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Terrordrome - Reign of the Legends News

Terrordrome : Reign Of The Legends : Quick Fix

Here is a quick small update to fix some over looked issues that should have been included in the previous update.



  • Fixed an issue with the initial language selection only selecting Polish.

  • Fixed an issue on Neverman were it wasn't possible to Grab Sasquatch or Wendigo.

  • Text adjustments on the main menu while using the French Language.

  • Possible fix to language selection getting reset for some unexplained reason. (Arcade Mode)

  • Disabled Screen space outlines till we find a solution to property disable this between characters.













Terrordrome : Reign Of The Legends : Version 1.02-1

Found some important issues that needed to be addressed immediately.

  • New Screen Space outlines have been enabled as this gives the characters almost a comic style.

  • When fully changing the keyboard layout, while on character selection the default confirm button works as it should on the character selection screen.

  • Fixed an issue with online play that would cause the game to freeze the game to a black screen.

  • Updates to the over all game state fixing certain desync within online play.

  • You can now just press the Confirm button to ready up within an online lobby.

  • Fixed an issue on first boot when asking to login to an Epic Games Account to access friends list, that the buttons for Yes and No are stacked on top of each other. Due to the EOS overlay not working on Steam Deck this screen has been removed.

  • Fixed an issue that would make Death Sentences end the round sooner than they should.

  • Fixed an issue that wouldn't allow Neverman's Close Death Sentence to work VS. Wendigo.

  • Fixed other issues that wouldn't allow certain Death Sentences to don't work at all.

Terrordrome Reign of the Legends Development Update: December 2024

Another month and another development update as we share what we're been up to during November.
This month has been slow for us due to multiple things, we've mostly spent our time fixing bugs, polishing and trying to market the game through our socials with short videos like YouTube shorts etc.
That being said we do have some things we would like to share to you today.

Development of a new background character is in the works
Previously before release we mentioned that we wanted to add more life and animation to our stages and that's exactly what we did with Mary's stage with the ghosts and Hyde's stage with the lab rats but it's the nature stages like winter woods and hidden forest we want to add to next.
So we commissioned a new character to fill in this blank and his model has already been made and the next step is texturing and rigging before we can announce who or what he is at this point so stay tuned.



DLC costumes Update
So far we can confirm that 1 out of 12 of the costumes are now rigged and are ready to be implemented into the game and there's only two costumes left (being Spring Heeled Jack's and Mary's) to be modelled.

Terrordrome : Reign Of The Legends - 1.02 Patch Notes

Varies fixes to most Visual FX within Death Sentences, fix for Death Sentences causing soft locks and more.

Note : Publishing reviews talking about bugs without properly reporting them is bad matters, if you find a bug REPORT IT so we all benefit from the fix!!

[h3] Achievement Changes and Additions [/h3]

  1. Removed an exploit for the Combo Damage Achievement, if you have already unlocked this achievement than no issue. But if you want to reset this achievement in order to unlocked it the intended way you can follow these steps.

      Right Click the Start Button and Select Run

      Then type "steam://open/console" without quotes press enter. Within Steam you'll have a new Console tab.

      within the Steam Console paste this without the quotes "achievement_clear 1291170 COMBO_DAMAGE_50" then press enter.


  2. A new Achievement has been added to the game based off of a special win pose from the Lady In White



[h3] Changes / Fixes [/h3]



  1. The game no longer waits on the initial loading screen till your fully logged in, this login process in most cases finishes before reaching the Press Any Button Screen. This will improve loading when starting the game.

  2. Adjusted certain sounds on characters that may have been too loud, we're still investigating if more sounds need to be adjusted.

  3. Fixed an issue that wouldn't allow a character to drop to 0 health in certain Death Sentences.

  4. Fixed varies Visual FX that wasn't showing up properly on screen.

  5. Fixed an issue not allow Sasquatch to fully turn invisible when performing this move.

  6. Fixed an issue that would show Isadora for a few frames still she fully spawns from the Sky. (Dracula's Helper Call)

  7. When Guard All is set within Opponent options they will properly switch to crouch state when the player does a move while crouching.

  8. Fixed an issue on the Character move list that would sometimes cause the Kick button to be placed in the wrong order within certain Combo Strings.

  9. Reenabled Lady In White's Random Win Pose (Jump Scare).

  10. Fixed an issue that wouldn't switch to a crouch state when attempting to block a low attack when you have previously blocked a high/overhead attack.

  11. Fixed an issue causing Wendigo's EX Turn Pike to use two meter stocks while in the corner.

  12. Fixed an issue causing the health of both characters being reduced to 1 when Player 1 or Player 2 gauge fill within training mode was set to Normal mode.

  13. Fixed an issue that would reset the button press within the Jump or Crouch within Opponent options in Training mode.

  14. Adjusted the lighting and position for the selected character within the Online Lobby.



[h3] Localization Changes [/h3]



  1. Fixed an issue that wouldn't properly save the Selected Language within the game, you'll need to reselect your native language within the settings.

  2. Changed instances within certain language where Round is used and replaced with Chapter to match the announcers.

Terrordrome Reign of the Legends Development Update: November 2024

Hello everyone and welcome to the first development update since 1.0 release.
We have finally officially launched the game but this is only the beginning as we have lots if things to do to move forward and we're delighted to share our next steps with you today!

Beast Dracula Confirmed boss and playable character!

We can finally announce that yes the final boss will be a beastly version of Dracula which we have kept secret for a very long time, we can also confirm that he'll be joining the game along with the other 3 secret characters when we release the story mode which makes a roster of 16 by then!

Story Mode under pre-development.

The story has been fully written and we have laid out the fights within the game, we would like to go fully cinematic and we're looking at mocap options to make this a reality as well as looking for lip syncing tools to match the characters voices when they talk.
although we're planning to go this route, things may change but it's looking likely we will go this way as technology and tools have progressed immensely in the past few years and will only get better allowing indies like us to produce better looking content that our players deserve.


Costume DLC confirmed!

This is also something we have kept secret for a long time for almost 2 years as modelling is very time consuming and expensive but we can finally announce that yes every character will be getting an alt costume through paid DLC.
when designing what these costumes should be we decided that instead of them being the same character wearing something different like most fighting game alts, we took it upon ourselves to make these alts entirely new characters! (they'll share the same moveset as the character it's an alt for)
Doing this will help expand the Terrordrome Universe as well as add more archetypes requested by you guys to the game without spending so much time and money making every character playable with their own moves.
We cannot confirm if these DLC costumes will be for purchase separately or released in a costume pack as we need to work with our publisher in order to get the best outcome.
Unfortunately we cannot share any images of them...yet, as not all of them have been modelled yet but please stay tuned for more updates on these characters as we could show one off in Cy8ernet1c?! flare.