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Endless mode adjustment patch note

Endless mode adjustment patch note


[h2]Don't Kill Them All[/h2]


Our campaign for Don't Kill Them All has 1000 backers! Check out our Kickstarter campaign if you haven't yet, or add us to your wishlist on Steam now!

v1.4.1 patch notes

[h2]New features:[/h2]
  • Game over screen skip button added: You can now press the interact button during the scoring animation on the game over screen to fast-forward through it.

[h2]Balance changes:[/h2]
  • Enemy HP Progression: Adjusted the enemy HP progression curve in endless mode to provide a greater challenge and better match the players' scaling power.

    • Loop 1 HP Multiplier: 2 → 3
    • Loop 2 HP Multiplier: 5 → 10
    • Loop 3 HP Multiplier: 9 → 25
    • Loop 4 HP Multiplier: 14 → 50
    • Loop 5 HP Multiplier: 20 → 100
    • From Loop 6 onwards, the HP multiplier increases by 100 for each subsequent loop.
  • Prevent self-inflicted damage from ejecting a plank from the ship
  • Golden bottle now increases paddle attack damage by 10%
  • Equipping multiple Light Fan trinkets now adds additional projectiles. Light Fan projectiles now synergizes with other paddle enhancements such as elemental effects, additional damage, size and speed.


[h2]Bug Fixes:[/h2]
  • Prevent some enemy looping sound to be played infinitely for the guest in an online game

Endless mode update out Now! Also Orcs?



Wait what? Orcs? Those guys can swim now?

Before talking about the latest Ship of Fools update, let us introduce Don’t Kill Them All, our brand new game being revealed on Kickstarter TODAY!

It would mean the world to us if you show your appreciation for our work by backing our next game! You can also wishlist it now on Steam to stay in the loop. We’ve put a lot of care into it and we’re sure you’ll like it a lot!

To back our project on Kickstarter

To watch the trailer on Youtube



Hey Fools! Developer Dan here, bringing you details about this new Ship of Fools update releasing the highly anticipated endless mode along with a plethora of balance adjustments and bug fixes.

Since the game's launch, the community has eagerly requested an endless mode, allowing a successful run to continue indefinitely. So we did it! From now on, upon winning any run, you'll have the option to embark on an Endless Mode adventure, retaining your current equipment and starting anew from The Forgotten Waters.

But beware! Each time you enter a new loop, enemies receive a substantial power boost. This added challenge compounds with the modifiers provided by The Lighthouse brightness levels.



Hold on a moment... Are we suggesting that it's now feasible to duplicate any item at the High Sea’s fountain on each loop? This would theoretically allow for an infinite number of identical trinkets to be equipped simultaneously, right?

YES.

Let the crazy builds go wild and shall the fun remain endless!

[h2]v1.4.0 patch notes[/h2]
New features:
  • Endless mode added

[h2]Balance changes:[/h2]
  • Reduce owlet movement speed when charging the boat before exploding
  • Increase paper plane ammunition homing force and damage

[h2]Fools balance changes:[/h2]
  • Quill: Missing a shot only removes 2 stacks instead of all of them. Sentry gun not hitting enemies does not count as a miss. We felt that her ability was too punishing, making her almost unplayable in certain situations. Now Quill is a strong pick while still requiring some good aiming!
  • Betty: Initiate rage mode when getting hit by a regular paddle attack from another player instead of only initiating from a heavy hit. This allows for the other player to continuously initiate Betty’s rage mode while she remains shooting!
  • Finley: Rework reward pool from repairs. Now when repairing, Finley has a chance of spawning:
    • Regular resource: 60%
    • Basic chest: 25%
    • Ancient chest containing an item: 5%
  • Jules: All light trinkets are now included in the pool of obtainable items from his ability. Jules will now generate a trinket when defeating The Eye of the Storm. Prior to this update, activating Jules' ability upon defeating the final boss was unnecessary. However, with the introduction of Endless mode, this item now serves a purpose in subsequent loops!

[h2]Miscellaneous:[/h2]
  • Prevent sentry cannons from shooting an enemy with an active deflection bubble
  • Barnaby and Jules ability now remove the generated item from the pool of obtainable items to make sure those items are not generated again in the same run
  • Replace Mama Gull inventory image
  • Replace Yoyo trinket activation keyword from “damage” to “accuracy”
  • Something special added to the main menu…

[h2]Bug Fixes:[/h2]
  • Fix plank bundle given by the siren in The Edge cave sometimes falling in the water
  • Fix achievements for completing a run not being shared with the client in an online game
  • Fix some special chest encounters ending too soon
  • Fix siren ship misplaced hole making it hard to repair
  • Fix enemies looping sound never stopped in certain situations
  • Fix projectile attack ground target sometimes not being deactivated
  • Fix item transfering when switching fools not working properly as the client in an online game
  • Fix paddle reach bonuses given not applied to the client in an online game
  • Fix homing projectiles not being able to hit enemies that are very close to the water level
  • Fix Mama Gull projectiles not hitting some boss parts
  • Fix sometimes being able to open the map during sector loading soft-locking the game

What's next?

Hey everyone, we wanted to give you a little update on what's next for us and a video was probably the best way to reach out! 📢

[previewyoutube][/previewyoutube]

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Thank you for being part of our incredible community. Let's continue to game on together! 🙌

The Fika production's Team

Pardon my french, 50% off?!



🎉 Ahoy, fellow adventurers! 🚢 Exciting news from the Ship of Fools crew – we're thrilled to be part of the Quebec Games Celebration! 🌊

As a special treat, enjoy a whopping 50% off during this celebration.

https://store.steampowered.com/app/1286580/Ship_of_Fools/

🎮 Don't miss out on the fun – secure your discounted adventure now! ⚓

We will also be part of the streaming event, more details to come.