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The Planet Crafter News

Development Branch update - v0.9.021.m017

Hello Terraformers!

We've just updated a new version (v0.9.021.m017) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This is a first version for the Procedural Update. This is still a work in progress and there's still bugs to iron out.

Warning : We changed the save file format, meaning the save file used in the beta branch won't be compatible with the main branch for a while. If you save a game in the beta branch, you won't be able to open it in the main branch until the main branch is updated (in a few weeks). Remember to backup your saves.

Let us know if you experience significant performances changes or new critical bugs. And for players using controllers, let us know what you think!

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v v0.9.021.m017 - Temporary changelog :

New portals and procedural wrecks :
A new "long range wreck detector" machine is available, allowing you to open portals to new locations of the map
Those locations have multiple variations. In it, you'll find one or more procedurally generated wrecks
Those wrecks contains special loot that can be found only there
Each location requires quartz to open a portal, have differents rarity and difficulty levels
The portal will only stay open for a certain amount of time, after what it will close
If you do not go back in the portal before it close, you'll lose the content of your inventory

New items :
Flares allowing to illuminate a small area in dark places (Found only in procedural wrecks) (Found only in procedural wrecks)
New colored quartz required to open the rarer portals (Found only in procedural wrecks)

Optimizations :
Greatly improve overall controller support
Improve collisions on a lot of big rocky elements

Performances :
Upgrade the unity engine to increase stability & Performances
Add new culling system to avoid rendering base elements that are behind big mountains
Add new LOD levels on Foundations, Plain Walls & Windows Walls
Improve performances of butterflies animations

Reduce multiplicator of fuses (heat / pressure / plants / oxygen) :
We feel fuses were over powered, reducing the interest of the late game, making it too easy and not enjoyable
With the new addition of procedural wrecks, the chance to get more fuses will increase the balance of this system nicely
Fuses are still really powerfull, and used wiselly can add be of a tremendous help
We believe it's the best decision for the balance of the game and the overall fun

Misc. :
Add obsidian to the teleporter recipe
Change some recipes and balancing



[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

The "Procedural Wrecks" Update is almost ready!

Hello terraformers!

It's been a little while since we announced the multiplayer version of Planet Crafter, and we are hard at work to improve all the aspects of the game before the 1.0 release.

We wanted to give you one last update before the full release, and it should be ready really soon!

At the same time we'll release this update, we will share more informations about the 1.0, the multiplayer and the future for the game!

Stay tuned!



[h2]What will be in the update?[/h2]
  • A new portal generator allowing you to discover distant parts of your planet containing :
    1. New multiple small biomes with lots of variations and things to explore
    2. Wrecks procedurally generated with infinite possibilities and good loot
  • New items, materials and collectibles
  • Performances, controllers, and collisions optimizations


We can't wait to share it with you!

[h2]Stay in the loop[/h2]

As always, don't miss any information about Planet Crafter and Miju Games:


See you soon, and happy terraforming!

Amélie for Miju Games

https://store.steampowered.com/app/1284190/The_Planet_Crafter/

Development Branch update - v0.9.020

Hello Terraformers!

We've just updated a new version (v0.9.020) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.

This update is a technical patch. It focuses on performances, controllers and backend improvements as well as preparing the game for multiplayer.

Warning : We changed the save file format, meaning the save file used in the beta branch won't be compatible with the main branch for a while. If you save a game in the beta branch, you won't be able to open it in the main branch until the main branch is updated (in a few weeks). Remember to backup your saves.

Let us know if you experience significant performances changes or new critical bugs. And for players using controllers, let us know what you think!

As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.


v 0.9.020 - Technical patch:

Controllers

  • Improved gamepad support on all menus and navigation
  • Added gamepad support to missing parts of the game
Performances

  • Upgraded the unity engine version to increase stability & performances
  • Added a new culling system to avoid rendering bases that are behind big mountains
  • Improved rendering efficiency on Foundations, Plain Walls & Windows Walls
Misc.

  • Updated player hand model




[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

Participate in the Multiplayer Closed Beta

Hello Terraformers!


Want to help us test Planet Crafter multiplayer?
Today we are opening registration for the Planet Crafter Multiplayer Closed Beta.

You can fill out this form for a chance to be selected for the beta.

You will receive an email in the coming months if you are selected.


[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games

"Quality of life Update" Patch #1 - Main branch

Hello Terraformers!

I've just uploaded a small patch on the main branch.
As usual, restart Steam to get the patch.

This update mainly disable the treasure hunt, as the outcome of it (multiplayer announcement) has been found and revealed.

V 0.9.013 : Changelog

  • Disable the treasure hunt
  • Fix a pin chip bug with recipes having 9 ingredients
  • Small performances improvements


[h2]Stay in the loop[/h2]

As always, don't miss any informations about Planet Crafter and Miju Games :


See you soon, and good terraforming!

Brice for Miju Games