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  3. Patch 0.1.10

Patch 0.1.10

- CHANGE: Re-coded the way the game handles the Timeline. This should resolve all bugs related to creatures losing their turns, being able to take actions while dead, and other inconsistencies. This change could also introduce new bugs so please let me know if you notice anything out of the ordinary in your battles.
- CHANGE: Players can no longer be afflicted with Frozen, Sleep, or Snared via realm properties. Note that Stone is already on this list as a result of a prior patch.
- CHANGE: "Always Dodge" realm property is now "Chance to Dodge". The numerical value of this property represents an independent chance to dodge attacks.
- CHANGE: "Chance for enemies to resurrect on death" realm property is now "Resurrect On Death". It has a 100% chance to activate for each creature, but can only happen once per creature. In addition, enemies now resurrect with 25% Health, down from 100%. This should make the property much less annoying.
- CHANGE: Updated the "Unsocket" description to make it clear that the material will be destroyed.
- CHANGE: "Meteor Shower" spell has been changed: Enemies take a moderate amount of damage three times. This spell was changed because the old one had an extremely vague description and its actual effect was difficult to understand.
- CHANGE: Re-worded the "Timewalk" spell description to make it easier to understand.
- CHANGE: Removed the option at Everett to cancel all projects, as this was implemented as a temporary measure as a result of a bug.
- FIX: "The Pot Lid" realm quest could be given to players even though it's obsolete.
- FIX: "Second Chance" trait didn't work.
- FIX: "Magic Barrier" trait worked on buffs as well as debuffs.
- FIX: Rare crash when summoning a creature.
- FIX: Rare hang when opening a treasure chest.
- FIX: "Desensitization" perk worked on buffs.
- FIX: Several bugs related to the "Endowment" perk.
- FIX: "Solace" trait was worded incorrectly.
- FIX: Crash related to the "Quantum Flux" trait.
- FIX: You could pan the map while viewing realm properties.
- FIX: You can no longer release a creature if you wouldn't have any creatures left afterward.
- FIX: Freeze related to "Unbidden Miracle" trait.
- FIX: "Ancestry" perk now gives the correct amount of traits. Note that your creatures can still receive duplicate traits. Also note that you need to have knowledge about a creature in order to have its trait added to the list this perk pulls from.
- FIX: "Adaptation" perk now gives the correct amount of buffs.
- FIX: "Hybridization" perk gave the wrong amount of health.
- FIX: "Independence" perk gave the wrong amount of health.
- FIX: "Purebred" perk gave the wrong amount of health.
- FIX: Crash related to "Staff" artifacts' spell gem slots.
- FIX: Decorations beeped when you interacted with them.
- FIX: Item Set manager now displays a page number.