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Neyyah News

Fix - Localisation issues / interactions

Fixes -

- Localisation issues
- Interactable areas / soft lock problems

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Fixes - fixed windowed resolution / translations

Some extra fixes:

- "fixed windowed resolution, fullscreen was always correct'' - windowed mode now set to 1920x1080
- localisations

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Fixes - MANY (includes Pinorvia door lock glitch / Hayyen journal VO audio ...)

BIG NEYYAH HEAL / BUG FIXES:

In the name of Fezalta ....

- Glitch with inventory item needed / journal
- All credits read with Screen Australia support mention / logo
- Localisation additions
- Zoom in glitches
- Water animation glitches
- Hayyen journal audio balances fixed
- Action highlight glitches fixed
- Pinorvia Door lock bug / soft lock fixed.


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7 years in the making - 1 week after launch!

[p][/p][previewyoutube][/previewyoutube][p]One week after launch!![/p][p]Hello adventurers! I hope you're enjoying your time in Neyyah, discovering its many mysteries and soaking up all the world has to offer. Seven years in development, and it finally hit the Steam waves on the 2nd September, opening its portal to a very excited and PATIENT community (it had been a long wait lol). I was also very excited to finally get Neyyah out into the world, and the response has been amazing!![/p][p][/p][p]I want to thank everyone who's jumped in so far! Thank you for all feedback, and I aim to act fast on any bugs / glitches cropping up here and there. The Steam discussions is the best place for any questions - I'm checking every day, and respond fast, aiming to get patches up at least once if not twice a day! Making Neyyah the best experience it can be for everyone.[/p][p][/p][p]The video I'm sharing just goes into my thoughts after a week: how I'm feeling after all the build-up to the launch, seeing the responses and reactions to something I've spent just over seven years pouring my life into ... It's a bizarre feeling for sure.[/p][p][/p][p]Do check out my recent interview with Talal at FRVR which answers a lot of questions moving forward with Neyyah, and it's seven year development journey: https://frvr.com/blog/myst-spiritual-successor-neyaah-creator-believes-players-are-craving-something-that-quenches-that-nostalgic-retro-thirst-as-new-game-launches/[/p][p][/p][p]Be sure to leave a Steam review! [/p][p][/p][p]Thanks again to all you amazing adventurers out there!![/p][p][/p][p].YY.[/p]

FIXES - journals / telescope glitches / credits (screen australia logo)

FIXES:
- Telescope / pier (payeeta factory zone) glitches
- Mason’s journal – zoom outs / now fixed around pages
- Journal pick up / zoom out tightened area – fix on jammed state
- credits / Screen Australia Logo added

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