THIS WEEK ON KAIROS
[p]Hey Vault Hunters! Welcome to “This Week on Kairos” - a weekly post where we share everything happening across the world of Borderlands 4, from developer updates to community highlights and beyond.[/p][p]Every week, we’ll be here with the latest news, fan creations, dev spotlights, helpful resources, and anything else we think you’ll want to see. Whether you're looking to catch up, dive deeper, or just see what your fellow players are up to, this is the place.[/p][p]
[/p][h3]Our Latest Update Notes:[/h3][p]
In case you missed them, here are the March 19th Minor Update notes:[/p][p]https://borderlands.2k.com/borderlands-4/update-notes/[/p][p][/p][p]A guide on how to submit a ticket can be found here: [/p][p]https://steamcommunity.com/app/1285190/discussions/2/673972930559959886/[/p][p][/p][p]When you submit a ticket, please remember to attach your DxDiag or MSinfo file. If you need assistance with doing that, here’s a walkthrough:[/p][p]https://support.borderlands.com/hc/en-us/articles/44564441894291-PC-How-do-I-attach-a-DxDiag-and-MSinfo-file[/p][p][/p][p](Note: This section is going to be structured the same each week, so although it looks the same, rest assured it’s being updated weekly!)[/p][p]
[/p][h3]C4SH Character Short: "High Roller"[/h3][p]Bend fortune to your favor when C4SH the Rogue, an all-new Vault Hunter, is available as part of Story Pack 1: Mad Ellie and the Vault of the Damned* starting March 26![/p][p]C4SH's Character Short "High Roller" features his retelling of the high-stakes card game that set him down an unforeseen path.[/p][p]Read up on C4SH’s Skill Tree and Action Skills here. [/p][p][dynamiclink][/dynamiclink]
[/p][h3]C4SH Spotlight - Gameplay Overview and Skill Tree Reveal[/h3][p]Bend fortune to your favor when C4SH the Rogue, an all-new Vault Hunter, is available as part of Story Pack 1: Mad Ellie and the Vault of the Damned* starting March 26! If you're a fan of Action Skills that unleash killer surprises, C4SH's distinctly variable kit lets you go for broke and overcome the odds in any firefight. C4SH's three Action Skills are always powerful at a baseline, but two of them have a chance to be even better suited for situations when luck is on your side.[/p][p]Watch the C4SH Gameplay Overview video below to see the trinket-adorned CasinoBot rip through opposition using the proverbial aces up his sleeves, including spell-slinging cards from his mystical Deck of Kanansi, dual-wielded revolvers, and eldritch totems summoned by the rolls of enchanted Bone Dice.[/p][p][dynamiclink][/dynamiclink]
[/p][h3]We’re Going to PAX East![/h3][p]Come watch the Gearbox team live onstage at PAX East 2026! Tune in to the Gearbox Twitch channel on March 26 at 11:30AM PT / 1:30 PM CT / 2:30PM ET to catch the Gearbox Main Theater Show and its lengthy Borderlands-centric segment. After the show, we're launching Story Pack 1: Mad Ellie and the Vault of the Damned*, including the new Vault Hunter C4SH the Rogue, at 1:00PM PT / 3:00 PM CT / 4:00PM ET![/p][p]We'll hear directly from Global Creative Executive Officer Andrew Reiner, Associate Director of Narrative April Johnson, Creative Producer Joel Watson, Associate Creative Director Grant Kao, and Associate Art Director Max Davenport about everything Borderlands 4, including forthcoming content laid on our updated 2026 roadmap.[/p][p]![]()
[/p][p][/p][h3]Borderlands 4-a-Cause: The Hunt[/h3][p]We want to call out a special community initiative for good. For years, members of the Borderlands community have come together to host The Hunt, a charity streaming marathon benefitting St. Jude Children’s Research Hospital. To date, they’ve raised over $500,000 total to benefit children’s health by participating in scavenger hunts across the Borderlands games. [/p][p]
It’s always incredible to see the community mobilize during these events. The Hunt is 4ever will take place from May 22 to May 31. For more information, keep an eye on their socials! [/p][p]
(Logo & Theme by PilotPlaysGames)[/p][p]
[/p][h3]Steam Community Photopalooza[/h3][p]As you take photos and drop them in Steam, we’ll round up a few of our favorites for your viewing pleasure. Enjoy the beauty of chaos - er, I mean, Kairos![/p][p]Legendary Star for this INCREDIBLE shot by SeniorPlayer资深玩家:[/p][p]
