1. EPICA
  2. News

EPICA News

Early Access Patch 3.2.3

Updates
  • Some Tarnmill village lights were too bright.
  • Item pick-ups now with pick-up sound.
  • Goblin with sword and shield now always attacks.
  • Some loot items were not properly setup.
  • Optimized the inventory and pick-up item info panel.
  • Red apples are now stackable.
  • Optimized castle brock interior lights.
  • Added lights and items to the Tarnmill village church.
  • The quest A warm meal is now more specific.
  • Added music to the Tarnmill tavern.
  • Added more fitting voice to the Tarnmill tavern barmaid.


Fixed
  • Addressed an issue preventing new ladder entries with more than 100 points.

Early Access Patch 3.2.2

Updates
  • Extended the Tarnmill region further, including new quests and biome development.
  • Updates to the starting zone, the village of Tarnmill.
  • Swimming is now working in the Tarnmill lake.


Fixed
  • Fixed the Tarnmill cave quest with NPC Herez.
  • Fixed a NPC group spawn issue, spawning too close to each other.
  • Fixed an issue with gear visibility.

Epica Update 3.2.0

It has been awhile but we are back with Epica updates.


  • Updated the game engine version.
  • Added a new location in the Tarnmill region.


Fixed


  • NPCs no longer disarm weapons on default.
  • The time before the player character disarms his weapon was not properly reset during combat.


Optimized


  • The distance for NPC interaction has been reduced, interaction camera switch to player camera is now faster.
  • The skill actionbar no longer requires a double click to perform an attack, set to single mouse click.
  • The skill info panel has been moved to the right.


Stay tuned for more!

Epica Update 3.0.4

With the recent changes the starting zone required some updates, which are now taking shape.

  • Updated the lobby character.
  • Enabled swimming.
  • Added forests and a river around the Tarnmill region.
  • Added a chat message on item pickup.



  • Optimized Ai spawning / despawning
  • Added Ai to the Tarnmil Tomb
  • Added a new Archer Ai to the Tomb
  • Added a new Mage Ai to the Tomb
  • Added Ai to the Castle Brock Dungeon



  • Addressed lightning issues in the Tarnmill region and Castle Brock
  • Fixed a bug resulting in some Ai not properly despawning.
  • Fixed an issue with noisy shadows (anti aliasing noise).
  • Fixed an issue with the loot dropping through the Tarnmill Tomb floor.


For more follow Epica on X.com, and join the Epica Discord channel.

Epica Update 3.0.3

[h2]Content[/h2]
  • Added more location content to the starting zone.
  • Added a Tavern and Castle Brock outside of Tarnmill.




[h2]Ai[/h2]
  • The Ai is now dynamically spawned / de-spawned in the world.
  • Ai interactions will now switch to an immersive camera view.


[h2]Updates[/h2]
  • Updated the layout of the lobby patch notes.
  • Updated the game world back to Unreal Engine's World Partition system, a single world instead of many levels.


[h2]Fixed[/h2]
  • Fixed some issues with attacking.
  • Fixed: Clicking the Actionbar attack icon launches player attack.


Upcoming updates will continue to re-add more starting zone content.