Frolic Boat - Dev Log #30
Hey everyone!
The mystery is revealed, the 'Frolic Boat' is coming in update 0.6! We sail closer to this content update and look forward to everyone seeing the rest of the surprises! This follows last week’s speculative dev log about this level here: https://steamcommunity.com/games/1290000/announcements/detail/2906501075565402901
Onto the new job, are you ready to hear all a'boat' it?

The Mayor has once again called upon the aid of your power washing prowess! Today we have some insights from the team on how this ship came to be.

Here's some of the behind-the-scenes info on the art direction of this majestic vessel from Artist Torger:

At least the mayor has some fine taste with that pirate cat figurehead!
Designer Dave gives some insight into the dirt, challenges, and changes it saw through development:

What are your thoughts on the first sea vehicle to splash land in PowerWash Simulator? What part of it are you most excited to clean? Also, do you enjoy hearing from the developers directly? Let us know in the comment sections below!

We've added a suggestion bot to the PWS Discord server. This will allow everyone to submit suggestions for the game to then be polled for their popularity. This is in part to give us a better idea of how popular certain suggestions are but also generally for everyone to be able to participate. We'll be testing this out over the next few days but hope that it can be useful and fun! (Note,
To submit suggestions and instructions on how to do so, join the server here:
[h2]PWS Discord[/h2]
Also, whilst it is useful feedback for us, we cannot promise to develop the ideas however popular they may be! Thanks to everyone for helping us make PWS the best it can be!
We loved the reaction to being able to vote on community-suggested maps over the past few months.
[h3]Until Next Time...[/h3]
0.6 isn't too far away and we can't wait to ship it onto all of your steam accounts! We'll see everyone next week for #31!
Keep up with everything PowerWash Simulator by following our channels:
Twitter: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki
The mystery is revealed, the 'Frolic Boat' is coming in update 0.6! We sail closer to this content update and look forward to everyone seeing the rest of the surprises! This follows last week’s speculative dev log about this level here: https://steamcommunity.com/games/1290000/announcements/detail/2906501075565402901
Onto the new job, are you ready to hear all a'boat' it?

Frolic Boat
The Mayor has once again called upon the aid of your power washing prowess! Today we have some insights from the team on how this ship came to be.

Here's some of the behind-the-scenes info on the art direction of this majestic vessel from Artist Torger:
Originally posted by TorgerRevisiting the Mayor's Mansion we had an opportunity to further explore his world. We wanted to keep the implications of wealth and luxury that contribute to the local hatred of Mayor Jeff Jefferson. We landed on a classic luxurious River Launch that implied cruising down the local canals in comfort and style. With some extra added gold detailing and a pretentious name.

At least the mayor has some fine taste with that pirate cat figurehead!
Designer Dave gives some insight into the dirt, challenges, and changes it saw through development:
Originally posted by DaveThe Frolic Boat is our first water vehicle, which allows us to introduce new types of dirt like algae and slimy moss. I avoided leaning too far into water-based dirt types as this isn’t a boat that’s recently been used, it’s been forgotten in an overgrown dry dock somewhere. I tried to tell that story with heavy use of lichen and a good base of grime stains that formed after years of exposure to the elements. We have some bronze elements that enabled us to introduce a new dirt type: verdigris. Verdigris is just as tough to remove as rust, so it’s going to require quite a bit of work (or some soap) to remove.
The figurehead was a fun idea that came out of a desire to make a platform at the front of the boat to aid player navigation, providing a route to the roof as an alternative to using ladders. In researching ideas for figureheads, we saw some old ships had lions, which quickly lead to the idea of the mayor’s cat being the figurehead. To make the cat's head flat we had the idea that it should be wearing a hat, which was also a nice callback to a message from one of the very first jobs in the game.
As for the design of the frolic boat, initially, it was narrower and closer to real-life proportions. But we felt it was important for the player to be able to comfortably walk down the sides of the boat rather than require them to clean it all from the ground or from ladders. The design worked with the art team to make the boat wider, which helped to ensure the deck area of the boat was large enough to navigate to.

What are your thoughts on the first sea vehicle to splash land in PowerWash Simulator? What part of it are you most excited to clean? Also, do you enjoy hearing from the developers directly? Let us know in the comment sections below!
Vote On Community Suggestions

We've added a suggestion bot to the PWS Discord server. This will allow everyone to submit suggestions for the game to then be polled for their popularity. This is in part to give us a better idea of how popular certain suggestions are but also generally for everyone to be able to participate. We'll be testing this out over the next few days but hope that it can be useful and fun! (Note,
To submit suggestions and instructions on how to do so, join the server here:
[h2]PWS Discord[/h2]
Also, whilst it is useful feedback for us, we cannot promise to develop the ideas however popular they may be! Thanks to everyone for helping us make PWS the best it can be!
We loved the reaction to being able to vote on community-suggested maps over the past few months.
[h3]Until Next Time...[/h3]
0.6 isn't too far away and we can't wait to ship it onto all of your steam accounts! We'll see everyone next week for #31!
Keep up with everything PowerWash Simulator by following our channels:
Twitter: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki