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EPICA News

Early Access Patch 1.7.8

  • Converted the world to Unreal Engine 5s new World Partition system - one single level instead of many, except for certain cases such as special dungeons. The new World Partition system resolves loading hiccups with the previous load of a sub-level.
  • Enabled the Brun Castle dungeon.
  • Fixed a texture flaw with the trees around Tarnmill.
  • Fixed an issue with the loading screen visibility.

Early Access Patch 1.7.7

  • Added lights to the goblin cave and updated the goblin - combat working again.
  • Added NPC Atti.
  • Added NPC Tesza Bringworth,
  • Added chests.
  • Fixed an issue with arming / disarming of AI weapons.


Updates are still part of the game system update we started in late 2022, unfortunately large parts of the game require manual adjustments. Next updates are going to continue this work while optimizing the starting zone and bringing in new content.

Examples of new game content include:
Captains quarters Town Props Supplies and Cargo Fisherman's House Shrubland Environment Old Mine Tunnel & Caves Modular Medieval Environment


Early Access Patch 1.7.6

  • Lobby, resolved character creation issue.
  • Fixed an issue with spawning of NPCs.
  • Fixed an issue with the disarming of the player weapon.

Early Access Patch 1.7.5

  • Lobby: Fixed a bug with saved games not properly loading.


Next update will continue updating the starting zone.

Early Access Patch 1.7.4

  • The mount riding has been updated, enabled.
  • Updated the starting zone, this work is still in progress with the focus to make the map more compact, with the focus on the Tarnmill and Castle Brun region.
  • Waypoints have been updated, currently the Tarnmill and Brun waypoint are available.