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Terrordrome: Reign of The Legends Development Update: March 2023

Testing and Modeling


[h2]This past month we have been putting our efforts into more new stages, testing the Wendigo, and testing out rollback netcode progress. Let's give a rundown![/h2]


[h2]Coding[/h2]

[h3]Rollback Netcode Progress[/h3]

This past month, we have placed a lot of time and effort into trying to add rollback netcode to the game. We are still testing features and this has become a draining task. We are still far from the desired results, however this is a high priority for the team. For the time being, we would like to place this on hold once again as continuing to work on it would mean even more delays on the next update. We will be coming back to this again in the future, hopefully with better results. We are trying our best to deliver on this feature, we apologize for the inconvenience.

[h3]User interface Adjustments[/h3]

We have heavily advertised a new User Interface to be included in our next update. We feel comfortable with how it currently looks, however we do plan to make some more adjustments in the future. We have included various new menu styles for the Main Menu, Pause Menus, Character Selection, Loading Screens, and Match End Screens.

[h2]The Wendigo[/h2]



The Wendigo is essentially complete with the exception of some minor bugs and audio errors. These are simple fixes to manage and we are looking to have some audio recorded again. We will be prioritizing this character's testing from this point forward as we would like to have a release this month. There are only small additions left before he is ready to be released. We know you will enjoy this beast of a character. Expect a gameplay trailer soon!

[h2]Stages[/h2]

We would like to share some progress on two of the new stages, Frankenstein's Sanctuary and Underground Laboratory. We have begun developing the base of each stage so they will be ready in the future! These stages are very early in production and still have quite a way to go. Once again, we would like to emphasize these stage names are still subject to change.

[h3]Frankenstein's Sanctuary[/h3]

After finding himself at a loss of a mission, Frankenstein's Monster would spend centuries isolated within the arctics. The Monster adopted the name of his father, Frankenstein, and has turned his attention to mimicking humanity. The Monster has sculpted his own architecture, created his own artwork, and has endlessly pondered existence. However, when the Monster's memory comes flooding back, the programming kicks back in, proving this creation's one true purpose: Destroy All Vampires. Frankenstein's Sanctuary will act as Frankenstein's home stage.



[h3]Underground Laboratory[/h3]

Hidden deep underneath Dracula's facilities lie multiple testing grounds in which the most diabolical of experiments are conducted. Inhumane projects are all too common while the public are none the wiser. The facility is heavily guarded as Dracula's top scientists carry out the wishes of their master. What are their goals? Well, perhaps in time it will become more clear. At this time, the Underground Laboratory is not the home stage of any character.



[h2]Other News[/h2]

Since we have merged our planned updates into a larger scale update, we are still looking to fine-tune aspects of the coming update. These include smaller scale items such as bug fixes, UI adjustments, and some stage changes. We are also still producing the music tracks for the Winter Forest and Realm of Agony. Outside of music tracks, these stages are complete. We are looking forward to sharing more with you next month. Apologies that this month has been light with news. We are shooting to release this next update this month. Until then, thank you!

- The TerrorTeam

Terrordrome: Reign of The Legends Development Update: February 2023

What's going on?


So we understand that it's been a while since we've had a new update. The UI update is still being tested as we prepare to launch on the Epic Games Store. There are other aspects outside of the menus that we are paying close attention to such as balancing, bug fixes, new camera FOV, and netcode. As it has taken such time, we are merging the new UI update with the Wendigo Release.
This past January, we've been working on some new content that will find it's way into the game. If you missed it, you should check out our new vlog that we uploaded just last week. It contains even more information on the topics you'll see here! Check it out if you haven't seen it already!

https://www.youtube.com/watch?v=ikThG15WG7w

[h2]Characters[/h2]

[h3]Three New Fighters[/h3]

In our recent vlog, we confirmed that the final roster will now include 15 playable fighter. To clarify, these characters have already been decided. These fighters are also unrelated to the proposed DLC roster image that has been floating within our community. We would also like to state that these fighters are original characters that are directly involved with the game's story mode.

It has come to our attention that we have not been clear in regards to the games “planned” DLC that we made a few years back. We want to make it clear that the proposed DLC characters have never been guaranteed, both in proposed characters or if DLC will be made. The characters listed were initially a representation of what could make it to the game. These proposed characters were brought up during our Kickstarter campaign prior to 2018. In essence, if we were to produce DLC fighters, it has never been set in stone who could appear in game. Currently, our main goal is the completion of Terrordrome: Reign of The Legends on PC and to produce console ports. We do plan to continue to support the game with DLC fighters should the game's potential success warrant such support. Until then, we do not have any planned fighters for DLC. Apologies for any confusion and if we have disheartened you.


[h3]Wendigo[/h3]



As of now, the Wendigo has gone through quite a few changes. Some aspects of his attacks, animations, and features had to be adjusted to better suit the game. He is a rather difficult character to integrate. This has slowed us down a bit with his development. The Wendigo is currently available to try on the Patreon release of the game. We truly believe he has been worth the wait. We are excited to reveal what this character is capable of in game upon completion. He has some unique properties to him aside from just his size. Currently we are balancing his move set, adjusting hit boxes, and adding sounds.

For a teaser of this fighter, you can view our recent Vlog #5 video.

[h2]Stages[/h2]

These past few months, we have shown off two of our new stages in development, the Winter Forest and The Realm of Agony. These stages are complete and are in a polishing phase. We are also still waiting for music tracks for these stages that we will share when available. Of course as we've mentioned before, these stages are planned to release along side the Wendigo.

