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Way of the Hunter News

Update 1.18 with a Remington firearms pack (+trailer) is live!

Update 1.18 is now live, bringing the Remington firearms pack to all players, as well as a number of fixes and improvements to Way of the Hunter.

In the new Way of the Hunter trailer, we are taking a look at Remington Arms: firearms that bring tradition and innovation. Choose from a range of rifles with accurate physics and attributes to get the best hunting experience every time you step into the wild!

[previewyoutube][/previewyoutube]

Remington Arms firearms pack, including models like Remington 783, V3 Waterfowl, or probably the most famous M1903 Springfield, are available as a part of this free update in the in-game shop.

Version 1.18 patch notes:
  • Added: Remington firearms pack
  • Added: Anti-aliasing option - DLSS (for RTX 20-series and newer)
  • Tweaked: Animal paths between need zones
  • Tweaked: Morning silence shotgun iron sight
  • Fixed: Called animals walking too close to player while in prone position
  • Fixed: Animals pedicle morphs
  • Fixed: Missing translation in the “Age” field of Animal analysis
  • Fixed: Map movement when mouse got out of game window
  • Fixed: Confusing visualization of undestroyed organ in the Claim screen
  • Fixed: Animals sometimes walking into deep waters
  • Fixed: Bloods trails disappearing after the player sleeps
  • Fixed: Misaligned fur texture for Red deer
  • Fixed: Character stuck in prone position with running movement speed
  • (MP) Fixed: Different animal antlers for host and client
  • (MP) Fixed: Client not seeing blood tracks of animal shot by Host
  • (MP) Fixed: Points of interest not discovering for the Client
  • (MP) Fixed: Client’s presence not spooking animals
  • Fixed: Rare crash when attempting to climb ladder / entering hunting stand
  • Fixed: Rare crash in MP when joining server
  • Fixed: Rare crash when walking in a specific area
  • Fixed: Lake and river visuals
  • Fixed: Ladder not attached to hunting stand
  • Fixed: Rocks under the ladder


If you encounter any issues, the single best place to report it is via the THQ Nordic Redmine: https://thqn.net/woth-rm

Good hunting!

Update Notes for 1.18.0

  • Added: Remington firearms pack
  • Added: Anti-aliasing option - DLSS (for RTX 20-series and newer)
  • Tweaked: Animal paths between need zones
  • Tweaked: Morning silence shotgun iron sight
  • Fixed: Called animals walking too close to player while in prone position
  • Fixed: Animals pedicle morphs
  • Fixed: Missing translation in the “Age” field of Animal analysis
  • Fixed: Map movement when mouse got out of game window
  • Fixed: Confusing visualization of undestroyed organ in the Claim screen
  • Fixed: Animals sometimes walking into deep waters
  • Fixed: Bloods trails disappearing after the player sleeps
  • Fixed: Misaligned fur texture for Red deer
  • Fixed: Character stuck in prone position with running movement speed
  • (MP) Fixed: Different animal antlers for host and client
  • (MP) Fixed: Client not seeing blood tracks of animal shot by Host
  • (MP) Fixed: Points of interest not discovering for the Client
  • (MP) Fixed: Client’s presence not spooking animals
  • Fixed: Rare crash when attempting to climb ladder / entering hunting stand
  • Fixed: Rare crash in MP when joining server
  • Fixed: Rare crash when walking in a specific area
  • Fixed: Lake and river visuals
  • Fixed: Ladder not attached to hunting stand
  • Fixed: Rocks under the ladder


If you encounter any issues, the single best place to report it is via the THQ Nordic Redmine: https://thqn.net/woth-rm

Good hunting!

(Video) Dev diary #9 - Navigation and hunting maps

Virtual worlds in the Way of the Hunter are big. The first step to a successful hunt is using the map features to know where you are and what you are up to. In this dev diary episode, Creative Director Daniel Dička will tell & show you how to use the map, including the meaning of the icons and what options you have when traveling through the virtual worlds of the Way of the Hunter.

[previewyoutube][/previewyoutube]

Follow Nine Rocks Games and Way of the Hunters on socials and join our official Discord to stay up to date with new updates and fresh Dev diary episodes:

http://wayofthehunter.com/
http://discord.gg/wayofthehunter

Update notes for 1.17

Update 1.17 is now live, bringing an important furry addition, and a number of fixes and improvements to Way of the Hunter.

Version 1.17 patch notes:
  • Added: Brown bear in Transylvania
  • Added: Ambient birds
  • Tuned: Reduced chromatic aberration and vignetting
  • Tuned: Multiple environmental visual bugs (e.g. levitating stones)
  • Tuned: Multiple animations related to firearms handling and player movement
  • Tuned: Firearm synchronization audio
  • Fixed: (PS5/Xbox Series X/S) Difficulty reset after the game is rebooted
  • Fixed: Hunting log data not updating properly if the animal was younger at the time of an earlier bullet hit (Fix is only for newly created hunting log entries. Older hunting log entries will be fixed in a future update)
  • Fixed: Missing shot sound on the .338
  • Fixed: Analytics turn off option
  • Fixed: Animal reward update after integrity loss
  • Fixed: Fixed Hunting log displaying all animals as 'Young' when no taxidermy data is available
  • Fixed: Animation of small game animals stuttering when seen through optics
  • Fixed: Individual animals straying too far from their herd and causing unintended spooking behavior
  • Fixed: Looping vehicle audio
  • Fixed: Crash when switching to windowed mode
  • Fixed: Random crash after the animal has been shot
  • Fixed: Crash when shooting an animal with shotgun in MP resulting in server crash
  • Fixed: Rare crash when interacting with a static animal sign
  • Fixed: Notifications of discoveries around the map
  • Fixed: Notifications of discoveries around the map
  • Fixed: Continuously shooting with shotgun leading to a drop in FPS
  • Fixed: Infinite jumping loop
  • Fixed: Multiple localization issues

Good hunting!

Update 1.17 is live!

Update 1.17 is now live, bringing an important addition, and a number of fixes and improvements to Way of the Hunter.

Version 1.17 patch notes:
  • Added: Brown bear in Transylvania
  • Added: Ambient birds
  • Tuned: Reduced chromatic aberration and vignetting
  • Tuned: Multiple environmental visual bugs (e.g. levitating stones)
  • Tuned: Multiple animations related to firearms handling and player movement
  • Tuned: Firearm synchronization audio
  • Fixed: (PS5/Xbox Series X/S) Difficulty reset after the game is rebooted
  • Fixed: Hunting log data not updating properly if the animal was younger at the time of an earlier bullet hit (Fix is only for newly created hunting log entries. Older hunting log entries will be fixed in a future update)
  • Fixed: Missing shot sound on the .338
  • Fixed: Analytics turn off option
  • Fixed: Animal reward update after integrity loss
  • Fixed: Fixed Hunting log displaying all animals as 'Young' when no taxidermy data is available
  • Fixed: Animation of small game animals stuttering when seen through optics
  • Fixed: Individual animals straying too far from their herd and causing unintended spooking behavior
  • Fixed: Looping vehicle audio
  • Fixed: Crash when switching to windowed mode
  • Fixed: Random crash after the animal has been shot
  • Fixed: Crash when shooting an animal with shotgun in MP resulting in server crash
  • Fixed: Rare crash when interacting with a static animal sign
  • Fixed: Notifications of discoveries around the map
  • Fixed: Notifications of discoveries around the map
  • Fixed: Continuously shooting with shotgun leading to a drop in FPS
  • Fixed: Infinite jumping loop
  • Fixed: Multiple localization issues

Good hunting!