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Terrordrome - Reign of the Legends News

Terrordrome : Reign Of The Legends 1.0 Release

We would like to first thank everyone that has been along for this whole dev cycle while we was in early access.

Also note there is still new content coming to the game sometime next year this includes are full story mode and 3 new playable characters within a FREE UPDATE. We also have some paid DLC in the works in the form of additional costumes more on this very soon.

So with all that said here are the patch notes for this new version of the game, granted there maybe some things in the update that are not listed here.

[h2] New Content [/h2]

1. Each character now has an Intro and Outro to the arcade ladder, Intros present the characters within your overall arcing story. While the Outros are a What If type scenario. When completing a characters arcade ladder you will now unlock an achievement for this character.

Note : More achievements will be added to the game in future updates

[h2] UI Changes/Fixes [/h2]

  1. Audio settings are now fully synced with the settings that are within the main menu.

  2. Input Config is now split between players, players can now independently config buttons on Keyboard or Pad/FightStick. You can also config your inputs at the character selection screen while in local verse mode by pressing the Start Button. (Keyboard P1 : ESC | Keyboard P2 : Keypad -)



[h2] Overall Gameplay Fixes/Changes [/h2]



  1. Now when put within a punished state your combo breaker is only locked for up to 10 seconds, this was a much needed change due to the nature of the combo system. Also while in a punished state your break meter won't rechange till the end of the 10 sec. Since doing this allows for more opportunities to bait your opponent in to doing a breaker that will likely be countered.

  2. Fixed unintended loops from jumping attacks, most air attacks have a reduced amount of hit stun.

  3. Fixed an issue where sometimes you may appear to be blocking a attack that's not even near you.

  4. Fixed issues where a combo breaker may not hit hit the opponent, all hit boxes for this move have been adjusted.

  5. On some characters to allow for a limited follow up the hit stun on certain combo strings is set up to be reduced on the next usage. For example Mary can now do P P K M Dash P P K M but can't do a second Dash. This allows for the follow up of P P K M Teleport to continue working.



[h2] Visual Changes [/h2]

  1. A new filter is applied to the game to give certain effects more glow (Bloom) and changes to the overall brightness of the game. Due to this change UI within gameplay has to remain above the player characters.

  2. Updated shaders on character faces this allowed for better detail on characters overall look.

  3. Our UI now supports up to 8 more languages these are as follow : Spanish, Simplified Chinese, Japanese, Russian, French, Portuguese, German, Polish

  4. Better lighting with the character selection screen and VS screen, while also adding a P1 and P2 icon on the character selection cursor for better readability with brighter colors on the borders.

  5. Fixed varies parts of stages that was blocking gameplay, and also adjusted certain cinematic cameras to be adjusted away from the stage wall.

Terrordrome Reign of the Legends Development Update: August 2024

We are fingertips away from finishing game and it feels like a climbing a mountain!
We'd like to share the last steps we gotta do before 1.0 and it's not much so expect this update to be short!

Arcade Intros and outros

ARCADE STORIES ARE FINISHED!!
every character will now have an intro to their arcade story and an outro/ending, we're very excited what people think of what lore and endings we made for our characters the new NPCs shown with the story we're trying to tell as some are very important to this games universe.

So what do we have to do next?
The answer is not a lot! All we have to do now is implement the arcade stories into the game and add achievements and the game will be complete and it will likely be this month!
as to releasing the 1.0 version we will also have to make a trailer (Which is in development right now) and announce a release date, we have no info on the date we want to strive for right now but know...it's close!

This might be our last development update before 1.0 release so we would like to thank all of you so much for being with us through the hardest of times, we may not be development wizards that was able to fix every problem in a heartbeat but it was YOU who chose to stick along with us on this journey as this has been our first ever commercial game and we have learnt so much about the industry during these 6 years of working our butts off and it's thanks to you that we got there.

See you a 1.0
thanks for everything.
The Terrordrome Team

Terrordrome Reign of the Legends Development Update: July 2024

July will be a busy month for us this year as we continue edging closer towards the fast approaching finish line.

Character arcade stories

We have fully finished the arcade stories for Spring Heeled Jack and the Invisible man which means we only have 3 characters left to complete the game and release it into 1.0
Characters left:
T.H.I.S
Mr Hyde
Dracula

We'll try our best to get 2 more characters finished this month but with us going to EVO it's possible we might only get 1 character finished in July which means we might finish the game in August and release it in either September or October if we can make a trailer in time.

EVO 2024


As stated last update yes we are going to EVO!
Unfortunately there will be no indie showcase this year so we won't be on the main stage to show off the amazing work we have done.
That being said you can still meet us with the BYOC (Bring your own console) area of the event, here you can talk to us directly, play the game or if you're lucky play us!

Whilst we are there we will be recording a Q&A (Questions and Answers) video for our YouTube channel and we are gathering questions from all of our socials including this post.
I you would like to be in the video and would like to ask a question about the game or a question about our Devs in general please be sure to leave your question in the comments below (PS. please no character requests, we're already listening to all the character requests given to us, we're more than happy to listen to your request in a separate post.)

Thank you for Reading, as you can see we're very very close now from completion.
The Terrordrome Team.

Terrordrome Reign of the Legends Development Update: June 2024

We've finally reached the middle of 2024 and the end of the tunnel of early access is ever closer as we continue adding more as we can to Terrordrome before release.

Arcade Intros and outros:

Like the past 2 updates we are continuing progress on giving vision to the arcade story to every member of our roster.
passing the halfway mark of the roster we only have 5 characters intros and outros left to finish.

Finished intros and outros:
Frankenstein
Sasquatch
Alex Van Helsing
Neverman
Bloody Mary
The Lady in White
Wendigo

Yet to be completed:
T.H.I.S
Mr Hyde
Dracula
Spring Heeled Jack
Invisible Man

Unity 6
During this time our coder Brad has been investigating Unity 6, a newer version of unity to import the game into before release.
Unity 6 as a engine will give Reign of the Legends a bigger boost of FPS compared to Unity 5 which we are currently using.

We will be at EVO this year, come say hi and play with us!!!

Yes that's right!
Next month you can meet the core developers Brad and Marc at EVO this year as well as play the game with them if you too are at the event!
We will be within the BYOC (Bring your own console) area of the building and we are in the middle of contacting event show heads regarding being involved more within the indie aspects of the show.
At this time we have no info to share but if we do get benefits like most indie fighting game developers did last year, we'll be sure to keep people up to date on our socials and within the next months update.

Thank you for reading
The Terrordrome Team

Terrordrome : ROTL Update 21-Fix 5

  1. Fixed an issue on certain characters when moving backwards or forwards when pressing the dodge button you'll slide backwards or forward.

  2. Fixed an issue on Sasquatch not allowing Air Strong to work from a wall jump.

  3. After a match has ended online if rematch or return to lobby is selected a countdown will begin if no selection has been mode both users will return to lobby.

  4. More netcode fixes in order to fix desync issues.