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  3. Patch 0.1.14

Patch 0.1.14

- ADD: Gameplay Option to disable enemy fusion palettes. If you disable them, an icon will now appear next to each creature's battle sprite to let the player know that the creature is fused.
- ADD: You can now reset your perk points at the wardrobe in your castle for free.
- ADD: You can now unattune a relic at the Reliquary. The option to do so via the creature menu is still available as well.
- ADD: Satyrs, Seraphs, Shades, Shadows, Shapeshifters, Sins, and Sirens have new graphics.
- CHANGE: Adjusted the perk point costs for several perks to get all specializations as close to 1500 points as possible to max them out.
- CHANGE: You will now stop gaining perk points after 1550, which is enough to max out any specialization in the game.
- CHANGE: Removed "Notifications" from the main menu as it can be accessed with the F key so most people don't tend to access it from the menu anyway.
- CHANGE: "Break the Cycle" trait no longer sends an ally to the top of the Timeline.
- CHANGE: "Fight or Flight" trait no longer activates if one of your creatures attacks its allies.
- CHANGE: The trait a creature received from fusion is now displayed on the first page of the Inspection UI along with the creature's innate trait.
- CHANGE: Enemies are now fused based on your Realm Instability level. At 0 Instability, no creatures will be fused. The chance increases by 20% per Instability.
- CHANGE: Updated Goblet of Giving text to inform the player that as they unlock more specializations, their reward will increase. This has always been the case, but the text didn't reflect that fact.
- CHANGE: Decreased the exp/resource bonus from obtaining Rank B knowledge from 50% to 15% per creature in battle.
- CHANGE: Effects that cause critical damage to be guaranteed to fail are now prioritized ahead of those that guarantee them to succeed. This change was made because there was no consistency between the two effects before and it felt very unpredictable.
- CHANGE: Realm property "Can't Resurrect" now displays floating text.
- CHANGE: "Hail to the King" trait has been revamped: At the start of battle, this creature gains Summon Conquest, Summon War, Summon Death, and Summon Famine (Spell Gems).
- FIX: Slot machines now give 5 spins per ticket, as originally intended.
- FIX: "Forbidden Magic" perk had 3 levels while it should have only had one 1.
- FIX: Some creatures (such as Diabolic Horde) had strange fusion outcomes that involved re-coloring their black outlines. Please let me know if you find any creatures that still have this issue.
- FIX: Fused creatures sometimes didn't have the correct overworld palettes immediately after fusion.
- FIX: Some enemies had extremely low stats.
- FIX: "Meat Bomb" trait now works correctly.
- FIX: "Dark Anima" perk now works correctly.
- FIX: "Impunity" perk no longer affects buffs.
- FIX: Rare menu crash.
- FIX: "Potency Based On Defense" spell gem property should now work correctly.
- FIX: Goblet of Giving gave players credit for completing quests at any depth, rather than their highest as intended.
- FIX: "Long Live" trait now correctly prevents all attack damage when it activates.
- FIX: "Steady Gaze" trait now correctly prevents all attack damage when it activates.
- FIX: Display issue with prophecies that made the free space show as "0/1" completion.
- FIX: You can no longer summon Mimics at the Divination Candle.
- FIX: Rank B knowledge experience bonus gave too little experience.
- FIX: "Blitzkrieg" perk's description was inaccurate and has been corrected.
- FIX: One of the wall tiles in the Faraway Enclave was incorrect.
- FIX: Enough realm quest items should now spawn for several realm quests in the Great Pandemonium.
- FIX: Display/overlap issues related to god altars.
- FIX: Typo in "Pandemonium Fever" trait description.
- FIX: Yet another way players could remove Everett from their castle.
- FIX: "Seeing Red" trait didn't consistently apply the "Berserk" buff.
- FIX: "Guerilla Tactics" perk didn't work consistently and disrupted some other traits/effects.
- FIX: Display issue related to the "Warcraft" trait.