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Terrordrome - Reign of the Legends News

We have a publisher!

We’re happy to announce the partnership with Forthright Entertainment!
Forthright Entertainment has become the brand new publisher of Terrordrome Reign of the Legends which will help us get the game out of early access as well as help fund the game to port to consoles and lots lots more content in the future! Also whilst we’re doing this we’ll provide the game to new game platform called Alloy.

Reign of the legends Early Access Patch 16-3 : Tutorial Added to game.

In this update a new tutorial mode has been added to the game, this will explain certain mechanics in the game, also fixes to training mode ai and more gameplay fixes.

1. Tutorial mode is now in the game when first loading the game with this update you'll have a dialog asking if you want to start it.

2. Fixed an issue with the opponent options in training mode not setting crouch and jump states.

3. Dodging can now be performed while crouching.

4. Fixed an issue with forward ground dodging now playing the proper animation. forward dodge can be performed by tapping forward then pressing the dodge button before an OTG attack hits you.

5. Lighting has been Improved on the Arcade stage, most dark areas are now lightened. More tweaks to come in general for stage lighting.





Check out our stream each Saturday on Twitch / Youtube

TerrordromeTV on Twitch

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Reign of the legends Early Access Patch 16-2 : Training Mode Input Recorder!!

In this update we have added Training Mode AI and also a new input recorder for training mode as well

1. Changes to Training mode options UI within the pause menu, Gauge options have been moved to it's own screen, and a new option has been added for Opponent Options.

2. New Opponent Options are available in Training Mode, You can now set the state to stand, crouch or jump. You can also set the opponent to Block All Attacks or Only Block After the first attack. The opponent can also be set to Punch, Kick, Medium Attack or Strong Attack. Check box is also added to this screen to have the attack only used after block.

3. Input Recorder has also made it in to the game, while using the second players controls you can record an action. Record and Play buttons are now available to be mapped in the input config screen. By default the keyboard buttons are Page Up to Record and Page Down to Play, On Controllers these are mapped to the R3 for Record and L3 for Playable. Playback repeats when the timeline of inputs ends. To stop Playback use the reset position button.

4. When selecting rematch the background is now displayed again on the Loading Screen.





Check out our stream each Saturday on Twitch / Youtube

TerrordromeTV on Twitch

TerrordromeTV on Youtube

Reign of the legends Early Access Patch 16-1

Small Update to fix game balance also an issue with memory usage.



  1. New method for loading stages is now being used this has also reduces the memory usage of the game allowing the game to load better with lower system memory.

    We are still looking in to other ways to optimize the game, we would like to support low end systems. But in some cases it might be best to play the game on newer hardware if the game is slow to run.

  2. Removed the following combo string loops from the game: Helsing's P K M in the corner, T.H.I.S's P M M string in the corner, and Mr. Hyde's P M and P M P mid screen or corner.

  3. The White Lady's Medium attack no longer keeps the momentum if used from a front dash.

  4. Fixed an issue on Medium, Low and Very Low quality settings that makes areas that should have distortion applied to be visable.



Check out our stream each Saturday on Twitch / Youtube

TerrordromeTV on Twitch

TerrordromeTV on Youtube

The White Lady Enters the Terrordrome-Reign of the legends Early Access Patch 16

The White Lady steps into the Terrordrome, she is now selectable on the character selection screen, this update also includes some major changes to gameplay along with other fixes/changes.



  1. New Character Added : The White Lady has been added to the playable roster, here is her bio :

    She is the embodiment of the souls of thousands of women who have died brutal deaths across the earth, including suicides, murders and horrible accidents. An evil spirit who laments their death and carries the suffering of countless women inside of her. Anyone that disturbs her eternal mourning will face her wrath. She’s attracted to the energy left over by the fear and agony of women. She will anchor herself to these places and remain until all the energy has been consumed. She’s a portal to the infinite realm of agony, the home of countless tortured souls. She is many and their grief is eternal.

  2. Online connectivity is now using Steam's relay network, in most cases this could improve connection quality. But your mileage may vary best to give online play a shot again if you haven't in a while.

  3. Fixed an issue with certain moves in the corner not being within the correct offset, namely Mr. Hyde's command grab and among other moves.

  4. New color selection is now set up within the character selection screen, this will allow for future costumes to have their own different colors. This also streamlines this selection process and doesn't reload the character with each selection. With this new system, players can no longer select the same color.

  5. Certain Death Sentences are blockable within the first part of red blinking health but if chipped out, the Death Sentence will play. Always remember block is not the best option when facing a Death Sentence always try to dodge when all possible to avoid it.

  6. While in training mode when switching Unleashed moves to Death Sentences, if a characters material is swapped due to being set on fire. Once reset it will reset the character to the color they selected.

  7. Characters will no longer use normal dodging as a wake up, this allows OTG (on the ground) dodges to now work properly.

  8. Fixed an issue that allowed for a crumple state to be used over it's limitations in combos, previously once hitting the limit with the opponent falling backwards you could use an OTG to continue your combo. This would reset the limit of the crumple state allowing for one more usage. Thus OTG is no longer allowed after using another move that would cause crumple. This fall back state now hides the opponents hitboxes.

  9. Crumple states and OTG combo extension have been increased by one this will allow for longer combos and also potently bring back TOD's to the game. Just remember long combos require a punished opponent any player with 2 bars of meter can still escape when not punished.

  10. Position Reset in Training mode no longer constantly locks characters in position when this button is held down.

  11. More fixes to certain cameras so they are not traveling outside of the stage bounds.

  12. More tweaks to the graphics to add more detail to character models and stages, if you feel you have lost FPS with this new graphics feature you can disabled it in the Graphics Settings menu. This option is known as SSAO.

  13. OTG dodges now only work when you haven't been punished.

  14. After being hit with a normal OTG attack you are no longer able to wake up while in this state. Normal OTG attacks mainly coming from normal attack moves,

  15. Helsing Arcade stage now has new arcade cabinets within the stage, we are still in the process of adding stuff to this stage. We'll also do another pass over the lighting in certain areas.





Check out our stream each Saturday on Twitch / Youtube

TerrordromeTV on Twitch

TerrordromeTV on Youtube