July 2024 Stable Update
It is time for the July 2024 Stable Update.
The tModLoader team and our amazing community of contributors continues to improve tModLoader.
This month's release contains many improvements to the user experience, some gameplay bug fixes, as well as new examples and documentation for mod makers.
As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on GitHub or reach out to us at our Discord.
The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the Update Migration Guide to see how to adapt to the new changes after running tModPorter.
[h2]API Changes[/h2]
None this month.
[h2]Gameplay Fixes[/h2]
JavidPack: Fix sellback exploits with shopCustomPrice Solxan: Fix crash caused by duplicated launch arguments JavidPack: Better error message for unsupported 32 bit Windows users Michael Scott: Fix issue with dresser menu by unloading Main.dresserInterfaceDummy correctly JavidPack: Remove ValidModBrowserSignature usage and remove unusable OnlyDownloadSignedModsFromServers config to fix a rare issue with some Linux users Solaestas: Fix issue causing IL edit crashes by clearing ReflectionHelper cache
[h2]Quality of Life and Other Fixes[/h2]
JavidPack: Fix escape key behavior on menus and an input text issue JavidPack: Update Download Mods menu, added backgrounds to tooltips JavidPack: Added icons to indicate client and server configs. Solxan: Remove memory estimates feature temporarily
[h2]API Fixes and Changes[/h2]
Solxan: Added support to publish a mod using the Unlisted visibility option Solxan: Publish mod menu now says "update" when updating an existing mod Solxan: Fix an issue preventing republishing a mod that had been removed from the workshop JavidPack: Fix ModifyActiveShop items parameter, items should not be null Reverted, the original behavior was correct.
Chicken-Bones: Improve FastParallel.For deadlock logging. Add crash dump option for exceptions JavidPack: Improve error messages and behavior for mod sources with invalid versions JavidPack: Add processor count logging Solxan: Add RAM logging
[h2]ExampleMod and API Documentation[/h2]
TacoConKvass: Example Boots and document movement stats JavidPack: Document proper ProjectileID.Sets.DontAttachHideToAlpha usage Blu3: Example Arrow JavidPack: Some more notes about ExampleMod class being a partial class Solxan: Documentation on disabling TerrariaSteamClient if needed Solxan: Preformatted Dotnet Environment Dump Variables in case CTD with no natives.log context. Default Off. Vadim Placinta: Update serverconfig.txt to mention -nosteam option
[h2]Localization[/h2]
Pixelnando: Brazilian Portuguese - Steam page RazzSG: Russian Tomasz: Polish JavidPack: Localize Create Mod menu and some missing ModConfig text
We would also like to mention that we have volunteers translating our monthly release announcements into Chinese, Russian, and Brazilian Portuguese. If you would like to help translate these announcements into another supported language, please reach out on Discord.
The tModLoader team and our amazing community of contributors continues to improve tModLoader.
This month's release contains many improvements to the user experience, some gameplay bug fixes, as well as new examples and documentation for mod makers.
As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on GitHub or reach out to us at our Discord.
New Changes' Highlights
The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the Update Migration Guide to see how to adapt to the new changes after running tModPorter.
New Features
[h2]API Changes[/h2]
None this month.
Bug Fixes
[h2]Gameplay Fixes[/h2]
JavidPack: Fix sellback exploits with shopCustomPrice Solxan: Fix crash caused by duplicated launch arguments JavidPack: Better error message for unsupported 32 bit Windows users Michael Scott: Fix issue with dresser menu by unloading Main.dresserInterfaceDummy correctly JavidPack: Remove ValidModBrowserSignature usage and remove unusable OnlyDownloadSignedModsFromServers config to fix a rare issue with some Linux users Solaestas: Fix issue causing IL edit crashes by clearing ReflectionHelper cache
[h2]Quality of Life and Other Fixes[/h2]
JavidPack: Fix escape key behavior on menus and an input text issue JavidPack: Update Download Mods menu, added backgrounds to tooltips JavidPack: Added icons to indicate client and server configs. Solxan: Remove memory estimates feature temporarily
[h2]API Fixes and Changes[/h2]
Solxan: Added support to publish a mod using the Unlisted visibility option Solxan: Publish mod menu now says "update" when updating an existing mod Solxan: Fix an issue preventing republishing a mod that had been removed from the workshop JavidPack: Fix ModifyActiveShop items parameter, items should not be null Reverted, the original behavior was correct.
Chicken-Bones: Improve FastParallel.For deadlock logging. Add crash dump option for exceptions JavidPack: Improve error messages and behavior for mod sources with invalid versions JavidPack: Add processor count logging Solxan: Add RAM logging
Other
[h2]ExampleMod and API Documentation[/h2]
TacoConKvass: Example Boots and document movement stats JavidPack: Document proper ProjectileID.Sets.DontAttachHideToAlpha usage Blu3: Example Arrow JavidPack: Some more notes about ExampleMod class being a partial class Solxan: Documentation on disabling TerrariaSteamClient if needed Solxan: Preformatted Dotnet Environment Dump Variables in case CTD with no natives.log context. Default Off. Vadim Placinta: Update serverconfig.txt to mention -nosteam option
[h2]Localization[/h2]
Pixelnando: Brazilian Portuguese - Steam page RazzSG: Russian Tomasz: Polish JavidPack: Localize Create Mod menu and some missing ModConfig text
We would also like to mention that we have volunteers translating our monthly release announcements into Chinese, Russian, and Brazilian Portuguese. If you would like to help translate these announcements into another supported language, please reach out on Discord.