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EPICA News

Early Access Patch 3.3.4.1

  • Added new NPC task, training with a target dummy.
  • Added special effects to waypoints.
  • Added energy requirement for some Warrior skills, enabled energy bar.
  • Added new warrior skill 'Heavy Attack'
  • Updated the warrior skill tree, work in progress.
  • Optimized player running animations.
  • Several miscellaneous improvements.


Early Access Patch 3.3.4

  • Updated the player rotation, move left or right movement. Without movement rotates camera, with moving rotates the player character.
  • Updates to Keakos harbor, extended the town centre.
  • Fixed, optimized world biome issues, including tree shadows which were too dark.
  • Several miscelanous improvements.

Early Access Patch 3.3.3.9

  • Updated the Castle Knights.
  • Extended the town of Walling.
  • Fixed a bug preventing placing consumable items on the actionbar.
  • Fixed a bug with the environmental grass.

Early Access Patch 3.3.3.8

  • Updated the architecture in Walling - work in progress.
  • Changed the default camera position.
  • Extended the Castle.
  • Futher updates the forest biome.
  • Added Bartender animations
  • Added tavern animations - work in progress.
  • Added new NPC models
  • Added drinking animations.
  • Several small bug fixes and improvements.


Early Access Patch 3.3.3.7

  • Added a bridge connecting Seafort with the rest of the island.
  • Added a new quest, a new type - interact with a target actor to auto complete the quest.
  • Added a new location.
  • Added a General Setting to hide the new Compass feature.
  • Extended forest biomes, most of the world is covered in forest, work in progress. The forest will be removed in many places.
  • Further extended the roads, this task is probably complete.
  • Fixed some issues with loot item collisions.
  • Several small bug fixes and improvements.