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PowerWash Simulator News

Giveaway Streamer Event

Hey everyone!

Content creators RTGames, Lolipopgi, and Kiwo are on set in PowerWash Simulator gear washing objects IRL and revealing prizes to celebrate the upcoming launch on July 14th, 2022! Win codes, game consoles, and more by watching and entering the giveaways as they go live.

Watch at their channels: https://www.twitch.tv/rtgame
https://www.twitch.tv/lolipopgi
https://www.twitch.tv/kiwo



Keep up with everything PowerWash Simulator by following our channels:

Discord: https://discord.com/invite/powerwashsimulator
Twitter: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki

Guess That Job Launch Edition - Dev Log 61

Hey everyone - welcome to dev log 61!

Last week Sofia our Lead QA talked about their processes testing PowerWash Simulator; more on that here: https://store.steampowered.com/news/app/1290000/view/5967847045493831547

Today, we put on our sleuthing hats. (Everyone has those, right?) And call out to our inner Sherlock Gnomes! What is this new job coming at launch?


Mystery Map


Guess that job! Seriously what is it? This level will come alongside several other jobs, including the biggest yet. From these pictures, can you deduce what it is going to be? Put your best and worst guesses in the replies below!



Before guessing, why not take a break at a cafe?



Maybe this will give your speculations a lift?



Oh, we've hit a wall now!



Oh, barnacles, have we lost you?



Maybe we can hatch a few more ideas with you?



Well, what even is that?

There you have it, folks. It is now time to guess away. Have we made it too easy, hard, or just right this time? Let the spicy speculations flow! :)

Hotfix/Achievement Test Update


We wanted to get out a hotfix with achievements earlier this week. Unfortunately, our two producers have been off ill with that virus everyone has been getting the past two years. They are the ones who organise the development, and we are still trying to get something together to go out ASAP, but we'll keep everyone updated if this will/won't happen and when.

Giveaway Event


It's 2 weeks until the full launch of PowerWash Simulator. In the lead-up to start building hype, next week at 1 PM BST on Twitch, we'll be revealing prizes on a live stream with real-life power washers! We'll update everyone on where to watch this closer to the event!

Weekly Meme


Each week we release a PowerWash version of a popular meme format. This week we didn't have one of our own, but here's something from Discord user Dozer:


That's All, Folks!


Thank you to everyone for reading. We hope everyone is enjoying the new content and these insights! :)

Keep up with everything PowerWash Simulator by following our channels:

Twitter: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki

Q&A with QA! - Dev Log 60

Hey everyone - welcome to dev log 60!

Last week we talked about achievements, more on: https://store.steampowered.com/news/app/1290000/view/3224025758063263090

Today, Sofia, our Senior Quality Assurance Tester or QA, answers a Q&A! Quite the mouthful!

Q&A with QA


Sofia has been testing PowerWash Simulator since the beginning and is a washing veteran. As she has such a uniquely intimate knowledge of the game, we thought it would be fun to share her behind-the-scenes insights with our community!



Q: How do you test in PowerWash Simulator?

A: We conduct a daily viability test that involves completing the van job and making sure that every aspect of the game is in working condition. This includes the completability of the job as well the overall state of the level, the UI and the HUD. We then proceed with testing various jobs, focusing on newly introduced mechanics and changes. Additionally, we have some very thorough tests that we repeat weekly or when necessary, in order to confirm the quality of the game. Lastly, we also have multiplayer and co-op sessions on all the different modes of the game.

Q: What does your daily routine look like?

A: My daily routine is a mixture of conducting daily tests where I focus on specific aspects of the game, such as the completability and thresholds of a job, the overall look of the game, the economy or the options and controls. My goal is to find any issues and edge cases in the game, as well as offering feedback and suggestions for balancing and enhancing the player’s experience.

Q: Tell us about how the experience of playing a game differs as a QA vs a regular player?

A: A big part of being an in-house tester is that you have an understanding of how things work in the background, the intention behind the design and what is expected in every situation. A lot of the time when I start a test my focus will be on a specific mechanic or condition of the game and ensuring that no matter the approach, we always get the desirable result. For example, we have a thorough break down of the power of each nozzle, extension and powerwasher and whenever a new dirt type is introduced, we need to ensure that each of the nozzles, extensions and powerwashers are able to clean it at the relevant speed.

Q: Which is your favourite level?

A: I really enjoy washing the Shoe House. I completely adore the way the dirt has been placed over the building and I even dare say that it looks like a piece of art. In addition, I feel that it has a nice variety of dirt types, surfaces and colours creating a very satisfying experience while it is washed.

Q: What’s something in PowerWash Simulator that you’ll never get tired of seeing/doing?

A: That would be washing the Van. As part of my tests, I complete the Van several times a day and I have seen it in so many different states that I could probably wash it with my eyes closed. Knowing this level so well allows me to spot any bugs or inconsistencies a lot easier so it will always be special to me. I guess it also helps that it carries a number plate with my name on it!

