŸ”¹ Russian has been added to the game (Italian almost made it, but we found some last minute issues)
šŸ”¹ Game should no longer randomly start in spanish
šŸ”¹ Camera saves location after ending a turn and returns to it
šŸ”¹ Currency tooltips now show the correct value of resources
šŸ”¹ Fixed issue with zooming over tutorial panels
šŸ”¹ Added new VFX for units when under attack
šŸ”¹ A brick ton of smaller tutorial bug fixes


Happy conspiring!
Rafa