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Terrordrome - Reign of the Legends News

Reign of the legends Early Access Patch 7

1. Difficulty settings loaded from player settings on launch now.

2. T.H.I.S EX Crawl and EX Leaping Jaw now have armor on start up giving him an option on wake up.

3. Both of T.H.I.S Unleashed now have 8 frames of invincibly matching the other characters on the roster.

4. Reduced Hit stun on Bloody Mary's Blood whip to remove an unwanted dash loop.

5. Removed a hitbox from Neverman that was causing some unwanted push back on the opponent.

6. Fixed the hitbox size on T.H.I.S Air Medium attack.

7. Removed a loop using T.H.I.S's EX Spitting Ball that would allow an infinite combo.

8. Reduced the hit stun on Neverman's Double Kick this was causing an unwanted link to certain moves.

9. Helsing's bomb special move inputs have been changed to use qcb for ground and qcf for air bomb.

10. Unlisted some dupicated moves in Helsing's move list.

11. Helsing's Special Moves and Chupacabra Unleashed (Second Hit) now have damage scaling enabled.

12. Helsing's Reload animation has been adjusted to be faster.

13. Fixed an issues allowing Neverman to get more then one OTG launch with EX Suitcase Spike.

14. Potential fix to player's movement being stuck in one place under certain circumstances.

15. Fixed an issue when recovering from an attack that would cause a launch the player character would execute the grounded version in the air.

16. Invite button for private match is now working properly.

17. In order to help stability in online matches for the time being Training Room is the only stage selectable.








Reign of the legends Early Access Patch 6 Hotfix

1. Fixed an issue causing Projectiles to sometimes hit an invisible character.

2. Fixed a hitbox on T.H.I.S ChainSaw Tickling Unleashed, this will fix the damage issues.

3. Removed the stage preloading from the first loading screen due to reported hard crashing on certain systems.

4. T.H.I.S can now link his Unleashed moves from his Combo strings.

5. Potential fix to T.H.I.S projectiles not spawning.

6. T.H.I.S Helper attack is now displayed in his move list.

Reign of the legends Early Access Patch 6

1. NEW CHARACTER : T.H.I.S has been added to the character select screen as a selectable fighter. In order to release this character on time he currently doesn't have AI nor will be be an opponent in Arcade Ladder. This will come within the next update or so.

2. Fixed an issue causing a player to get locked in crouch state if going to crouch for a few seconds then trying to jump.

3. Fixed an issue not allowing a player to block a low attack after blocking an aerial overhead.

4. General fixes to certain attacks blockable area.

5. Mary's crouch kick now has her bounce off the opponent on block recovery frames have been reduced but still punishable.

6. Due to the way the engine handers two button inputs front grabs have to require a forward input. This was causing some unwanted cancels from moves to happen.

7. Fixed an issue with certain costumes of Helsing's that will cause his jacket to not be visible.

8. Fixed an issue allowing Sasquatch to loop Dash plus K vs. a grounded opponent after two EX Boulder throws.

9. Command list screen has been changed to use Up and Down buttons on controller to scroll the move list. Use cancel buttons to exit this screen.

10. Certain characters now have different blood color.

11. Hit stun deterioration has been lowered this will allow certain combos to finish out correctly.

12. Stages are preloaded now during the initial loading screen of the game, this may make the game take longer to load on older systems. But once it has loaded the stages shouldn't take long to load before a match.

Any issues discovered between Now and Monday will be addressed in a update possibly Tuesday or Wednesday,

Enjoy this new character everyone and have a safe and HAPPY HALLOWEEN!!

Reign of the legends Early Access Patch 5

Sorry for the delay on this patch guys I was working hard to get us a better online experience with this patch. Updates will most likely go to a 2 week period but it depends on what is reported and the severity of the issues.


1. Added more recovery frames to Bigfoot's second hit from this P M P combo string.
This fixes an issue that was making this string not be able to complete at times. The extra recovery allow for more stun on the move.

2. All Unleashed Attacks damage have been increased to do 30% or more damage. This makes doing these moves more rewarding and doing big damage within combos.

3. Fixed some collision issues with Mary's Dress.

4. Fixed an issue causing characters health and position to reset mid game.

5. When using reset in training mode assist type characters will not reset (Chupacabra, Bird and etc.)

6. NEW FEATURE : Online play now uses steam to allow for a P2P connection within online matches. Bugs may be possible if your in a match room and your inputs are not working you may have to relaunch steam.

Side Note For 6: Stage loading can cause disconnects if it takes too long to load the stage, when this happens one player will be loaded waiting on the opponent to sync to the game this may appear that your game is frozen. If a disconnect happens in this way the opponent won't receive a disconnect. Best case if your system has trouble loading stages first play on each stage to cache these stages assets. Hopefully in time with more optimization this will be fixed.

7. In order to keep online matches flowing once you enter a room the match will automatically start in 10 secs.

8. Helsing's Standing Strong no longer causes a knockdown type animation it now staggers the opponent back this move is also an overhead attack.

9. Due to Unity removing the config tool in the latest version of Unity we now have graphics settings in the options menu. When first entering this screen your settings may change you will need to redo them in order to save a new config.

10. Fixed an issue making projectiles unable to be dodged.

11. Sasquatch's EX invisibility makes him projectile invincible he must be hit with a physical attack in order to cancel this state.

12. Neverman's Air strong now knocks the opponent down can no longer be used to restand the opponent from a juggle.

13. Fixed an issue on Mary's and Frankenstein's move list showing duplicated moves.

14. Fixed an issue with Mary performing her Blood Skull Death Sentence vs herself wasn't using the correct animation.

Reign of the legends Early Access Patch 4

1. Tweaked the start and end frames of when Franky is capable of canceling this crouch punch and kick to other normals.

2. Franky's Start up on stand medium attack reduced by 7 frames.

3. Hosting Player or Player 1 only selects the stage while on the stage selection screen.

4. Fixed an issue allowing Mary to keep crouch kicking after being blocked.

5. Moves can now be performed a lot sooner from Neverman's Ceiling Grab.

6. When Neverman performs Ceiling grab he can only be hit at the peak of the animation.

7. Neverman's Dive from Ceiling grab no longer knocks down standing opponents, allowing for a follow up move after to continue or end a combo.

8. Potential fix for Sinister Snatch cancels from Neverman's combo strings.

9. Moves with wall bounces now have slight corner push allowing these moves to work better in the corner.

10. Requested Feature : You can now press any button during a characters intro to skip to the start of the fight.

11. We have updated our Unity version to 2020.1.2f1 this will require redownloading of key asset files.

12. Adjusted the hit stun on Sasquatch's Air Med vs. a Standing opponent.

13. Fix to a matchmaking problem has been resolved, in a previous update we set everyone to use the best region possible. For now we have set one region to be used now all possible matches will be seen when searching for matches. We understand that lag might become an issue but for now this is the best solution we have.

14. Adjusted the blockable area on all Jump attacks for each character.

15. Fixed an issue that would cause an attacking player that's back is to the wall to activate corner push.

16. Fixed an issue allowing the second player in an online match to move their cursor to the disabled invite button used in private matches.