Sofia recently beat the current world record wash speed for base equipment on the Van in 0.9, check it out here! Also, let us know if you beat her!
Q: What do you think about this meme? (One of the highest rated in Steam!)



A: I found it hilarious that people thought that I only tested this job 20 times, it was a lot more than that! I'm hoping someone will make another meme for the subway platform job as it is a lot bigger! Also, I am not a guy!

Q: How long have you spent playing PowerWash Simulator overall?

A: I have been playing PowerWash Simulator almost every day since January 2021, so I would say somewhere between 2,500-3,000 hours.

Weekly Meme


Each week we release a PowerWash version of a popular meme format. This week it is 'Washer Remembers'; How would you caption it? If you have any recommendations, please also let us know below!



20,000 Discord members!


We also passed 20,000 Discord members. We've got an amazing community over there, so consider joining if you haven't already!



That's All, Folks!


Thank you to everyone for reading. We hope everyone is enjoying the new content and these insights! :)

Keep up with everything PowerWash Simulator by following our channels:

Twitter: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki

Achievements! - Dev Log 59

Hey everyone – welcome to dev log 59!

Last week we delved into the art of cutting objects up into parts for the perfect dings; more on that here

This week's dev log it's all about achievements!

Before we start, we also announced last week that 1.0 or full launch is coming on July 14th! You can see your automatically tuned release time for your region on Discord: https://discord.com/invite/powerwashsimulator

Achievements

Achievements are one of the most requested community features and something we've been holding on to until further into Early Access as many are tied to the career mode.

Now we are on the home stretch to 1.0 we thought it was time to talk about them.

We may also run a limited test of achievements before launch, no promises but keep your eyes peeled!

Designer Nick and Lead Design Dan had this to say on the crafting of achievements:

Originally posted by Nick
With the achievements in PowerWash Simulator we wanted to recognise the effort that goes into progressing through the Career Mode. Leaving absolutely no dirt behind and getting five stars on every job that comes your way is no small feat, so we have achievements that act as milestones to celebrate your efforts throughout the quest to clean up Muckingham.




Originally posted by Nick
Expanding your arsenal of cleaning equipment is essential to any great Powerwashing business, so there are also achievements that recognise those players who invest in the range of nozzles, extensions and soaps available.




Originally posted by Nick
Beyond these, we've created many achievements that give extra reason to go back and reexplore previous jobs. Some have punny names that have to be practically actioned on, while others are playful (and sometimes unexpected) takes on the environments and their elements.

We hope you all enjoy hunting down these achievements just as you've hunted down every hint of dirt!




Steven, one of our coders, also has some insights into the technical work that went on behind the scenes:

Originally posted by Nick
As the Achievements touch most levels I had to implement them in a way that used as much existing data from the scenes as possible so i didn't prevent others from making changes to the scene; We added a trophy for gold medals and as this is something we didn't track before I had to account for any gold medals you might already have from early access, so when you first boot up 1.0 the code goes through the previous save data to see how many gold medals you might already have.

We also have a few Achievements around moving the football, and accounting for all the ways players could move the ball into different places was a bit of a challenge.


Again, we may be running a test soon on these but keep an eye on Steam/our socials for more info. As Steven said before, some may be retroactive, while others may need a unique input that will come in 1.0.

Thanks for reading. We'll see you next week for the next log!

Keep up with everything PowerWash Simulator by following our channels:

Twitter: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki

PowerWash Simulator 1.0 Launches July 14th!

Hey everyone!

PowerWash Simulator launches out of Early Access on July 14th at 5PM UTC / 1PM EDT / 11AM PDT with Update 1.0! You can also see the time automatically set to your time zone in our Discord server: https://discord.com/invite/powerwashsimulator

Our main career mode story will be wrapped up in a clean package with plenty more dirt to spray away in this patch. Keep an eye here and on our socials for more details on what’s coming in 1.0 and past 1.0!

Thank you to everyone who has given us invaluable feedback through our Early Access journey. We can't wait for you to play the new content. Plus, welcome more people to our wonderful community!

Here are some answers to questions you may have with 1.0:

[h2]FAQ for 1.0[/h2]

Will Early Access turn into the full game?

Yes. If you own the game on Steam already, with update 1.0 your game will be updated to the full launch version automatically.

Will the price change at full launch?

The price will increase with 1.0. If you still don't have the game you can still get a a great deal with the Early Access price before the game launches on July 14th!

What will be in full launch?

All of the updates, content and tweaks we've made across Early Access. There will also be new levels, including the biggest yet, cosmetics and more!

Will there be more content after 1.0?

Yes! Our main focus is on getting the game out for 1.0 but we'll share future content plans here in the future, keep tuned!

Will there be achievements?

Yes, complete list of achievements will arrive with 1.0.

Will the career mode story come to an end?

The main career story will come to an end with 1.0. Though, this isn't the end of stories being told in PowerWash Simulator!

Will progress reset with 1.0?
No, you can continue your current save. Though there may be incentives to replay but that is optional.

Keep up with everything PowerWash Simulator by following our channels:

Twitter: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki