1. Yorna: Monster Girl's Secret
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Yorna: Monster Girl's Secret News

Latest news about Yorna

Hello, guys! It’s been a while since I posted here. Sorry for the inconvenience! As you may know, there was a DMCA dispute about monster girls’ art and I wanted to see it through before giving you any concrete info. So, let’s see what’s going on.

We started off by changing the art for Cheshire and Nereid girls. Steam approved the new versions, and I implemented the new art (it’s already in the game from the E2 version) and marked Yorna as ready for restoration in the store. Steam was silent for 1,5 weeks and then decided not to reactivate the game based on the bee girl. Valve decided she was part of the DMCA dispute despite the claimant not making any comments on her art. Awkward-awkward...

So, what does this all give us? I’m waiting for formal confirmation from Valve, but to return Yorna to Steam, I will need to make a reboot with the new art and register the new version as a different app. It’s hard to say, but I plan to do this before the new year arrives. Still, it’s a rough estimate since I will need to change the plans with artists quite a bit.

And here I was hoping to participate in autumn and winter sales... Oh well...

Wait, a different app? Will I have to buy the game again to receive updates?

No, of course not. I checked the admin tools for the current version of Yorna and they are active. This could change in the future but as long as I will have the rights, I will keep the current Yorna updated with all the new stuff. One update is planned for the middle of December and the next one will arrive around the middle of January 2021.

Both new and the current version will be synced up content-wise and both will receive the new art. So, it won’t matter which one will you play in exception for achievements and trading cards.

Oh, and in case you wondered what changed in the current E2 version (never got to posting the news due to the dispute, sorry), it’s 2 new domination H scenes (catman and kejourou) and 2 new mini cutscenes in the kitsune temple on the second island.

What if I don’t want to wait for the new version to arrive? Where can I get Yorna right now?

There’s only one way to get the full version with all released content at the moment - my Patreon. It uses a different distribution model (per month or per update payment, depending on how you want to do it) but comes with bonus stuff like hi-res art. PSD files and the code to unlock the full gallery. Or you can go with a free demo and leave a tip if you'll appreciate Yorna. Sorry for the inconvenience (I know some don’t like Patreon), but it’s the only option for now.

That's about it. I know it can be frustrating but I did my best to settle this matter as fast as possible - it didn't work out so I will have to take the longer route to return Yorna back to Steam. You can subscribe to the current community hub since I'll make an info post once the new version arrives.

Thanks for your support!

Yorna E1 release and full changelog

Yorna E1 (Short for extra pack number 1) is up for download!

H content

This time players will be able to get 2 new domination H events. The first scene features pandarians from the first island, while the second one focuses on werewolf girls on Ikko island. Both new scenes are located towards the end of the gallery.

To get domination H events, you need to defeat enemies with lust magic like “Seduce” and “Lust Bolt” only. Any other offensive means will give you a regular victory. Please note, not all enemies have domination scenes – you can check this in the gallery.

New features and activities

Players can get a new mini-cutscene after visiting the mountain region on the second island. Visit your castle and uncover strange news – Mio has a fan club! I’m pretty sure Ayane won’t miss her chance to play another trick on them.

Small fixes and improvements

Added missing chest (the green one) with a treasure map in the Far Oasis zone, namely the cave with pipes. Now you can properly dig up all the treasure in the game.

Fixed an issue with domination H scenes. The ambient sound now properly stops before the H event and resumes after it.

Decreased the delay before the enemy vanishes from the active map after you beat them with a domi scene.

Adjusted some map geometry for better navigation.

As always, if you don’t like something about the game – tell me, and if you like Yorna – tell your friends ^^

Developer's plans for extra content after the main release

Hello! Yorna’s main story has ended in v1.3.5 so you call it the end of the game. Still, I plan several updates to add more content to it before switching to the next game. So, here's a quick summary.

What content will I add to Yorna in the near future? First of all, I will make domination scenes for normal enemies. Since players voted for this feature in the poll, I will stick to this decision. Aside from this, I plan to make at least 1 more M x F scene to uphold the yuri/straight balance. Plus, some small things like mini-scenes with monster girls and fixes.

The next update should arrive around the usual middle of the month. You can expect 3-4 months of updates before the complete switchover to the new game.

