Taskforce Dev Update: Training Missions
Working hard today on new training missions. These are a big part of the game, each new unlocked mission also unlocks training missions, allowing you to face enemies in a sort of holodeck environment. I'm designing new maps for each type of training. My golden rule is to give the player options. These games are more like multiplayer F.P.S. games than most single player games. Every game different, with so many options and missions to choose from that you can play again and again and never have the same experience.
Here's a look at the one of them in testing (no secrets to which!) - the special thing about this one is that your team starts separated, and in a different place each time you play.

Here's a look at the one of them in testing (no secrets to which!) - the special thing about this one is that your team starts separated, and in a different place each time you play.
