Dev Log #4 - Dirt!
Hey everyone!
Welcome to dev log #4 'Dirt!'

Without dirt, grime and muck would there be power washing at all? Probably not, that's why it's important for us to focus on that very fundamental substance we all enjoy washing away with pressurised jets of water!
Last week's developer log is available here where we talked about setting up your business and making money in the world of power wash sim!
Also, Happy St. Patrick's day everyone!
To keep things interesting going into early access launch we'll have a solid range of dirt and grime types you will need to wash away. Each has it's own visual properties that will make blasting away as satisfying as possible.
Not noly that but dirt types have different levels of toughness to be removed, rated by ‘Layer’. Here's all of the types coming to early access:
Layer 1: Surface – BirdPoo, Dust, Egg, Grime, Mud, Mud Splats, Sand
Layer 2: Encrusted – Dirt Streaks
Layer 3: Embedded – Algae, Lichen, Moss
Layer 4: Tough – Grime Stains, Mould
Layer 5: Stubborn – Graffiti
Layer 6: Ingrained – Rust, Chewing gum
Layer 7: Oily – Grime Oily
These aren't exhaustive and we will look at potentially adding more during the early access period. Is there any type of dirt that you would like to wash away? Please let us know in the replies below this news post! :)

Objects often aren't just layered with one kind of dirt and often have several different types of dirt stacked on top of each other. These layers of dirt are all ordered by how tough the dirt is.
To cut through tougher dirt you'll need the right nozzle, soap and power of washer which you may need to purchase in the shop to cut through. For the most part, the tougher the dirt is the narrower the nozzle needs to be, in other words the spray needs to be more of a beam and more concentrated.
Part of the satisfaction of spraying will come in essentially peeling each layer back to reveal a new layer to wash away.

To enable us to dirty up objects, we've developed a tool for us to paint the layers of dirt onto surfaces with a swish of the mouse. Which we can input different brushes strength and more to make the most annoying dirt possible to turn into the greatest satisfaction removing!

As always we'd love to hear feedback on anything shown today, so please let us know any of your thoughts in the comments below! :)
That's all for this filthy developer log, we'll catch you all in the next one for something a lot more clean!
Wishlist PowerWash Simulator: https://store.steampowered.com/app/1290000/PowerWash_Simulator/
Keep up with everything PowerWash Simulator by following our channels:
Twitter: https://twitter.com/PowerWashSim
Facebook: https://www.facebook.com/powerwashsim
YouTube: https://www.youtube.com/user/FuturLabVideo
Instagram: https://www.instagram.com/powerwashsim/
Twitch: https://www.twitch.tv/futurlab
Welcome to dev log #4 'Dirt!'

Without dirt, grime and muck would there be power washing at all? Probably not, that's why it's important for us to focus on that very fundamental substance we all enjoy washing away with pressurised jets of water!
Last week's developer log is available here where we talked about setting up your business and making money in the world of power wash sim!
Also, Happy St. Patrick's day everyone!
Dirt Has Layers
To keep things interesting going into early access launch we'll have a solid range of dirt and grime types you will need to wash away. Each has it's own visual properties that will make blasting away as satisfying as possible.
Not noly that but dirt types have different levels of toughness to be removed, rated by ‘Layer’. Here's all of the types coming to early access:
Layer 1: Surface – BirdPoo, Dust, Egg, Grime, Mud, Mud Splats, Sand
Layer 2: Encrusted – Dirt Streaks
Layer 3: Embedded – Algae, Lichen, Moss
Layer 4: Tough – Grime Stains, Mould
Layer 5: Stubborn – Graffiti
Layer 6: Ingrained – Rust, Chewing gum
Layer 7: Oily – Grime Oily
These aren't exhaustive and we will look at potentially adding more during the early access period. Is there any type of dirt that you would like to wash away? Please let us know in the replies below this news post! :)

Getting Stacked
Objects often aren't just layered with one kind of dirt and often have several different types of dirt stacked on top of each other. These layers of dirt are all ordered by how tough the dirt is.
To cut through tougher dirt you'll need the right nozzle, soap and power of washer which you may need to purchase in the shop to cut through. For the most part, the tougher the dirt is the narrower the nozzle needs to be, in other words the spray needs to be more of a beam and more concentrated.
Part of the satisfaction of spraying will come in essentially peeling each layer back to reveal a new layer to wash away.

Developer Paint
To enable us to dirty up objects, we've developed a tool for us to paint the layers of dirt onto surfaces with a swish of the mouse. Which we can input different brushes strength and more to make the most annoying dirt possible to turn into the greatest satisfaction removing!

That's All Folks
As always we'd love to hear feedback on anything shown today, so please let us know any of your thoughts in the comments below! :)
That's all for this filthy developer log, we'll catch you all in the next one for something a lot more clean!
Wishlist PowerWash Simulator: https://store.steampowered.com/app/1290000/PowerWash_Simulator/
Join The Community On Discord
Keep up with everything PowerWash Simulator by following our channels:
Twitter: https://twitter.com/PowerWashSim
Facebook: https://www.facebook.com/powerwashsim
YouTube: https://www.youtube.com/user/FuturLabVideo
Instagram: https://www.instagram.com/powerwashsim/
Twitch: https://www.twitch.tv/futurlab