Movie World Developer Blog 3 - Electricity
Hello everyone! This is a third blog post on the game called Movie World.
Today I will slightly touch on electricity.
Building and scenery objects in Movie World need electricity to run. Buildings that are out of power cannot be used. To get electricity, you will need to build a Power Plant. There are 6 levels to the building, and each level outputs more electricity. The power plant can also be upgraded with perks.
The latter can be researched through Research building and can be installed in buildings to get certain benefits.

The main purpose of electricity in Movie World is to help create a more balanced progression throughout the game and is helping me as a developer to better control the progress in a more »open« way rather than doing it behind the scenes.
Lastly, I want to give more information on the game itself. The main playthrough of the game is planned to be around 8 hours long. I decided that a shorter game with a better pace and less grind is a much better experience than a longer stretched out version. The game will also have a huge emphasis on the replay value as starting genres, rival studios, news, most events, awards are all random and are different in every playthrough.
Have a great day!
Today I will slightly touch on electricity.
Building and scenery objects in Movie World need electricity to run. Buildings that are out of power cannot be used. To get electricity, you will need to build a Power Plant. There are 6 levels to the building, and each level outputs more electricity. The power plant can also be upgraded with perks.
The latter can be researched through Research building and can be installed in buildings to get certain benefits.

The main purpose of electricity in Movie World is to help create a more balanced progression throughout the game and is helping me as a developer to better control the progress in a more »open« way rather than doing it behind the scenes.
Lastly, I want to give more information on the game itself. The main playthrough of the game is planned to be around 8 hours long. I decided that a shorter game with a better pace and less grind is a much better experience than a longer stretched out version. The game will also have a huge emphasis on the replay value as starting genres, rival studios, news, most events, awards are all random and are different in every playthrough.
Have a great day!