[/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink]
[/p][h3]Behind the Team: Tommy Westerman, Borderlands 4 Senior Game Designer[/h3][p]Every week, we’re spotlighting one of the minds behind the mayhem. You’ll get to learn about folks from both Gearbox and 2K, and how each person who touches the game both influences and is influenced by Borderlands 4. This week, we're talking with Tommy Westerman, Gearbox’s Senior Game Designer:[/p][p][/p][p]How do you know when a design idea is worth fighting for?[/p][p]Tommy: I tend to like to start with a very simple idea and just keep building on that idea. If I can see pretty early on there's a lot of fun in that idea, I will do my best to keep it. There's a lot of picking and choosing your battles, but if I can pick up the controller and show something is fun, it seems like it should be a keeper.[/p][p]Even when you lose some of those battles, you can still take the fun part of those designs and make them something better. Zane used to allow you to teleport to any location you could see. That was really fun, but that broke level design in so many ways. We knew the teleporting was a lot of fun and after a lot of discussions, we finally settled on the Digi-Clones and swapping places with them. There were even still a lot of challenges with that idea, but we proved the fun. We knew this was an idea worth fighting for.[/p][p][/p][p]What's a common design pitfall you try to prevent early?[/p][p]Tommy: It's very easy to get tunnel vision. You may have an idea you really like that sounds cool, but if it doesn't work and keeps opening up and more problems, at some point you need to tell yourself to pivot. It's OK to step back, look at the design, and pivot.[/p][p]I know I've been guilty of trying to force ideas I really like when we haven't found the fun yet, and that's why you need to get fresh eyes on things. From the beginning, we knew Amara was a "build-your-own Siren" and had this really complex system with an opening, middle, and finishing move. We put a lot of thought into this and had a working prototype, but we also realized we were adding complexity for complexity's sake. We had this really complicated system, and we were going to kill ourselves to get this to work but just didn't need to do all that work. We took a step back, simplified her skills, and she was a much better character for it.[/p][p][/p][p]If you could go back and give your younger designer self one piece of advice, what would it be?[/p][p]Tommy: Get used to testing early, often, and with other people. I could have made my life and players' lives so much easier had I just let people play a level earlier and gotten their advice. You can't design a good game in a vacuum.[/p][p]Early in my design career, I had a level with two puzzles that both involved some physics. I thought one was the easiest thing imaginable--you pull a weight down into a hole. Easy! The second one seemed more complex, but it was a similar idea--you pull an object down to smash it. In my head, I thought nobody would get that.[/p][p]For the first puzzle, I threw a light on the objects you needed to pull down and thought everyone would get that. For the second puzzle, I made one of the four objects initially broken, I made them move, and I even added dialogue. I was so worried nobody was going to get this. When it came time for players to actually play these puzzles, everyone got stuck on the first puzzle; nobody got stuck on the second. I had it completely backwards.[/p][p]Had I let people less familiar with the levels play them more often, I could have caught that mistake.[/p][p]
[/p][h3]Community Creative Corner[/h3][p]Our community members aren’t just gamers—many of you are also artists. Whether it’s cosplay, digital art, or some yet-to-be-invented medium, we’re your biggest fans. Check out this week’s hand-picked fan creations:[/p][p]
suchscary[/p][p][/p][p]
krotiation[/p][p]
[/p][p]That’s it for this week—with more updates, more chaos, and maybe a few surprises coming next Friday. Until then: keep your ECHOnet tuned and your loot luck high.[/p][p]Happy Hunting,
