THIS WEEK ON KAIROS
[p]Hey Vault Hunters! Welcome to “This Week on Kairos” - a weekly post where we share everything happening across the world of Borderlands 4, from developer updates to community highlights and beyond.[/p][p]Every week, we’ll be here with the latest news, fan creations, dev spotlights, helpful resources, and anything else we think you’ll want to see. Whether you're looking to catch up, dive deeper, or just see what your fellow players are up to, this is the place.[/p][p]
[/p][h3]Our Latest Update Notes:[/h3][p][/p][p]In case you missed them, here are the March 12th Minor Update notes:[/p][p]https://borderlands.2k.com/borderlands-4/update-notes/[/p][p]
[/p][p][/p][p]A guide on how to submit a ticket can be found here: [/p][p]https://steamcommunity.com/app/1285190/discussions/2/673972930559959886/[/p][p][/p][p]When you submit a ticket, please remember to attach your DxDiag or MSinfo file. If you need assistance with doing that, here’s a walkthrough:[/p][p]https://support.borderlands.com/hc/en-us/articles/44564441894291-PC-How-do-I-attach-a-DxDiag-and-MSinfo-file[/p][p](Note: This section is going to be structured the same each week, so although it looks the same, rest assured it’s being updated weekly!)[/p][p][/p][p][/p][h3]Story Pack 1: Mad Ellie and the Vault of the Damned launches March 26[/h3][p]Play as the all-new Vault Hunter, C4SH, and team up with Ellie in a self-contained story campaign across the Whispering Glacier when the cosmic-horror adventure of Story Pack 1: Mad Ellie and the Vault of the Damned* arrives as paid DLC on March 26! As the first Story Pack addition to Borderlands 4, Mad Ellie and the Vault of the Damned (which you can wishlist now) features the most amount of new content in a Borderlands 4 DLC so far:[/p]
[/p][h3]New Vault Hunter: C4SH the Rogue[/h3][p]C4SH is a CasinoBot with a new lease on life. After winning a high-stakes card game, he gained a magical deck that imbues him with eldritch boons. This would be a cursed trophy for most people, but for a robot who has been able to game the solar system’s casinos and battlefields with statistical knowledge, he finally knows what unpredictability feels like. For the first time, he feels human. This drives him to play nothing safe, always bet on himself, and take as many risks as possible.[/p][p]As the first of two new Vault Hunters coming to Borderlands 4 via paid Story Packs, C4SH is playable across the entire game. You can experience everything on Kairos using his unique set of skills, or dive right into the new Story Pack 1 content via a new menu option, which fast-forwards any fresh Vault Hunter to the new Whispering Glacier map zone at level 13! [/p][p]C4SH's Official Gameplay Overview Trailer and full Skill Trees breakdown drop Monday at 9AM PT / 12PM ET.[/p][p][/p][h3]Gearbox DevCast: Borderlands 4 - Mad Ellie and the Vault of the Damned Reveal[/h3][p]In case you missed it, Episode 2 of the Gearbox DevCast dropped yesterday on Youtube and anywhere you listen to podcasts! [/p][p]In this episode, Josh Jeffcoat, the Creative Director for Story Pack 1, sits down with hosts Andrew Reiner (Global Creative Executive Officer) and April Johnson (Associate Director of Narrative), to pull back the curtain on Mad Ellie and the Vault of the Damned![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Steam Community Photopalooza[/h3][p]As you take photos and drop them in Steam, we’ll round up a few of our favorites for your viewing pleasure. Enjoy the beauty of chaos - er, I mean, Kairos![/p][p][/p][p]Legendary Star for this INCREDIBLE shot by eksd:[/p][p]
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[/p][h3]Behind the Team: Chance Dodd, Borderlands 4 Lead Rigging Artist[/h3][p]Every week, we’re spotlighting one of the minds behind the mayhem. You’ll get to learn about folks from both Gearbox and 2K, and how each person who touches the game both influences and is influenced by Borderlands 4. This week, we're talking with Chance Dodd, Gearbox’s Lead Rigging Artist:[/p][p][/p][p]How do you define the role of a Lead Rigging Artist on a game team?[/p][p]Chance: As a Rigging Artist, your primary goal is to bridge the gap between static art and movement by creating the 'digital puppet' for animators. As a Lead, my focus expands to bridging the gaps between entire departments. I collaborate with artists, designers, and directors to ensure every rig meets our production standards and functions flawlessly in-engine. I handle the high-level troubleshooting and bug fixing myself. By acting as the technical filter, I allow my team to stay 'heads-down' and focused on their creative work. [/p][p]How do you communicate technical limitations without stifling creativity?[/p][p]Chance: At Gearbox, we handle technical constraints through early, constant collaboration. We use a prototyping stage to test characters in the engine. If a design doesn't seem to be working, like shoulder pads are intersecting too much or a cape isn't looking good when simulating cloth physics, we show the results visually rather than just talking about them. By 'showing' the issue, it becomes a collaborative problem to solve rather than a blocker. As long as the communication is transparent and happens early, nobody feels stifled - we just find a smarter way to make it look cool.[/p][p]What’s the most satisfying moment in your job?[/p][p]Chance: The most rewarding aspect of my role is the moment a model transitions from a mesh into a functional, expressive character within the engine. As a Lead Rigging Artist, my team and I act as the connective tissue between modeling and animation. We have to remain incredibly flexible to ensure our rigs meet both the aesthetic demands of the art and the technical constraints of a game. Seeing a character my team built perform flawlessly in a massive, interactive environment is a testament to the collective effort of everyone working on the game.[/p][p]
[/p][h3]Community Creative Corner[/h3][p]Our community members aren’t just gamers—many of you are also artists. Whether it’s cosplay, digital art, or some yet-to-be-invented medium, we’re your biggest fans. Check out this week’s hand-picked fan creations:[/p][p][/p][p]
artfullysinful[/p][p][/p][p]
palecryptid[/p][p]
[/p][p]That’s it for this week—with more updates, more chaos, and maybe a few surprises coming next Friday. Until then: keep your ECHOnet tuned and your loot luck high.[/p][p]Happy Hunting,
Erin from The Borderlands Community Team[/p][p]
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- [p]New Vault Hunter C4SH the Rogue, playable across all of Borderlands 4's base game and DLC zones[/p]
- [p]New map zone, The Whispering Glacier, packed with new story missions, side missions, activities, and collectibles[/p]
- [p]Two new major boss fights, 16 minibosses, and new enemy types[/p]
- [p]3 Pearlescent weapons and 18 new pieces of Legendary loot including weapons, gear, and Class Mods[/p]
- [p]28 new cosmetic items[/p]
[/p][h3]Community Creative Corner[/h3][p]Our community members aren’t just gamers—many of you are also artists. Whether it’s cosplay, digital art, or some yet-to-be-invented medium, we’re your biggest fans. Check out this week’s hand-picked fan creations:[/p][p][/p][p]
Erin from The Borderlands Community Team[/p][p]
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