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Siralim Ultimate News

Patch 0.5.5

- ADD: Both Judgment and Mercy's traits are now included in the codex entry for Nether Bosses.
- CHANGE: If you manage to achieve Rank S knowledge with every single creature you've encountered, well holy shit you will now be able to go on Hunt missions for any creature, even if they're at Rank S. I'll probably add an alternative reward for Hunts in the future, but this is the workaround I've decided to go with for now.
- CHANGE: All three tiers of Ianne's nether boss traits now have a damage cap of 95%.
- CHANGE: Increased the amount of loot received from treasure chests in boss rooms.
- CHANGE: "Virtue of Patience" trait now grants 3 buffs, down from 5.
- FIX: "Can't Manually Defend/Provoke" realm property was ignored by macros.
- FIX: "Impedence" trait worked on the wrong creatures.
- FIX: "Depression" trait's floating text said it was "Abation" for one of its effects.
- FIX: Sparktail creatures had the wrong attack sound effect.
- FIX: Several cases where loot hover messages disappeared before players could see them.
- FIX: "Kiichi's Aggression" trait caused a crash.
- FIX: Receiving treasure in your castle resulted in you receiving far less loot than intended.
- FIX: "Chrysaor's Ambition" trait didn't always work, especially if a creature took critical damage.
- FIX: Animator perks "Dark Anima" and "Dancing Blade" had multiple ranks even though they only needed 1.
- FIX: Unbelievably rare main menu crash.
- FIX: Loading crash related to disabling your cards.
- FIX: Macro action "Skip Turn" was ignored.
- FIX: Players started the game with the wrong wardrobe costume for some specializations.
- FIX: Hopefully fixed a display issue at the realm selector that some people were experiencing that sometimes displayed realm property values lower than they should have been.
- FIX: Tortured Leper overworld sprite was backwards.
- FIX: Several display issues related to loot filter settings.
- FIX: Minor issue with resource conversion that prevented players from being able to select "0" as a digit sometimes.
- FIX: God altars in realms could sometimes spawn in inconvenient locations, and sometimes they could even block the player from being able to complete a realm.

Patch 0.5.4

- FIX: "Spell Tap" applied to your creatures if the enemy had this trait.
- FIX: "Patriarchy" trait didn't trigger certain traits and effects.
- FIX: Freeze when fighting tier 2 or 3 Vitja.

Patch 0.5.3

- ADD: Skin item descriptions now include the skin's race.
- FIX: Minor display issue in battle history when you encounter a creature with a skin.
- FIX: Nethermancer sold the wrong materials for Qila.
- FIX: Display issues at the teleportation shrine when you would encounter a nether boss and set realm instability to 0.
- FIX: Rare case where enemies would have the wrong-sized sprites after defending/provoking.
- FIX: Kraynaks' sprite didn't change when it transformed.
- FIX: Several story bosses had the wrong sprite following the addition of skins to the game.

Patch 0.5.X moved to Stable Branch

The 0.5.X patches have been moved to the stable branch. Please remember to opt-out of the test branch to continue receiving updates.

(Test Branch) Patch 0.5.2

- CHANGE: Attack and spell animations no longer wait for their associated sound effects to end before continuing to process subsequent battle events.
- CHANGE: Increased spell animation speed to match that of attack impact animations.
- FIX: Display issue in the Codex entry about Nether Bosses.
- FIX: If your Realm Instability was set to 0, the realm selection interface didn't inform you that you would fight a Nether Boss.
- FIX: "Concoction" trait caused the game to freeze.
- FIX: Rare crash when acquiring a specific decoration in the Great Pandemonium.
- FIX: Cyhra's 1st and 3rd tier nether boss traits were the same.
- FIX: Judgment and Mercy's nether boss trait tiers were reversed.
- FIX: Nethermancer Ned sold the wrong trait materials for the Ceaseless Gladiator.
- FIX: Gate of the Gods key fragments didn't convert to keys until you returned to your castle.
- FIX: Typo in Xyrxzysoijfwasd's nether boss encounter dialog.
- FIX: You could have duplicate realm properties.
- FIX: Nightveil Construct's overworld sprite included some stray pixels.
- FIX: Several bugs related to your spell gems being unequipped (and in extremely rare cases, destroyed) for no reason. Please let me know if you see any more instances of this bug happening after the patch.
- FIX: Bugs related to fighting mini-bosses in the same realm as nether bosses.