Schwarzerblitz v1.2.3 - Beta branch balance patch
This patch applies ONLY to the endless-beta branch of the game. To opt-in, right click on Schwarzerblitz in your Steam library, select Properties, Beta and use the password mysteryjohnson to unlock it.
[h2]v 1.2.3 (13.09.2020, beta branch)[/h2]
[h3]Bug fixes[/h3]
[h3]System changes[/h3]
[h3]New content[/h3]
Stages
[h3]Character changes[/h3]
Amy
[h2]v 1.2.3 (13.09.2020, beta branch)[/h2]
[h3]Bug fixes[/h3]
- fixed a bug which caused the match to end improperly in story mode if a character was KOed by damage over time
[h3]System changes[/h3]
- Projectiles can now have accelerations and arced trajectories
[h3]New content[/h3]
Stages
- added the first version of "Parsec Arena" (music still to be replaced with the final version)
- added the first version of "After Hours" (music might be temporary)
- uploaded the improved version of Le Coq Heureux
- new costume: "Quarantine Rapport 2" Johnson
- new costume: "Unpaid Bills" Shaz (needs to be unlocked by completing arcade with him twice and clearing his trial)
[h3]Character changes[/h3]
Amy
- r.P: reduced active frames by 3 (the active time was not conform with the visual appearance of the move)
- c.3P: changed recovery stance after move to remove an unwanted animation jitter
- Top Hat Doomsday (623 P) has been split into two different moves:
- 623 P (Top Hat Reprise) doesn't require Bullet Counters but does not launch. It can still be used as a juggling tool like the old Top Hat Doomsday, though. It's +12 on hit and deals 18 damage.
- 623 P+K (Top Hat Doomsday) now costs one Bullet and it is equivalent to the previous iteration of Top Hat Doomsday. It deals 22 unscaled damage.
- 623 P (Top Hat Reprise) doesn't require Bullet Counters but does not launch. It can still be used as a juggling tool like the old Top Hat Doomsday, though. It's +12 on hit and deals 18 damage.
- Added 5 frames of recovery to his Brisbane Roundabout sidesteps
- Brisbane 2T: doesn't launch anymore, but causes pushback
- r.K: added Standing Launch properties
- Brisbane PP (Heavy Metal): changed into natural combo
- Ultimate Diamond Crusher won't hit juggled or airborne opponents at full force. This prevents the One-Hit-KO variant of the move from being used during a juggle combo
- changed move names to reflect the DoF naming convention
- updated intro and win quotes
- his axe moves have now proper acceleration and arcs
- his skull moves have been changed to make use of the acceleration