Yorna v1.3.5 release and full changelog

Yorna v1.3.5 is up for download! Aside from the new story content and a new trap track, you’ll find 1 new monster girl and a special H scene with Sarana. It’s time to finish Yorna once and for all! Will Ada be able to stop her before it’s too late? It’s up to you!

H content

Aside from the usual 2 new H events with 2 options each, v1.3.5 brings a special one. It’s a revenge H scene with Sarana. You can get it after watching the mini-cutscene where she steals a certain something from the camp. Then visit the mansion. It’s a one-shot scene, so if you want to see it again, use the gallery.

As for the usual H events, you can get the first pair from new common enemies – Chimeras in Yorna’s lair on Ikko island. The second pair of scenes comes from the big butterfly herself. She’s in the same zone.

Also, Anubis’s scene from the previous release got a touch-up art-wise.

New features and activities

Ambiance sound control is ready. It took me some time to run all the tests, yet it was worth the effort – some potential bugs were fixed as the result. Now, you can adjust the ambiance volume level via the usual options menu.

Also, I added ambiance tracks to all zones except safe indoor maps. Now, there are 6 new tracks in the mix. Feel free to share your thoughts on this – do you like the new addition?

There’s a new trap tack too. It is similar to the one you can already see in the castle’s ruins, but I added more spice to the action by using both dimensions to roll the boulders. If you liked the previous track, this one will be your cup of tea. Of course, these traps maps are optional and won’t affect the main plot.

Completed the dress collection in the gallery. There you can see all the dresses in the game and perhaps spot several that you missed in your playthrough.

Yorna received a new promo teaser and full trading card support. Check it out if you are a fan of these. There are interesting smiles and collectible cards with your favorite monster girls. Please note, since the cards are visible to everyone on Steam, Valve filtered out even semi-lewd options.

Small fixes and improvements

Fixed an issue that prevented old saves files from activating some of the ending cutscenes. Players don’t need to do anything. The change is purely internal.

Increased “heart” icons in trap track zones so players could clearly see how many tries they can do even with lower resolution displays.

All healing points where Ada can meditate in trap track zones are now renewable. You can use them only one time during the “run” but if you leave the zone and get back, they will be available again. This also affects the previous castle ruins’ trap zone.

Fixed a grammar error in the description of “Vigil Aeterna” skill. No changes in logic and stats.

Increased map’s length in Ice Peaks East zone since some players had trouble finding the Eastern exit.

Rearranged the castle's travel menu options. More visited places like Ada's room and the courtyard are now closer to the top of the list.

Fixed a rare case of bug in Grey castle’s kitchen where ambiance sounds would stop playing even if the player canceled the exit sequence.

Adjusted all ambiance tracks by trimming the loop transaction moments.

Fixed the mansion ambiance bug. Now it properly plays back along with background music after H scenes.

Adjusted geometry in several zones.

Added an option to talk with Ayane on the upper tile of her table sprite since some players considered it to be a bug.


Stay tuned for news! As always, if you don’t like something about the game – tell me, and if you like Yorna – tell your friends ^^

Weekly report

Looks like this release is the hardest one from the art point of view. Sarana’s and Yorna’s H scenes are here just as I predicted earlier. Yet the Chimera takes longer than expected to arrive. The artist had some real-life problems and currently working on these full-time. Most likely this will cause a delay, but currently, I can’t provide any dates. The dress is on the safer side and should arrive this week.

2 out of 3 H scenes are ready for shipment and I’m currently waiting for Chimera, both character art and H event art. Though it’s ready narrative-wise, so it will be pretty easy to launch after I’ll get it.

All maps are done and I’m focusing on the cutscenes and other endgame stuff like adding extras to the endings. I’ll try to cover all of them, yet there’s a chance some will be revisited in the EX version akin to the previous finale.

Yorna received confirmation to use community items like trading cards and badges. I’ll try to prepare these before the release, since most likely the rollout will be later than usual due to art problems.

If all goes well, v1.3.5 will bring out the full set of trading cards, emoticons, backgrounds and badges. Though there’s no guarantee – Valve needs to check all materials before enabling them, and I don’t have a clue how long such a check will be. Also, I plan to make a new, more dynamic teaser for Yorna.

Fixed an issue that prevented old saves files from activating some of ending cutscenes. Players don’t need to do anything. The change is purely internal.

New monster girls 0 / 1

New H scenes 3 / 5

New puzzles & trap tracks 1 / 1

New dresses 0 / 1