Operation Lifeline - Road to Launch
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In this devlog, we're going to talk about the "missions" we're planning for the Operation, a small talk about the launch date, and the most-awaited part of this - an invite to our inaugural Feature Playtest.
Let's not delay any further - have a closer look at our plans. Our troops need us![/p][p][/p][hr][/hr][h2]Our First Mission - Feature Playtest #1[/h2][p][/p][p]
[/p][p]Before anything else - it's imperative that we talk about our first mission. This coming November 7th, we'll be holding our first-ever post-Demo Feature Playtest, where you'll get to test out our newest features and provide feedback for us to shape Medic: Pacific War into your much-anticipated experience.
Check out the schedule of Feature Playtest #1 below![/p][p][/p][p][/p][h3]Feature Playtest #1 Details[/h3][p][/p][p]On our inaugural Feature Playtest, we'll let you test out our latest additions/changes to the game. Please note that these features are not yet final and may be removed/changed/tweaked based on your feedback.[/p][p][/p]
[/p][p][/p][p]Now, about Operation Lifeline, Medics. This is where everything comes together for us, the grand tour before the day. With the first Feature Playtest mission already briefed, there will be many more to follow. Check out some of the events we've planned for Operation Lifeline.[/p][p][/p]
[/p][p]We’re moving Medic: Pacific War to Q2 2026.
We know we’ve shifted dates before, and after more than five years in development, that can be frustrating - thank you for sticking with us.
We’re taking the extra time to finish the things that matter: tighter pacing and AI, clearer gameplay loop and UX, more realistic yet enjoyable medical system, broader optimization for all types of PCs, improved stability, and the content and polish that make a first playthrough feel unforgettable - not just “done.”
We’re genuinely excited about where the game is heading, and we’d rather ship the version you’ll be proud to recommend than release something that isn’t worthy of your support.
In the meantime, we’ll keep rolling out feature playtests, demo updates, and community events so you can see - and shape - our progress interactively. Your patience and feedback are the lifeline of this project.[/p][p][/p][hr][/hr][h2]Follow us on our journey![/h2][p][/p][p]We have more in store on our official platforms! Join our passionate community of virtual war medics dedicated to saving lives and bringing the troops home! [/p][p][/p][p]Medic: Pacific War on Discord[/p][p]Medic: Pacific War on Reddit[/p][p][/p][p]Follow us on our official social media pages to get the latest scoop![/p][p][/p][p]Medic: Pacific War on X[/p][p]Medic: Pacific War on TikTok[/p][p]Medic: Pacific War on Instagram[/p][p]Medic: Pacific War on Facebook[/p][p]Medic: Pacific War on BlueSky[/p][p][/p][hr][/hr][p][/p][h3]Wishlist Medic: Pacific War on Steam now![/h3][p][/p][p][dynamiclink][/dynamiclink][/p]
Attention, Medic!
[p][/p][p]It's been a long time coming - we are now walking on the road to Medic: Pacific War's eventual launch. Welcome to the briefing for Operation Lifeline, Medic.In this devlog, we're going to talk about the "missions" we're planning for the Operation, a small talk about the launch date, and the most-awaited part of this - an invite to our inaugural Feature Playtest.
Let's not delay any further - have a closer look at our plans. Our troops need us![/p][p][/p][hr][/hr][h2]Our First Mission - Feature Playtest #1[/h2][p][/p][p]
Check out the schedule of Feature Playtest #1 below![/p][p][/p]
[p]Operation Lifeline: Feature Playtest #1[/p]
[p]Schedule[/p]
[p]Invitation Start[/p]
[p]NOW![/p]
[p]Start of the Playtest / Feedback Period[/p]
[p]Friday, November 7, 2025 @ 1:00 PM EST[/p]
[p]End of Playtest Period[/p]
[p]Wednesday, November 12, 2025 @ 1:00 PM EST[/p]
[p]End of Feedback Period[/p]
[p]Friday, November 14, 2025 @ 1:00 PM EST[/p]
- [p]Arena Mode Gameplay Tweaks - We’ve made adjustments to pacing, flow, and the overall feel of Arena Mode. With refined feedback systems and revised info displays that make each rescue more intense and realistic, we believe that these tweaks are meant to reward awareness and precision under pressure. [/p]
- [p]Proximity Detection of Wound Types - You’ll now discover wound types upon approaching the injured, or at least within the range of one, instead of learning about them when you interact with them. This subtle yet impactful change increases immersion and urgency, compelling you to take action more closely.[/p]
- [p]Additional Simultaneous Wounded Soldiers - The number of simultaneous wounded soldiers has increased - forcing you to decide, prioritize, and adapt quickly when every second counts. [/p]
- [p]Further Optimizations - We’ve implemented broad performance improvements across both Arena Mode and the Story Mode Demo. Smoother gameplay, improved frame rates, and better stability during the most demanding moments of the battle are expected for most, if not all.[/p]
- [p]Join our Official Medic: Pacific War Discord Server by clicking the button below.[/p]
- [p]In the #playtest-Invite channel on Discord, click on the reaction on the message posted to get the "Playtester" role. After you receive the role, you will see the Feature Playtest channels under its own category.[/p]
- [p]Wait for announcements in the #playtest-announcements channel, and the scheduled date of the playtest.[/p]
- [p]More Feature Playtests - the first one won't be the last one. We plan to run at least two more Feature Playtests in the future, with additional features and improved quality based on the performance and feedback received from each one.[/p]
- [p]More Demo Updates - as we go through the playtests and all the feedback we will eventually receive, we'll update the demo to show the results to everyone. This should effectively continue hyping up everyone towards the release of the game.[/p]
- [p]Demo-centric Community Events - the demo isn't just a one-off release with continuous updates, it's also our current weapon for anything event-wise. We are planning to run events based on the demo, including competitions, speedruns, and whatever else possible for you to keep coming back to the current build of the game.[/p]
We know we’ve shifted dates before, and after more than five years in development, that can be frustrating - thank you for sticking with us.
We’re taking the extra time to finish the things that matter: tighter pacing and AI, clearer gameplay loop and UX, more realistic yet enjoyable medical system, broader optimization for all types of PCs, improved stability, and the content and polish that make a first playthrough feel unforgettable - not just “done.”
We’re genuinely excited about where the game is heading, and we’d rather ship the version you’ll be proud to recommend than release something that isn’t worthy of your support.
In the meantime, we’ll keep rolling out feature playtests, demo updates, and community events so you can see - and shape - our progress interactively. Your patience and feedback are the lifeline of this project.[/p][p][/p][hr][/hr][h2]Follow us on our journey![/h2][p][/p][p]We have more in store on our official platforms! Join our passionate community of virtual war medics dedicated to saving lives and bringing the troops home! [/p][p][/p][p]Medic: Pacific War on Discord[/p][p]Medic: Pacific War on Reddit[/p][p][/p][p]Follow us on our official social media pages to get the latest scoop![/p][p][/p][p]Medic: Pacific War on X[/p][p]Medic: Pacific War on TikTok[/p][p]Medic: Pacific War on Instagram[/p][p]Medic: Pacific War on Facebook[/p][p]Medic: Pacific War on BlueSky[/p][p][/p][hr][/hr][p][/p][h3]Wishlist Medic: Pacific War on Steam now![/h3][p][/p][p][dynamiclink][/dynamiclink][/p]