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EPICA News

Early Access Patch 3.3.7.2

[p]The main updates for the EPICA Early Access patch 3.3.7.2 [/p][p][/p]
  • [p]Added a new entity[/p]
  • [p]Added a vendor for a horse riding skill[/p]
  • [p]Added weapon trail to the default weapon, more follow[/p]
  • [p]Updated the mount model[/p]
  • [p]Updated various gear items for the new player character models[/p]
  • [p]The horse mount has been updated to work with the new characters[/p]
  • [p]Fixed: Issue with the AI re-spawning and the new spatial loading system[/p]
  • [p]Fixed: Level scaling was not working properly on all AI[/p]
  • [p]Fixed: The health display was not properly updated for AI above level 1[/p]
  • [p]Fixed: Updated de-spawning of AI, so that AI in combat is not affected[/p]
  • [p]Fixed: Quest abandoning button not displayed[/p]
  • [p]Fixed: Addressed an issue with AI not always getting properly initialized[/p]
  • [p]Fixed: Not all values on the player stats page were always updated[/p]
  • [p]Various small improvements[/p]
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Epica – Early Access Patch 3.3.7.1

[p]The main updates for patch 3.3.7.1[/p]
  • [p]Enabled the new day and night cycle and lights in the world[/p]
  • [p]Further work on the German translation[/p]
  • [p]Fixed: Gear items for the new warrior female character not displayed. Still requires some work[/p]
  • [p]Fixed: The lakes displaying a debug feature[/p]
  • [p]Fixed: Bad performance in the starting village[/p]
  • [p]Added new location: Island[/p]
  • [p]Added new location: Swamp[/p]
  • [p]Added several new enemy creatures to the world[/p]
  • [p]Updated the locomotion of the new warrior character[/p]
  • [p]Raised the castle higher for better scenery[/p]
  • [p]Various small improvements[/p]
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Epica – Early Access Patch 3.3.7.

  • [p]Re-added, updated, and optimized NPC spawns[/p]
  • [p]Added new NPC models, the new female warrior model is not yet properly displayed in the lobby.[/p]
  • [p]Added a German translation, select-able through the settings menu.[/p]
  • [p]Added new quests[/p]
  • [p]Changed how loot is spawned into the world, is now accessible via a pop-up window, which offers better loot handling and slight performance gains[/p]
  • [p]Updated the warrior class character models[/p]
  • [p]Updated gear-handling, optimized the way gear is handled considerably. This requires further updates for weapon specific animations[/p]
  • [p]Updated several characters[/p]
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Early Access Patch 3.3.6

  • [p]Updated the game world theme, from realistic to a stylized[/p]
  • [p]Updated the Sky & Weather[/p]
  • [p]Updated the town of Walling[/p]
  • [p]Updated the Castle[/p]
  • [p]Removed two bridges, no longer fit the new theme[/p]
  • [p]Removed destructibles from the village of Walling to improve FPS[/p]
  • [p]Removed most of the Ai, will be updated and re-added[/p]
  • [p]Fixed a player camera glitch[/p]
  • [p]Several performance improvements[/p]
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Early Access Patch 3.3.5.2

[p]There have been several updates, notably the environment was updated with the scope on performance improvements. The coastal features, biome, and landscape will be further adjusted in coming patches.   [/p][p][/p][h2]Patch notes[/h2][p]The following game updates are part of the new patch, version 3.3.5.2[/p]
  • [p]Added new quests[/p]
  • [p]Added new Enemy AI[/p]
  • [p]Added a new species, the Orcs, future patches will optimize story and quest integration[/p]
  • [p]Added new feature, locked doors and gates[/p]
  • [p]Updated the environmental theme [/p]
  • [p]Updated the ocean, this update modified coastal features[/p]
  • [p]Updated the Heavy Attack, now a two handed weapon attack only[/p]
  • [p]Several miscellaneous improvements[/p]
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