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  3. Patch 0.1.17

Patch 0.1.17

- CHANGE: Enemies with the "Champion" nemesis affix can no longer spawn with a Pegasus as their leader since it would lead to an unwinnable battle.
- CHANGE: You can now destroy geysers in the Titan's Wound and Bastion of the Void realms.
- CHANGE: Rain clouds in Azure Dream have a different color palette to make them easier to see.
- CHANGE: Firewood in Blood Grove has a different color palette to make it easier to see.
- CHANGE: Floating text will now appear when a creature with Blind tries to attack or cast a spell to let the player know that the target will be chosen at random.
- CHANGE: Your creatures will no longer appear on the map in realms so that you won't confuse them for enemies.
- CHANGE: When you loot a decoration, the decoration category will now be shown instead of "Field Item".
- CHANGE: Reduced the maximum number of non-hidden realm properties from 6 to 5. It's a more well-rounded number.
- FIX: Everyone was benefitting from the "Thylacine's Fury" perk, which caused your creatures to deal extra damage as their Speed stat increased. Enemies were benefitting from this as well.
- FIX: There is now a limit of 150 decorations you can place in your castle. This limit might increase later, but some people really went overboard and added 500+ decorations to their castle and it caused some major issues.
- FIX: "Reclusive Glutton" trait was worded in a misleading way.
- FIX: It was possible to obtain cards for creatures that shouldn't have had any cards to begin with (like the final boss).
- FIX: Typo in the strategy menu.
- FIX: Typo in "Careful What You Wish For" trait description.
- FIX: "Gravity" and a few other spells didn't allow certain spell properties.
- FIX: Gameplay option for movement sounds didn't save between game sessions.
- FIX: "Nice Haircut" trait worked on non-Maniac creatures.
- FIX: "Solidarity" trait didn't work correctly and caused several other subsequent bugs/crashes.
- FIX: Display/layering issue with after-battle bonus orbs.
- FIX: Inscription item icons were always for the Sorcery class.
- FIX: Hidden realm properties were always shown at the Teleportation Shrine (bug introduced in a recent patch).
- FIX: You can now change the direction the gambling dwarves are facing.
- FIX: "Vanity" trait gave non-Ethereal spell gems.
- FIX: You no longer need to restart the game for the castle expansion upgrade to take effect.
- FIX: Effects that increased your spell gems' maximum number of Charges didn't set the current amount correctly.
- FIX: "Cyst" materials were spelled incorrectly.
- FIX: Typo in "Righteous Winds" triat description.
- FIX: "Culmination" perk didn't work correctly.
- FIX: "Shimmer" perk didn't work correctly.
- FIX: "Four Horsemen" perk caused a crash.
- FIX: All creature lore should now correctly fit in the UI.
- FIX: Warp objects in the Great Pandemonium, Eternity's End, and Bastion of the Void realms could sometimes warp you to the same object you interacted with.
- FIX: Attempted to fix the map crash yet again. Please let me know if you run into it after patching.
- FIX: "Destination: [Realm]" quests could sometimes get stuck in player's quest lists forever. These should be automatically removed when they're no longer relevant.
- FIX: Rugs will no longer sometimes be drawn above creatures.
- FIX: Tons of visual bugs related to realm properties at the Teleportation Shrine.