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BPM: BULLETS PER MINUTE News

BPM: Localisation & Performance Upgrade

We're bringing BPM to the world!

  • Localisation added for German, Spanish, French, Italian, Portuguese, Russian, Chinese - Simplified
  • “The Crypt” track added to the Steam OST
  • “Reload by Firing” Setting
    When turned on, the firing your weapon button also acts as the reload button
  • Photosensitivity Warning
  • Performance Optimisations
  • Memory Optimisations ( the game uses 40% of the RAM it used to! )
  • Lighting and graphics have been optimised to improve performance on low-end PCs
  • Improvements to stutters (some do remain)
  • Improvements to autoaim on gamepad
  • Improvements to loading times
  • Latency Test added
    This does NOT fix or calibrate any latency issues, but will reveal them if present. Extreme latency will make BPM unplayable in it’s intended way of playing. If detected, the game will turn on Assisted-Rhythm mode. (99% of PC players will not have any issue with latency. The majority of latency issues will come from BPM being played on TVs with poor latency, and bluetooth headphones/speakers)


Bug Fixes:
  • Fixed bug in Vanaheim where enemy spawns directly in front of you
  • Fixed double weapon glitch (Mengiyord)
  • Fixed revolver pickup sound playing during loading screens
  • Fixed Multiplier UI glitch
  • Fixed glitch in Svartalfheim where an enemy can teleport behind the wall
  • Removed Herobrine
  • + many more


This update has put us in a good place with lots of optimisations for consoles that we can build on in our future games. We aren't done with the BPM franchise folks!

Localisation + Performance Patch

  • Localisation added for German, Spanish, French, Italian, Portuguese, Russian, Chinese - Simplified
  • “The Crypt” track added to the Steam OST
  • “Reload by Firing” Setting - When turned on, the firing your weapon button also acts as the reload button
  • Photosensitivity Warning
  • Performance Optimisations
  • Lighting and graphics have been optimised to improve performance on low-end PCs
  • Improvements to game stutters (some do remain)
  • Improvements to autoaim on gamepad
  • Improvements to loading times
  • Latency Test added
    This does NOT fix or calibrate any latency issues, but will reveal them if present. Extreme latency will make BPM unplayable in it’s intended way of playing. If detected, the game will turn on Auto-Rhythm mode. (99% of PC players will not have any issue with latency. The majority of latency issues will come from BPM being played on TVs with poor latency, and Bluetooth headphones/speakers)

    Bug Fixes:
  • Fixed bug in Vanaheim where enemy spawns directly in front of you
  • Fixed double weapon glitch (Mengiyord)
  • Fixed revolver pickup sound playing during loading screens
  • Fixed Multiplier UI glitch
  • Fixed glitch in Svartalfheim where an enemy can teleport behind the wall
  • Removed Herobrine
  • + many more


This update has put us in a good place with lots of optimisations for consoles that we can build on in our future games. We aren't done with the BPM franchise folks!

90 ударов в минуту: Обзор BPM: Bullets Per Minute

В апреле 2020 года инди-разработчик Дэн Да Роча выложил в социальной сети Twitter небольшой ролик с интересным концептом шутера, в котором нужно стрелять в определенном ритме под музыку. Видео оказалось весьма популярным, его даже заметил сам Клифф Блезински, отец серий Unreal и Gears, назвавший идею энтузиаста самой инновационной в жанре FPS со времен SUPERHOT. Дэн решил воплотить свою задумку в жизнь и начал разрабатывать проект Gun Jam, но каково было его удивление, когда буквально через месяц состоялся анонс другой игры в таком же стиле - BPM: Bullets Per Minute, а чуть позже и еще одной - Metal: Hellsinger. Несмотря на то, что Gun Jam анонсировали раньше, именно BPM успела сорвать куш и выстрелить самой первой.

BPM: OVERDRIVE UPDATE



We’re happy to bring you the BPM: OVERDRIVE update. Since release, we’ve been working hard to bring more to BPM. In this update we have added five brand new characters that let you play BPM in a new unique way, three new weapons to encourage more killing of enemies to the beat, a brand new chapter with its own unique enemies, two new difficulties, and much more good stuff!

[previewyoutube][/previewyoutube]

Key Features:

5 New Characters
3 New Weapons
1 New Chapter
2 New Difficulties: Hellish and Practice

Additional Additions of Stuff:

New achievements
Over 20 new items
New abilities
New enemies
New unique room types
A new boss
Gameplay balancing
Trials (Items that make your runs more challenging)
Ultrawide FOV support
Per chapter hue slider (change colour of filter)
Optimisation
New challenges
Save game stability fixes
Crash fixes
Level fixes
Asgard has been tweaked
New rooms added
Raygun charge time shortened
Lighting changes
Little changes everywhere
New floor modifiers
Floor entry blur shorter
Windows darkened in Dark floor modifier
Some sounds tweaked
Gambling machine repurposed

We hope you’re excited to play! We’ve loved making this game, and with this update finished, we’re planning the future for games from Awe Interactive.

Overdrive Patch

Key Features:

5 New Characters
3 New Weapons
1 New Chapter
2 New Difficulties: Hellish and Practice

Other Stuff

New achievements
Over 20 new items
New abilities
New enemies
New unique room types
A new boss
Gameplay balancing
Trials (Items that make your runs more challenging)
Ultrawide FOV support
Per chapter hue slider (change colour of filter)
Optimisation
New challenges
Save game stability fixes
Crash fixes
Level fixes
Asgard has been tweaked
New rooms added
Raygun charge time shortened
Lighting changes
Little changes everywhere
New floor modifiers
Floor entry blur shorter
Windows darkened in Dark floor modifier
Some sounds tweaked
Gambling machine repurposed