Solenars Edge II: Aurora of The Seventh Dawn is complete.

Admittedly, I'm going to need to do a bit more testing to make sure everything is in working order.
The game will be released on schedule and might be pushed forward a bit. For those of you who
play/ have played the demo. Feedback is critical at this time. Any questions/concerns and anything you might want to see in the game. Now is the time to tell me within the discussion forums. I have time until
the release to at least hear you out. But, the less vocal you are, the more likely nothing will change.
Keep in mind that Chapter:0 is dark. Due to the setting, you may want to turn your brightness up.
The entire game is mostly sunny and clearly visible. I, personally have no issue, but I understand that
some may.
In battle, the character whose turn it is will light up and glow and there are turn indicators and glowing
lights on the map to help you through those dark times. But rest assured that most of the game is
actually bright, it's just mainly the start.
If you think of a cool idea for a skill, or a monster or some sort of quest that can be added in.
Please feel free to let me know what you think can be done to help improve the overall product
before release. I'll let you know if it's possible to be done.