We have also began work on two new stages that we would like to share with you now! These stages have also been revealed in our vlog, but here are some extra details and updated screenshots.

[h3]The Greenhouse[/h3]



Some might say that Dracula's Greenhouse is by far the most calming of locations within his estate. Though when seeking solitude inside, others say they can't shake the feeling they're not alone. Almost as if someone is watching them. There's definitely a certain aura that cannot be shaken when in the Greenhouse. The feeling that you're totally surrounded, and completely outnumbered. What horrors lie just beyond the surface can only be seen to believe. The Greenhouse will act as the home stage of the Invisible Man.

[h3]The Warehouse[/h3]



It's no secret that the Vampires have significant control of the Earth. With such power and influence, what's stopping them from indulging on their greed and desires. Priceless riches from all across the globe, ancient artifacts from the most remote of locations, lost treasures from Atlantis to Camelot. With such wealth, it can be considered a goldmine for a potential thief. Internal reports indicate a prowler may be responsible for the misplacement of several prized possessions. The Warehouse will act as Spring Heeled Jack's home stage.

The team would like to clarify that these stage names are still placeholder until we have decided on proper names. We are also looking to release these 2 stages when they are completed. They may also release along side Spring Heeled Jack.

[h2]Other News[/h2]

[h3]Camera FOV changes[/h3]



In our latest engine tests on the game, we have decided to increase the games camera FOV. We felt that this would improve the visual depth on stages and provide a more visually appealing landscape in game. This does directly affect gameplay as well. You will notice that moving into corners of the stages no longer completely follow the characters and will instead go static.

[h3]Music Tracks[/h3]

We have recently commissioned 5 additional stage tracks for upcoming stages. Once all our stages are completed, we hope to release them along side character releases. Having the tracks made sooner rather than later helps with boosting production.

[h3]Update Merging[/h3]

We have decided that it is best to merge the User Interface update with the Wendigo Update. We know that we have been taking a lot more time than we would like to produce these updates, so it made sense to start integrating the Wendigo into an existing update rather than wait until later. There are still a lot of things we need to work on before we can publish this build to the public, so please bear with us.

This year, we are looking to add a lot of content to the game. We've got a lot to work on so you can expect quite a few updates these coming monthly blogs. We are working hard to improve our existing content as well. Thanks for sticking with us through this journey, we'll have more to share next month!

- The TerrorTeam

Terrordrome: Reign of The Legends Development Vlog #5 - 2022 Recap/ 2023 News

Terrordrome: Reign of The Legends Development Vlog #5


Hey everyone, the team has decided to create a new video diary to showcase some new announcements and bring people up to speed who may not follow our monthly blog updates. We hope you enjoy as we prepare to tackle the year head on!

[previewyoutube][/previewyoutube]

- The TerrorTeam

Terrordrome: Reign Of The Legends Development Update: January 2023

Happy New Year's From The Terror Team!


[h2]This year, we are expecting some big updates and will have much to share in the coming months! For now, lets look at where we are currently![/h2]

[h2]Characters[/h2]

[h3]The Wendigo[/h3]

Animations for the Wendigo are now complete! Integration of the character for testing purposes in engine are underway. Here's a quick preview of the Wendigo in engine on his
Home stage!



This character's voice lines are still being recorded, we'll have previews to share as we approach this character's release. This character's moveset has been finalized, and death sentences have been completed. The main work that is left is to begin integration of the character after this next update, testing for balance and bugs, and polishing visual effects and sounds!

[h3]Spring Heeled Jack[/h3]

Spring Heeled Jack animation progress continues as normal. We are primarily focusing on reaction animations still, as our current attention is focused on preparing the next two stages to release alongside The Wendigo.

[h2]Stages[/h2]

[h3]The Winter Forest[/h3]

Currently, the Winter Forest is seeing the most work as of now. Nearly finalized, this stage is still in need of a music track, which we will commission from our amazing composer Michal Ratkowski as we near completion.






[h3]The Realm Of Agony[/h3]

The Realm of Agony has also seen some changes since we have last shown it off. Here is an updated preview for you to see! We have included instruments of torture, and more damned souls that make up the entity that is The Lady in White.







This stage is now finalized and a new music track is underway!

[h3]Stage overhauls[/h3]

The team has also begun testing some improvements to other existing stages, mostly in the form of lighting and some small visual effects. Throughout this month, these overhauls will be getting attention. We do not have much to share in this matter, but thought it'd be nice to mention. More details will be present in this matter next month.

[h2]Other News[/h2]

[h3]What To Expect In The Next Update[/h3]

We thought it would be important to specify that our next update will primarily focus on the new User Interface, Main Menu, Pause Menu, and Character Selection Menu. Along with this comes a variety of bug fixes that the team has encountered during the past few months from the current live build. We are also looking to launch Terrordrome: Reign of The Legends on The Epic Games store in Early Access with the release of the next update.

Because we have yet to finalize these menu changes, unfortunately we have not began to include new content to the game just yet, however work for new content continues as normal. We are still actively working on stages, new music tracks, and character animations at this time. There is just no coding for these assets in-game as of this time.

After the release of the next update focusing on the Menu/User interface, we will begin full integration of the Wendigo and the new stages. We are actively testing this character in engine, and we have began preparing a test build to include this character for patrons to experience as well!

Thanks again for continuing to follow us through this journey! We are expecting to have a busy year!
Happy New Years!

- The TerrorTeam

Happy Holidays!

looks like Alex is gonna have a violent night.
Be sure to eat as much as you can before you get hungry again.
Happy Holidays from the Terrordrome Team