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EPICA News

Early Access Patch 3.3.3.5

  • Further updated the Golden Pony tavern.
  • Added for some NPCs a new feature, animated face during speech.
  • Added new quests.
  • Reverted back to the old locomotion system.
  • The Tarnmill Guard Captain has now face expressions when talking.
  • Optimized the Skeleton Archer
  • Fixed an issue with AI not attacking when spawning too close to the player.
  • Fixed an issue with the new sound system
  • Several small bug fixes and improvements.




While many regions are optimized, some are not, performance issues are therefore location dependent, i.e. when watching the Baracks from a far, this will be addressed soon.

Early Access Patch 3.3.3.4

  • Extended roads.
  • Extended biome.
  • Updated the Golden Pony tavern NPCs.
  • Added new quests.
  • Added location specific music and ambience sounds.
  • Several small bug fixes and improvements.

Early Access Patch 3.3.3.3

  • Achievements enabled for mining ore.
  • Added honor, which can be gained by completing region specific quests. The progress is visible on the stats panel. Honor was briefly introduced in patch 0.1.8.4.
  • Several small bug fixes and improvements.

Early Access Patch 3.3.3.2

  • Enabled mining, was introduced in patch Early Access Patch 1.2
  • Added combat chat notifications, and a chat section dedicated to combat.
  • Several small bug fixes and improvements.

Early Access Patch 3.3.3.1

  • Target outline is now displayed upon hovering the cursor over it, instead of player view angle.
  • The skill info panel no longer displays skill leveling info, instead this information will become accessible on the upcoming skill book.
  • Updated loot tables, a process still ongoing - newest items include two teleport scrolls.
  • Updated the attack functionality and skill handling. The skill panel can be accessed by pressing (K). Skills can be removed from the actionbar by rightclick, and through the skill tree drag & drop to assign new skills to the actionbar. The skill tree, skill management, and balancing will be further developed.
  • Added new feature stat boost from consumables, i.e. coffee consumption grants temp attack speed increase.
  • Added Game Manual, first introduced with patch 0.1.8.6.
  • Added a player death animation.
  • Added a new location.
  • Fixed an issue with the Ai not always attacking.
  • Fixed an issue with some consumable items not working as intended.
  • Several small bug fixes and improvements.