Optimized the camera switch when leaving a NPC interaction, camera switches now instantly.
Several updates to the world biome, next adding new biome diversity to the coastal regions.
Several updates to the overall world design, the scope is to follow the initial release with an island as the starting zone, only this time it's much larger.
Added an ocean.
Fixed
Addressed several collision issues with shields and weapons
Some quest's which required to deliver an item could not be completed.
The Tarnmill blacksmith NPC is now voice responsive.
Early Access Patch 3.2.3
Updates
Some Tarnmill village lights were too bright.
Item pick-ups now with pick-up sound.
Goblin with sword and shield now always attacks.
Some loot items were not properly setup.
Optimized the inventory and pick-up item info panel.
Red apples are now stackable.
Optimized castle brock interior lights.
Added lights and items to the Tarnmill village church.
The quest A warm meal is now more specific.
Added music to the Tarnmill tavern.
Added more fitting voice to the Tarnmill tavern barmaid.
Fixed
Addressed an issue preventing new ladder entries with more than 100 points.
Early Access Patch 3.2.2
Updates
Extended the Tarnmill region further, including new quests and biome development.
Updates to the starting zone, the village of Tarnmill.
Swimming is now working in the Tarnmill lake.
Fixed
Fixed the Tarnmill cave quest with NPC Herez.
Fixed a NPC group spawn issue, spawning too close to each other.