Patch 0.1.9
- CHANGE: "Stone" debuff can no longer be applied from effects that apply random debuffs.
- CHANGE: Realm Depth 42 boss is slightly easier.
- CHANGE: "Adrenaline Rush" spell no longer guarantees critical damage and each attack deals 15% normal damage. It has additional Charges to compensate.
- FIX: Display issue related to treasure chests spawning on top of some realm objects.
- FIX: Display issue related to god altars spawning near geysers.
- FIX: Movement collision issue related to moving the menagerie in your castle.
- FIX: Kingdom of Heretics decoration floor was swapped with that of Frostbite Caverns'.
- FIX: Display issue when a creature gained exactly enough experience points to level up after battle.
- FIX: Display issue related to taking damage from the "Cursed" debuff.
- FIX: Display issue with the experience gain screen that caused the experience bars to be less full than they should have been.
- FIX: Sometimes, creatures could lose their turns under certain circumstances.
- FIX: Hopefully, the above fix will also fix the issue with dead creatures being able to sometimes take a turn. Please let me know if you see this happen again.
- FIX: Gem upgrade sound would play even if you didn't have enough resources.
- FIX: "Ever Upwards" trait only resurrected one ally instead of all of them.
- FIX: The Riddle Dwarf could spawn earlier in the game than intended.
- CHANGE: Realm Depth 42 boss is slightly easier.
- CHANGE: "Adrenaline Rush" spell no longer guarantees critical damage and each attack deals 15% normal damage. It has additional Charges to compensate.
- FIX: Display issue related to treasure chests spawning on top of some realm objects.
- FIX: Display issue related to god altars spawning near geysers.
- FIX: Movement collision issue related to moving the menagerie in your castle.
- FIX: Kingdom of Heretics decoration floor was swapped with that of Frostbite Caverns'.
- FIX: Display issue when a creature gained exactly enough experience points to level up after battle.
- FIX: Display issue related to taking damage from the "Cursed" debuff.
- FIX: Display issue with the experience gain screen that caused the experience bars to be less full than they should have been.
- FIX: Sometimes, creatures could lose their turns under certain circumstances.
- FIX: Hopefully, the above fix will also fix the issue with dead creatures being able to sometimes take a turn. Please let me know if you see this happen again.
- FIX: Gem upgrade sound would play even if you didn't have enough resources.
- FIX: "Ever Upwards" trait only resurrected one ally instead of all of them.
- FIX: The Riddle Dwarf could spawn earlier in the game than intended.