September 2024 Stable Update
It is time for the September 2024 Stable Update.
The tModLoader team and our amazing community of contributors continues to improve tModLoader.
This month's release contains many improvements to the user experience, various bug fixes, as well as new features with examples and documentation for mod makers.
One new feature we want to showcase in particular is in-game workshop tag filtering. We hope this new filter will help users find the mods they want more easily in-game. We expect this feature to especially help users find mods that support their native language.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on GitHub or reach out to us at our Discord.
The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the Update Migration Guide to see how to adapt to the new changes after running tModPorter.
[h2]New Features[/h2]
JavidPack: Added workshop tag filtering in Mod Browser JavidPack: Add page up and page down support to Mods and Mod Browser menus Wojciech Nawa: Add podman support for dedicated servers
[h2]API Changes[/h2]
direwolf420: Add ProjectileID.Sets.FiresFewerFromDaedalusStormbow
[h2]Quality of Life and Other Fixes[/h2]
JavidPack: Fix version upgrade hints to more reliably detect and inform when a mod is preview only JavidPack: Fix language=languageCode server config file option JavidPack: Fix WorldGen passes staying disabled instead of resetting JavidPack: Added checks, filtering, and logging for local mods with non-standard filenames
[h2]API Fixes and Changes[/h2]
JavidPack: Fix several TileObjectData issues and document TileObjectData class JavidPack: Fix Item.ArmorPenetration not properly resetting JavidPack: Fix BuffLoader.Update not being called for some vanilla buffs Chicken-Bones: Fix serialization of arrays in TagCompound JavidPack: Document Main.dayTime and related. Fix incorrect entries in SortingPriorityBossSpawns JavidPack: Update MonoMod to 25.1.1 to fix missing MonoMod documentation JavidPack: Fix documentation references for nuget packages JavidPack: Fix ModConfig members declared as Object crashing
[h2]ExampleMod and API Documentation[/h2]
direwolf420: Fix ExampleChest consuming key when other conditions are not met JavidPack: Update ExampleHomingProjectile and document related fields and methods JavidPack: StatModifier Documentation Mirsario: Updated outdated (Mod|Global)X summaries JavidPack: Document ModMount texture autoloading uniqueness JavidPack: Document JIT related attributes/annotations
[h2]Localization[/h2]
RazzSG: Russian
We would also like to mention that we have volunteers translating our monthly release announcements into Chinese, Russian, and Brazilian Portuguese. If you would like to help translate these announcements into another supported language, please reach out on Discord.
The tModLoader team and our amazing community of contributors continues to improve tModLoader.
This month's release contains many improvements to the user experience, various bug fixes, as well as new features with examples and documentation for mod makers.
One new feature we want to showcase in particular is in-game workshop tag filtering. We hope this new filter will help users find the mods they want more easily in-game. We expect this feature to especially help users find mods that support their native language.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on GitHub or reach out to us at our Discord.
Changelog
The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the Update Migration Guide to see how to adapt to the new changes after running tModPorter.
Major Changes
[h2]New Features[/h2]
JavidPack: Added workshop tag filtering in Mod Browser JavidPack: Add page up and page down support to Mods and Mod Browser menus Wojciech Nawa: Add podman support for dedicated servers
[h2]API Changes[/h2]
direwolf420: Add ProjectileID.Sets.FiresFewerFromDaedalusStormbow
Bug Fixes
[h2]Quality of Life and Other Fixes[/h2]
JavidPack: Fix version upgrade hints to more reliably detect and inform when a mod is preview only JavidPack: Fix language=languageCode server config file option JavidPack: Fix WorldGen passes staying disabled instead of resetting JavidPack: Added checks, filtering, and logging for local mods with non-standard filenames
[h2]API Fixes and Changes[/h2]
JavidPack: Fix several TileObjectData issues and document TileObjectData class JavidPack: Fix Item.ArmorPenetration not properly resetting JavidPack: Fix BuffLoader.Update not being called for some vanilla buffs Chicken-Bones: Fix serialization of arrays in TagCompound JavidPack: Document Main.dayTime and related. Fix incorrect entries in SortingPriorityBossSpawns JavidPack: Update MonoMod to 25.1.1 to fix missing MonoMod documentation JavidPack: Fix documentation references for nuget packages JavidPack: Fix ModConfig members declared as Object crashing
Other
[h2]ExampleMod and API Documentation[/h2]
direwolf420: Fix ExampleChest consuming key when other conditions are not met JavidPack: Update ExampleHomingProjectile and document related fields and methods JavidPack: StatModifier Documentation Mirsario: Updated outdated (Mod|Global)X summaries JavidPack: Document ModMount texture autoloading uniqueness JavidPack: Document JIT related attributes/annotations
[h2]Localization[/h2]
RazzSG: Russian
We would also like to mention that we have volunteers translating our monthly release announcements into Chinese, Russian, and Brazilian Portuguese. If you would like to help translate these announcements into another supported language, please reach out on Discord.