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The Shadow Government Simulator News

THANK YOU | Steam Next Fest June 2022 Edition

Hello! πŸ•΅οΈβ€β™‚οΈ


[h2]Thank you for being with us at Steam Next Fest June 2022 Edition![/h2]

Especially for your feedback and bugs report, this is extremely valuable information for us! 🀝 The demo will be available for some time after the festival!

Now we are preparing a Prologue for you! πŸ’ͺ So if you don't want to miss the premiere then you can consider adding The Shadow Government Simulator: Prologue to your Steam wishlist and press follow button. πŸ‘‡
https://store.steampowered.com/app/2025750/The_Shadow_Government_Simulator_Prologue/


[h3]Join our community on Discord! 😎[/h3]


We are going back to work, see you soon,
The Shadow Government Simulator Team

PLAY our demo during Steam Next Fest June 2022 Edition!

You can still play our demo!
Steam Next Fest June 2022 Edition is still on!
πŸ•΅οΈβ€β™‚οΈ


Play the Demo of The Shadow Government Simulator for free. This is a great opportunity to gather your opinions about the game and make the final product even better.

Just visit the The Shadow Government Simulator Steam page now and there is a green banner with the ability to play our demo! Have fun!



[h3]We invite you to join our community on Discord! 😎[/h3]


We are going back to work, see you soon,
The Shadow Government Simulator Team

STEAM NEXT FEST JUNE 2022 EDITION!

WE ARE A PART OF STEAM NEXT FEST JUNE 2022 EDITION! πŸ•΅οΈβ€β™‚οΈ


[h2]WE ARE LAUNCHING OUR DEMO:
June 13-20, 2022; 10AM Pacific
[/h2]



During this period you will be able to play our Demo! This will be a great opportunity to gather your opinions about the game and make the final product even better.

All you have to do is visit the The Shadow Government Simulator Steam page during the festival and there will be a green banner with the ability to play our demo!

[h3]We invite you to join our community on Discord! 😎[/h3]


We are going back to work, see you soon,
The Shadow Government Simulator Team

JOIN OUR PLAYTEST!

Signup for our Playtest starts today! πŸ”₯


[h3]HOW TO JOIN PLAYTEST?[/h3]
It is very simple. You must be logged into your Steam account. Then go to the Shadow Government Simulator Steam page, scroll a little lower and see a banner like this below and click the green button "Request Access" πŸ‘‡


[h3]PLAYTEST | BUGS & PROBLEMS

PLAYTEST | SUGGESTIONS & FEEDBACK[/h3]


Playtest are open! And if you want to be up to date with the latest news you can do two simple steps:
βœ… Add the game to your Steam wishlist and press follow button
βœ… Join our Discord community

[h3]Become the game tester, and most important be part of the game! We are waiting for you! Sign up for a PLAYTEST right now! πŸ’ͺ πŸ‘‡[/h3]
https://store.steampowered.com/app/1281190/The_Shadow_Government_Simulator/

[h3]We invite you to join our community on Discord! 😎[/h3]


We are going back to work, see you soon,
The Shadow Government Simulator Team

Big news! presenting a powerful new Ally πŸ’ͺ

[h2]Hello fellow co-conspirators![/h2]

I have some really juicy news for you. ChupacabraΒ has allied itself with a publisher to help market and distribute the game! Introducing Games Incubator, a subsidiary of PlayWay, a game publisher that specializes in startegy and simulation games. They have helped dozens of developers reach wider audiences (Check them out... my perosnal fave is 911 Opertaor). Now they'll be bringing their expertiese to bear helping out Shadow Government Simulator. \o/

Our conspiracy grows!!!



In practice this means there are a few changes to the upcoming road map. The biggest one is that we won't go into early access, but instead we'll launch 1.0. To whet people's appetitie (and add more players to our cult), we'll be launching a prologue and a demo in the coming weeks, so those who haven't played it can see how it has evolved!

For you Kickstarter & Indiegogo backers, this changes nothing. You're rewards are safe and sound; it just means it'll have better QA before you get it ;)

On the development side, things are still progressing with major bug fixes in the end game screen (which would say you'd lose even after conquering the world) and overall increasing the stability of the game. We also found a bug specifically on low resolution monitors that would blow up certain screens:



Ugh! Well that's fixed now. Next week I want to focus on balancing the mid and late game, because one of our testers sent me this



And well....that makes the final levels a cake walk. WE CANNOT LET THIS STAND!

Happy conspiring!
Rafa