Erin from The Borderlands Community Team[/p][p]
[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p]
[/p]
In case you missed them, here are the March 19th Minor Update notes:[/p][p]https://borderlands.2k.com/borderlands-4/update-notes/[/p][p][/p][p]A guide on how to submit a ticket can be found here: [/p][p]https://steamcommunity.com/app/1285190/discussions/2/673972930559959886/[/p][p][/p][p]When you submit a ticket, please remember to attach your DxDiag or MSinfo file. If you need assistance with doing that, here’s a walkthrough:[/p][p]https://support.borderlands.com/hc/en-us/articles/44564441894291-PC-How-do-I-attach-a-DxDiag-and-MSinfo-file[/p][p][/p][p](Note: This section is going to be structured the same each week, so although it looks the same, rest assured it’s being updated weekly!)[/p][p]
[/p][h3]C4SH Character Short: "High Roller"[/h3][p]Bend fortune to your favor when C4SH the Rogue, an all-new Vault Hunter, is available as part of Story Pack 1: Mad Ellie and the Vault of the Damned* starting March 26![/p][p]C4SH's Character Short "High Roller" features his retelling of the high-stakes card game that set him down an unforeseen path.[/p][p]Read up on C4SH’s Skill Tree and Action Skills here. [/p][p][dynamiclink][/dynamiclink]
[/p][h3]C4SH Spotlight - Gameplay Overview and Skill Tree Reveal[/h3][p]Bend fortune to your favor when C4SH the Rogue, an all-new Vault Hunter, is available as part of Story Pack 1: Mad Ellie and the Vault of the Damned* starting March 26! If you're a fan of Action Skills that unleash killer surprises, C4SH's distinctly variable kit lets you go for broke and overcome the odds in any firefight. C4SH's three Action Skills are always powerful at a baseline, but two of them have a chance to be even better suited for situations when luck is on your side.[/p][p]Watch the C4SH Gameplay Overview video below to see the trinket-adorned CasinoBot rip through opposition using the proverbial aces up his sleeves, including spell-slinging cards from his mystical Deck of Kanansi, dual-wielded revolvers, and eldritch totems summoned by the rolls of enchanted Bone Dice.[/p][p][dynamiclink][/dynamiclink]
[/p][h3]We’re Going to PAX East![/h3][p]Come watch the Gearbox team live onstage at PAX East 2026! Tune in to the Gearbox Twitch channel on March 26 at 11:30AM PT / 1:30 PM CT / 2:30PM ET to catch the Gearbox Main Theater Show and its lengthy Borderlands-centric segment. After the show, we're launching Story Pack 1: Mad Ellie and the Vault of the Damned*, including the new Vault Hunter C4SH the Rogue, at 1:00PM PT / 3:00 PM CT / 4:00PM ET![/p][p]We'll hear directly from Global Creative Executive Officer Andrew Reiner, Associate Director of Narrative April Johnson, Creative Producer Joel Watson, Associate Creative Director Grant Kao, and Associate Art Director Max Davenport about everything Borderlands 4, including forthcoming content laid on our updated 2026 roadmap.[/p][p]
[/p][p][/p][h3]Borderlands 4-a-Cause: The Hunt[/h3][p]We want to call out a special community initiative for good. For years, members of the Borderlands community have come together to host The Hunt, a charity streaming marathon benefitting St. Jude Children’s Research Hospital. To date, they’ve raised over $500,000 total to benefit children’s health by participating in scavenger hunts across the Borderlands games. [/p][p]
It’s always incredible to see the community mobilize during these events. The Hunt is 4ever will take place from May 22 to May 31. For more information, keep an eye on their socials! [/p][p]
[/p][h3]Steam Community Photopalooza[/h3][p]As you take photos and drop them in Steam, we’ll round up a few of our favorites for your viewing pleasure. Enjoy the beauty of chaos - er, I mean, Kairos![/p][p]Legendary Star for this INCREDIBLE shot by SeniorPlayer资深玩家:[/p][p]
[/p][h3]Community Creative Corner[/h3][p]Our community members aren’t just gamers—many of you are also artists. Whether it’s cosplay, digital art, or some yet-to-be-invented medium, we’re your biggest fans. Check out this week’s hand-picked fan creations:[/p][p]
Erin from The Borderlands Community Team[/p][p]
[/p]