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BPM: BULLETS PER MINUTE News

BPM: Bullets Per Minute анонсирована для Nintendo Switch — релиз для гибридной консоли состоится 8 сентября

Студия Awe Interactive готова выпустить на Nintendo Switch ритм-шутер от первого лица BPM: Bullets Per Minute. Заручившись поддержкой издательства Playtonic Friends, команда запланировала релиз на 8 сентября. Тематический трейлер можно посмотреть ниже.

Minor Translation and other fixes.

Russian translation changes,
Missing font fixes,
Reordered files for better HDD loading times (minor change, may result in only 5% gains),
Made escape skip latency test screen,
Removed game hitches when using Revolver. (particle effect issue)

Hotfix 2

  • Heiðrún head projectiles are now targetable. No unavoidable damage.
  • Latency test results screen is now passable with Enter if your tests timed out.
  • Latency test added to game settings.
  • UI scale setting is now configurable with mouse more easily.
  • Missing Chinese missing characters fixed.
  • Photosensitivity screen now skippable after 1 second.
  • Russian font support (Cyrillic font). Thanks to community member Sergio270.
  • Russian translation improvements.
  • Spanish translation improvements.


Hotfix 1

  • Centered “reload” text. X
  • At UI scale 1.2x, stats going off the screen fixed
  • Block Ability is now offset correctly
  • Fixed Endless spinning on the main menu if your FPS is low
  • UI scale changes now save to file
  • Volume settings apply on game startup
  • Fixed Library only producing Secondary Abilities
  • There is now no green when transitioning between Helheim rooms
  • Adjusted Vanaheim pitted room
  • Fixes some particle game hitches (some hitches still remain)


More fixes will be coming.

If our upgrade in Engine isn't working for you consider rolling back on a beta branch to either "rollback_pre_translations" or "rollback_sept_23_2020".

Rhythm-based shooter BPM: Bullets Per Minute heads to consoles in October

Playtonic Friends has announced that BPM: Bullets Per Minute, the first title from its new publishing label, is coming to PS4 and Xbox One.

Developed by Awe Interactive and originally released last September on PC, the game is described as a fast and frenetic rhythm-based shooter with dungeon-based action. In the game, a single move, shot, jump, and dodge will be pulled off to the beat of a rock soundtrack.

With the game, console players will be able to play additional content that was rolled out for the PC version including five brand new characters, three new weapons, a brand new chapter with its own unique enemies, two new difficulties, and a mixture new items, achievements, and assorted tweaks.

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